November 14, 2024 -- EQ2U is now being updated for the Scars of Destruction expansion. If YOU want to help add Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
Increases STR of target by 246.4. Increases STA of target by 316.8. Gives target an extra 1.5% mitigation to their worn armor. Increases Max Health of target by 1.5%. Increases Power Regen of target by 363.6.
Increases STR of target by 246.4. Increases STA of target by 316.8. Target will Dodge 1.5% of incoming attacks. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
• Inflicts 610,000 heat damage and 940,000 threat increase to up to three targets who are fighting the wearer every 6 seconds. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Increases the wearer's Crit Bonus by 48%-120%. The value increases based on how long the wearer has stood still.
Adornment Slots:
White, Green
ATTUNEABLE INFUSABLE
Dreadknight's Blade
LEGENDARY
3,209 Primary Attributes
6,023 Stamina
132,149 Power
210,283 Health
157 DPS
459.2 Crit Chance
19866.9 Potency
315 Resolve
24 Haste
1,189 Overcap Crit Bonus
Infused Stats:
Sword
One-Handed Slashing
Damage
1985 - 2,977
(1240.32 Rating)
Delay
4.0 seconds
Level
120
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Red, Red, Blue, Cyan
LORE NO-TRADE NO-VALUE INFUSABLE
Dreadknight's Bow
LEGENDARY
3,209 Primary Attributes
6,023 Stamina
132,149 Power
210,283 Health
24 Casting Speed
459.2 Crit Chance
19866.9 Potency
315 Resolve
22.5 Reuse Speed
1,189 Overcap Crit Bonus
Infused Stats:
Bow
Ranged
Damage
4961 - 7,442
(1550.4 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
120
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Red, Red, Blue, Cyan
LORE NO-TRADE NO-VALUE INFUSABLE
Faceted Bornite Band
HANDCRAFTED
334 Primary Attributes
644 Stamina
28,613 Resistances
71 Combat Skills
18.5 Crit Bonus
1 Resolve
4.2 Casting Speed
20.6 Potency
6.6 Block Chance
33.7 Haste
Infused Stats:
Slots
Finger
Level
100
Effects:
Countermoves
When Equipped:
• On any combat or spell hit this spell may cast Countermoves on the raid. Lasts for 5.0 seconds. Triggers about 0.6 times per minute.
• Increases Potency of raid and group members (AE) by 16.0.
• Cannot be modified except by direct means
• When any damage is received this spell will cast Countermoves on the raid. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Potency of raid and group members (AE) by 16.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
ATTUNEABLE INFUSABLE
Faceted Bornite Bangle
HANDCRAFTED
334 Primary Attributes
644 Stamina
28,613 Resistances
71 Combat Skills
18.5 Crit Bonus
1 Resolve
4.2 Casting Speed
20.6 Potency
6.6 Block Chance
33.7 Haste
Infused Stats:
Slots
Wrist
Level
100
Effects:
Enraging Flames
When Equipped:
• Inflicts 610,000 heat damage and 940,000 threat increase to up to three targets who are fighting the wearer every 6 seconds. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Dreadknight's Shield
LEGENDARY
3,209 Primary Attributes
6,023 Stamina
132,149 Power
210,283 Health
459.2 Crit Chance
19866.9 Potency
135.3 Max Health
315 Resolve
24.2 Block Chance
1,189 Overcap Crit Bonus
Infused Stats:
Tower Shield
Slots
Secondary
Protection
3,917
Level
120
Berserker, Guardian, Paladin, Shadowknight
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.