EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Inflicts 633,600 heat damage on targets in Area of Effect.
• This effect can be cast while casting other abilities
• Cannot be modified except by direct means
• The reuse time of Detonation III is 30.0 seconds
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Phantom Iodocus Icon
HANDCRAFTED
437 Stamina
215 Primary Attributes
38 Crit Chance
27 Potency
27 Crit Bonus
12.5 Reuse Speed
1,250 Ability Mod
Infused Stats:
Slots
Charm
Level
98
Effects:
Spikes III
Applies Spikes III when Activated. Lasts for 24.0 seconds.
• Slows target by 60.0%.
• Inflicts 150, 000 piercing damage to the target. Provided the target moves between ticks, they will take an additional 150, 000 piercing damage every 2 seconds.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Spikes III is 1 minute 30 seconds
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Burning Deathfist Arrow
LEGENDARY
1 Primary Attributes
Damage
+124 Piercing
Range
+5 meters
Hit Bonus
+15%
Infused Stats:
Level
40
NO-VALUE
Phantom Bluejacket Robe
HANDCRAFTED
350 Primary Attributes
792 Stamina
35.8 Crit Bonus
35.8 Potency
12 Max Health
32.7 Casting Speed
Infused Stats:
Cloth Armor (Chest)
Mitigation
411
Level
98
All Mages
Adornment Slots:
White, Purple
Incandescent Adornment of Magical Skill (Lesser)
HANDCRAFTED
Adds the following to an item:
55 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
96
NO-VALUE
Phantom Outrider Cloak
HANDCRAFTED
215 Primary Attributes
350 Stamina
8.6 Crit Bonus
38.1 Crit Chance
8.6 Potency
14.6 Reuse Speed
Infused Stats:
Slots
Cloak
Level
98
Adornment Slots:
White, Purple
ATTUNEABLE
Strong Chaos Mead
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and INT of target by 75.0. Increases Power Regen of target by 151.6. Increases outgoing damaging spell amount by 2%.
Gem of the Torrentially Astute
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
98
Effects:
Torrent IV
When Equipped:
• On any combat or spell hit this spell may cast Torrent IV on target of attack. Triggers about 3.0 times per minute.
• Inflicts 334,400 cold damage on target encounter.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Phantom Tourmaline Earring
HANDCRAFTED
437 Stamina
215 Primary Attributes
16,380 Resistances
46 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Ear
Level
98
Effects:
Building Retribution II
When Equipped:
• When damaged this spell will cast Building Retribution II on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 17,077-78,559 magic damage on target
• Damage increases as the caster is attacked
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Phantom Bluejacket Slippers
HANDCRAFTED
250 Primary Attributes
473 Stamina
21.4 Crit Bonus
21.4 Potency
7.2 Max Health
31.3 Reuse Speed
Infused Stats:
Cloth Armor (Feet)
Mitigation
384
Level
98
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE
Giant Seasoned Fruit Pie
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and INT of target by 75.0. Increases Health Regen of target by 236.9. Increases outgoing damaging spell amount by 2%.
Phantom Bluejacket Cloth Bracers
HANDCRAFTED
316 Stamina
201 Primary Attributes
14.3 Crit Bonus
14.3 Potency
4.8 Max Health
Infused Stats:
Cloth Armor (Forearms)
Mitigation
384
Level
98
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE
Phantom Bluejacket Gloves
HANDCRAFTED
250 Primary Attributes
473 Stamina
21.4 Crit Bonus
21.4 Potency
7.2 Max Health
31.3 Reuse Speed
Infused Stats:
Cloth Armor (Hands)
Mitigation
384
Level
98
All Mages
Adornment Slots:
White, Purple
Electrified Adornment of Aggressiveness
TREASURED
Adds the following to an item:
9 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist
Level
95
NO-VALUE NO-TRADE
Lavacrafter's Hood of Superior Stamina
0/4 blue malice gem slots filled.
LEGENDARY
316 Primary Attributes
651 Stamina
30.1 Crit Bonus
30.1 Potency
10.1 Max Health
4,398 Ability Mod
Infused Stats:
Cloth Armor (Head)
Mitigation
612
Level
98
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Phantom Tourmaline Ring
HANDCRAFTED
437 Stamina
215 Primary Attributes
16,380 Resistances
46 Combat Skills
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
1,250 Ability Mod
Infused Stats:
Slots
Finger
Level
98
Effects:
Divine Spikes II
When Equipped:
• When damaged with a melee weapon this spell will cast Divine Spikes II on target's attacker. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 36,432 cold damage on target.
• Decreases Potency of target by 9.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
LORE-EQUIP
Electrified Adornment of Noxious Resilience
TREASURED
Adds the following to an item:
1,980 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Dirt Covered Chain of Retaliation
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
12.5 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
98
Effects:
Retaliation III
When Equipped:
• When damaged with a melee weapon this spell will cast Retaliation III on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 43,472 - 48,048 slashing damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Electrified Adornment of Fading
TREASURED
Adds the following to an item:
-9 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist
Level
95
NO-VALUE NO-TRADE
Phantom Bluejacket Pants
HANDCRAFTED
300 Primary Attributes
707 Stamina
28.5 Crit Bonus
28.5 Potency
9.6 Max Health
26.1 Casting Speed
Infused Stats:
Cloth Armor (Legs)
Mitigation
411
Level
98
All Mages
Adornment Slots:
White, Purple
ATTUNEABLE
Phantom Tourmaline Locket
HANDCRAFTED
437 Stamina
215 Primary Attributes
3.9 AE Auto
38 Crit Chance
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Infused Stats:
Slots
Neck
Level
98
Effects:
Synthetic Strengthening III
When Equipped:
• Suspends for 30 seconds when the caster takes damage greater than 30% of their maximum health
• Increases the caster's effectiveness of worn armor vs physical damage by 13%.
Adornment Slots:
White, Green
Electrified Adornment of Damaging
TREASURED
Adds the following to an item:
16.9 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
95
NO-VALUE NO-TRADE
Phantom Dirk of the Outrider
HANDCRAFTED
275 Primary Attributes
446 Stamina
16.5 Crit Bonus
18.3 Casting Speed
91.7 Crit Chance
16.5 Potency
18.3 Reuse Speed
Infused Stats:
Dagger
One-Handed Piercing
Damage
121 - 685
(201.33 Rating)
Delay
4.0 seconds
Level
98
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE
Withered Wand of Deino Frenzy
LEGENDARY
314 Primary Attributes
567 Stamina
18.9 Crit Bonus
104.8 Crit Chance
18.9 Potency
6.5 AE Auto
52.4 Multi Attack
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
369 - 2,093
(307.76 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
98
All Mages, All Priests
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE
Unyielding Band of Diverse Attacks
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Finger
Level
98
Effects:
Unyielding Onslaught II
When Equipped:
• Modifies the wearer's Crit Bonus based on the number of increments of Unyielding Onslaught. 0: -15 Crit Bonus. 1: -10 Crit Bonus. 2: -5 Crit Bonus. 3: 0 Crit Bonus. 4: 33 Crit Bonus. 5: 55 Crit Bonus
• On any combat or spell hit this spell may cast Unyielding Onslaught II on caster. Lasts for 2 minutes. Triggers about 1.0 times per minute.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Electrified Adornment of Prismatic Resilience
TREASURED
Adds the following to an item:
990 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
95
NO-VALUE NO-TRADE
Phantom Tourmaline Bracelet
HANDCRAFTED
437 Stamina
215 Primary Attributes
16,380 Resistances
46 Combat Skills
7.8 Casting Speed
20.2 Potency
20.2 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
98
Effects:
Empowering Kills III
When Equipped:
• On a death blow this spell will cast Empowering Kills III on caster. This effect normalizes based off of a three second triggering event.
This character has 581,554 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 23,672 health per tick while out-of-combat.
This character has a Maximum Power pool of 72,296. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 3,151 power per tick while out-of-combat.
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 112,610 whatsits.
This character resists Noxious damage in the amount of 114,190 whatsits.
This character resists Arcane damage in the amount of 113,447 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 422.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 13,796, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 30.9 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 85.9% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to .25 seconds, a 100% improvement.
Hard Cap: 100%
An unused 14.6 points of recovery speed should be reforged into something else.
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 40.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.