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• On a death blow this spell will cast Killing Spree on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Crit Bonus by 5.0 per increment
• Increments up to 5 times
• Cannot be modified except by direct means
Adornment Slots:
White, White
LORE-EQUIP NO-TRADE NO-VALUE REFORGED
Astral Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
30 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Astral Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
30 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Nexite Tol Bangles
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
31.2 DPS
17.2 Potency
17.2 Crit Bonus
21.8 Multi Attack
Infused Stats:
Slots
Ear
Level
95
Effects:
Spines
When Equipped:
• When damaged with a melee weapon this spell will cast Spines on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 22,158 - 24,490 piercing damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Touch of the Deathless on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases STR and AGI of caster by 65.0.
• Increases Accuracy of caster by 2.0%.
• Increases Crit Bonus of caster by 12.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Touch of the Deathless on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases STR and AGI of caster by 65.0.
• Increases Accuracy of caster by 2.0%.
• Increases Crit Bonus of caster by 12.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Green, White
HEIRLOOM
Ethereal Adornment of Damaging (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
7.7 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
90
NO-VALUE
Grit of the Shiverback King
This will grow in power as you take damage!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+39 agi +35 sta
+0.8% Mitigation Increase +15% Damage Per Second +2% Potency +2.3% Crit Bonus +13% Attack Speed +0.5% Max Health +1% Strikethrough
50
0%
NO-VALUE
Ethereal Adornment of Damaging (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
7.7 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
90
NO-VALUE
Warrant Claymore of Planar Tyranny
It is natural to kill. Only the weak must train to learn how.
FABLED
220 Primary Attributes
220 Stamina
68 Combat Skills
13.6 Crit Bonus
59.2 DPS
15.6 Crit Chance
22.4 Potency
33.6 Max Health
24.6 Mitigation Increase
Infused Stats:
Great Sword
Two-Handed Slashing
Damage
186 - 1,054
(177.16 Rating)
Delay
7.0 seconds
Level
92
Berserker, Guardian, Paladin, Shadowknight
Effects:
Tyranny of the Devout
When Equipped:
• On any combat or spell hit this spell may cast Tyranny of the Devout on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 6,660 heat damage on target instantly and every 4 seconds.
• Inflicts an additional 3,996 heat damage on target every tick.
• Increases Max Health of group members by 8.0%.
• Increases Crit Bonus of group members by 10.0.
• Increases Potency of group members by 10.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, White
HEIRLOOM
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Astral Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Vesspyrian Longbow
LEGENDARY
239 Primary Attributes
297 Stamina
14.4 Crit Bonus
79.7 Crit Chance
14.4 Potency
15.9 Reuse Speed
1,595 Ability Mod
Infused Stats:
Bow
Ranged
Damage
252 - 1,427
(186.59 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
95
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
• When any damage is received this spell will cast Blessing of the Prime Healer on caster. This effect normalizes based off of a three second triggering event.
• Heals caster for 0.8% of caster's max health.
• This effect cannot be critically applied.
• Cannot be modified except by direct means
• This effect can only trigger once every 6.0 seconds.
Adornment Slots:
White, White, Green
LORE-EQUIP NO-TRADE NO-VALUE REFORGED
Astral Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
24 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
90
NO-VALUE
Astral Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
24 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
90
NO-VALUE
Baelon's Crystallized Heart
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+32 agi +32 sta
+0.6% Mitigation Increase +13% Damage Per Second +1.8% Potency +1.5% Crit Bonus +0.4% Max Health
Progress to Next Level:
44
0.35%
NO-VALUE
Ancient Brace of the Sentinel
FABLED
124 Primary Attributes
124 Stamina
2,079 Resistances
7.7 Crit Bonus
33.2 DPS
8.8 Crit Chance
12.8 Potency
8.8 Block Chance
568 Ability Mod
Infused Stats:
Slots
Wrist
Level
95
All Fighters
Effects:
Temporal Exception III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Temporal Exception III on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
Biography for Drakinvess Valorianzz the Dragon Slayer:
The Lightbringer has found this lowly servant worthy of wielding the mythical Truth of Marr. After taken the Rings of Contrition from Tariza, the Drachnid Queen, from the Mighty Sebilite Protector and the great dragon, Hoshkar, Izzal Din was able to learn how to cleanse the Truth of Marr. I shall uphold the words of Marr and defend them with my life, protect the righteous, weak and avarage soul of those whose life has been taken for naught.
This character has 486,810 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 22,661 health per tick while out-of-combat.
This character has a Maximum Power pool of 60,322. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,438 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 66,553 whatsits.
This character resists Noxious damage in the amount of 66,363 whatsits.
This character resists Arcane damage in the amount of 69,696 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 205.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 12,932, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 24%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 55 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 92.1% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to .25 seconds, a 100% improvement.
Hard Cap: 100%
An unused 20.2 points of recovery speed should be reforged into something else.
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 1% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.