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Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.6%.
• Increases Threat to target by 1,063,639 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE NO-VALUE
Veilwalker's Adornment of Magical Skill
MASTERCRAFTED FABLED
Adds the following to an item:
104 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist, Charm
Level
110
NO-VALUE NO-TRADE
Shadowbound Charm of Fortitude
2,240 Primary Attributes
4,629 Stamina
79,288 Power
126,167 Health
633.3 Crit Bonus
195 Resolve
368 Crit Chance
4703.3 Potency
14.4 Multi Attack
12.1 Block Chance
Infused Stats:
Slots
Charm
Level
120
Effects:
Perfect Being
Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 21.5.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE NO-VALUE
Veilwalker's Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
64,664 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
110
NO-VALUE NO-TRADE
Despoiler's Robe of Force
FABLED
2,741 Primary Attributes
5,532 Stamina
100,743 Power
160,306 Health
7553.4 Potency
215 Resolve
17.2 Reuse Speed
397 Overcap Crit Bonus
82,152 Ability Mod
Infused Stats:
Cloth Armor (Chest)
Mitigation
799
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Bloodtalon's Cloak of Force
LEGENDARY
2,307 Primary Attributes
4,684 Stamina
84,045 Power
133,737 Health
281 Combat Skills
709.2 Crit Bonus
210 Resolve
12.6 Ability Doublecast
379 Crit Chance
6114.2 Potency
62,070 Ability Mod
Infused Stats:
Slots
Cloak
Level
120
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Justice Smoothie
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
Gallant's Earring of Force
FABLED
2,329 Primary Attributes
4,703 Stamina
85,631 Power
136,260 Health
155,280 Resistances
287 Combat Skills
734.6 Crit Bonus
215 Resolve
6584.6 Potency
14.6 Reuse Speed
69,829 Ability Mod
Infused Stats:
Slots
Ear
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE
Darkmana's Earring of Frenzy
FABLED
2,329 Primary Attributes
4,703 Stamina
85,631 Power
136,260 Health
155,280 Resistances
287 Combat Skills
734.6 Crit Bonus
215 Resolve
18.3 AE Auto
6584.6 Potency
15.5 Haste
Infused Stats:
Slots
Ear
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE
Bloodtalon's Cloth Boots of Force
LEGENDARY
2,307 Primary Attributes
4,684 Stamina
84,045 Power
133,737 Health
6312.5 Potency
210 Resolve
15.2 Casting Speed
326 Overcap Crit Bonus
62,070 Ability Mod
Infused Stats:
Cloth Armor (Feet)
Mitigation
707
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Judicator's Taftan
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Crit Bonus of target by 108.4. Increases Potency of target by 180.0. Increases Health Regen of caster by 438.1. Increases Crit Bonus Overcap of target by 18.4.
Darkmana's Cloth Bracers of Fortitude
FABLED
2,329 Primary Attributes
4,703 Stamina
85,631 Power
136,260 Health
6798.1 Potency
14.6 Mitigation Increase
215 Resolve
13 Block Chance
337 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Forearms)
Mitigation
746
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Gallant's Cloth Hands of Force
FABLED
2,329 Primary Attributes
4,703 Stamina
85,631 Power
136,260 Health
6798.1 Potency
215 Resolve
15.5 Casting Speed
337 Overcap Crit Bonus
69,829 Ability Mod
Infused Stats:
Cloth Armor (Hands)
Mitigation
746
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Darkmana's Hood of Force
FABLED
2,329 Primary Attributes
4,703 Stamina
85,631 Power
136,260 Health
13.2 Ability Doublecast
6798.1 Potency
215 Resolve
14.6 Reuse Speed
337 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Head)
Mitigation
746
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Gallant's Ring of Fortitude
FABLED
2,329 Primary Attributes
4,703 Stamina
85,631 Power
136,260 Health
155,280 Resistances
287 Combat Skills
734.6 Crit Bonus
215 Resolve
6584.6 Potency
45.5 Max Health
13 Block Chance
Infused Stats:
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Despoiler's Bracelet of Frenzy
FABLED
2,329 Primary Attributes
4,703 Stamina
85,631 Power
136,260 Health
155,280 Resistances
287 Combat Skills
734.6 Crit Bonus
215 Resolve
101.8 DPS
6584.6 Potency
15.5 Multi Attack
Infused Stats:
Slots
Wrist
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP ATTUNEABLE
Stormshield's Cloth Pants of Fortitude
LEGENDARY
2,715 Primary Attributes
5,510 Stamina
98,877 Power
157,337 Health
7013.8 Potency
49.7 Max Health
210 Resolve
16.9 Mitigation Increase
383 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Legs)
Mitigation
757
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Despoiler's Necklace of Fortitude
FABLED
2,329 Primary Attributes
4,703 Stamina
85,631 Power
136,260 Health
287 Combat Skills
734.6 Crit Bonus
215 Resolve
382.7 Crit Chance
6584.6 Potency
14.6 Mitigation Increase
69,829 Ability Mod
Infused Stats:
Slots
Neck
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM ATTUNEABLE
Shadowbound Wand of Force
2,636 Primary Attributes
5,445 Stamina
93,281 Power
148,432 Health
17 Casting Speed
368 Crit Chance
5612.7 Potency
195 Resolve
16 Reuse Speed
342 Overcap Crit Bonus
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
4888 - 7,332
(1527.6 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
120
All Mages, All Priests
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Inflicts 3,847 heat damage on target.
• Inflicts 3,847 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Blue, Cyan
NO-TRADE NO-VALUE
Veilwalker's Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
64,664 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
110
NO-VALUE NO-TRADE
Empyral Rune of Witness [VIII]
FABLED, Witness
Adds the following to an item:
6.5 Ability Doublecast
842.5 Potency
20.1 Fervor
Type:
Red Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
115
HEIRLOOM NO-VALUE LORE
Queen's Ring of Force
LEGENDARY
2,284 Primary Attributes
4,666 Stamina
82,459 Power
131,213 Health
149,520 Resistances
276 Combat Skills
683.9 Crit Bonus
205 Resolve
14.9 Casting Speed
5643.9 Potency
14.1 Reuse Speed
Infused Stats:
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Grimthor's Yttrium Circlet
LEGENDARY
2,284 Primary Attributes
4,666 Stamina
82,459 Power
131,213 Health
149,520 Resistances
276 Combat Skills
683.9 Crit Bonus
205 Resolve
98 DPS
5643.9 Potency
14.9 Multi Attack
Infused Stats:
Slots
Wrist
Level
120
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE
Shadowbound Symbol of Force
2,636 Primary Attributes
5,445 Stamina
93,281 Power
148,432 Health
17 Casting Speed
368 Crit Chance
5612.7 Potency
195 Resolve
342 Overcap Crit Bonus
45,640 Ability Mod
Infused Stats:
Type
Symbols
Slots
Secondary
Level
120
All Mages, All Priests
Effects:
Decisive Strike
When Equipped:
• On any combat or spell hit this spell may cast Decisive Strike on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
This character has 39,613,466 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,585,003 health per tick while out-of-combat.
This character has a Maximum Power pool of 3,003,836. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 120,719 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 958,471 whatsits.
This character resists Noxious damage in the amount of 958,471 whatsits.
This character resists Arcane damage in the amount of 987,726 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3066.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 5,778,248, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 0.099999999999994 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
27.6 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 59.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 11% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.