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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
24
Brellium Chainmail Coat
MASTERCRAFTED
62 Primary Attributes
62 Stamina
22 Combat Skills
1.2 Crit Bonus
14.1 DPS
3.5 Crit Chance
6 Potency
8.1 Haste
Infused Stats:
Chain Armor (Chest)
Mitigation
383
Level
82
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
Smoldering Adornment of Defense (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
17 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
78
NO-VALUE
Felwithian Drape
LEGENDARY
53 Primary Attributes
53 Stamina
20 Combat Skills
1.1 Crit Bonus
12 DPS
2.9 Crit Chance
4.9 Potency
129 Ability Mod
Infused Stats:
Slots
Cloak
Level
80
Effects:
Vampire Bane
When Equipped:
• Additional equipment with Vampire Bane improves this effect.
• On any combat or spell hit this spell may cast Vampire Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 743 divine damage on target.
• Must be classified as a vampire
• Inflicts 371 divine damage on target.
• Must not be classified as a vampire
• Decreases Mitigation of target vs arcane damage by 553.
• Must be classified as a vampire
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Tranquil Toutou
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases AGI of target by 246.4. Increases STA of target by 316.8. Increases Max Health of target by 1.5%. Increases Weapon Damage of target by 8.0. Increases Power Regen of target by 363.6.
Rhenium Earring of Agility
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
7.9 Crit Bonus
86.4 DPS
7.9 Potency
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
Glimmering Adornment of Endurance (Lesser)
HANDCRAFTED
Adds the following to an item:
33 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
36
HEIRLOOM NO-VALUE
Rhenium Earring of Agility
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
7.9 Crit Bonus
86.4 DPS
7.9 Potency
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
Glimmering Adornment of Endurance (Lesser)
HANDCRAFTED
Adds the following to an item:
33 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
36
HEIRLOOM NO-VALUE
Gilded Boots of Violent Pasts
LEGENDARY
100 Primary Attributes
100 Stamina
31 Combat Skills
5.9 Crit Bonus
25.5 DPS
6.7 Crit Chance
10.2 Potency
6.7 Block Chance
Infused Stats:
Leather Armor (Feet)
Mitigation
360
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Fin Kabob
HANDCRAFTED
Infused Stats:
Slots
Food
Level
98
Satiation
High
Duration
5 hours
Effects:
Increases AGI of target by 223.1. Increases STA of target by 291.7. Increases Crit Bonus of target by 6.0. Increases Crit Chance of target by 68.6. Increases Health Regen of target by 354.6.
Brellium Chainmail Bracer
MASTERCRAFTED
62 Primary Attributes
62 Stamina
1.2 Crit Bonus
3.5 Crit Chance
6 Potency
8.1 Haste
8.9 Multi Attack
Infused Stats:
Chain Armor (Forearms)
Mitigation
357
Level
82
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Brellium Chainmail Gauntlets
MASTERCRAFTED
62 Primary Attributes
62 Stamina
1.2 Crit Bonus
3.5 Crit Chance
6 Potency
8.1 Haste
8.9 Multi Attack
Infused Stats:
Chain Armor (Hands)
Mitigation
357
Level
82
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
Lambent Adornment of Energy (Lesser)
HANDCRAFTED
Adds the following to an item:
65 Power
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
56
HEIRLOOM NO-VALUE
Brellium Chainmail Coif
MASTERCRAFTED
62 Primary Attributes
62 Stamina
1.2 Crit Bonus
3.5 Crit Chance
6 Potency
8.1 Haste
8.9 Multi Attack
Infused Stats:
Chain Armor (Head)
Mitigation
357
Level
82
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ghostpaw's Eternity Talisman
LEGENDARY
137 Stamina
137 Primary Attributes
30.9 DPS
22.3 Crit Chance
16.4 Potency
8.2 Crit Bonus
0.6 Flurry
21.6 Multi Attack
Infused Stats:
Slots
Neck
Level
92
All Scouts
Effects:
Spirit Aegis
When Equipped:
• On any combat or spell hit this spell may cast Spirit Aegis on caster. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Increases the base trigger chance of spells and items by 5%.
• 3% of all physical damage received by the caster is prevented.
• Cannot be modified except by direct means
Adornment Slots:
White, Green, White
HEIRLOOM
Frozen Soul Trap
This will grow in power as you gain Adventure Experience!
TREASURED
Adds the following to an item:
10 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+10 agi
Progress to Next Level:
1
3.01%
NO-VALUE
Imbued Tungsten Dirk
MASTERCRAFTED
138 Primary Attributes
138 Stamina
8.2 Crit Bonus
51 DPS
44.8 Crit Chance
8.2 Potency
51 Haste
Infused Stats:
Dagger
One-Handed Piercing
Damage
79 - 446
(131.21 Rating)
Delay
4.0 seconds
Level
92
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 404 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 404 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Astral Adornment of Blasting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Superior Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Superior Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,700 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Superior Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,700 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Imbued Bubinga Long Bow
MASTERCRAFTED
138 Primary Attributes
138 Stamina
8.2 Crit Bonus
44.8 Crit Chance
8.2 Potency
101.5 Haste
Infused Stats:
Bow
Ranged
Damage
227 - 1,285
(167.93 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
92
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Rhenium Band of Agility
HANDCRAFTED
73 Primary Attributes
73 Stamina
1,283 Resistances
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
9.6 Multi Attack
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
Glimmering Adornment of Defense (Lesser)
HANDCRAFTED
Adds the following to an item:
6 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
36
HEIRLOOM NO-VALUE
Rhenium Bangle of Agility
HANDCRAFTED
73 Primary Attributes
73 Stamina
528 Resistances
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
3.8 Reuse Speed
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
ATTUNEABLE
Imbued Tungsten Dirk
MASTERCRAFTED
138 Primary Attributes
138 Stamina
8.2 Crit Bonus
51 DPS
44.8 Crit Chance
8.2 Potency
51 Haste
Infused Stats:
Dagger
One-Handed Piercing
Damage
79 - 446
(131.21 Rating)
Delay
4.0 seconds
Level
92
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 404 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 404 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Astral Adornment of Blasting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Superior Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Superior Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,700 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Superior Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,700 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Brellium Chainmail Mantle
MASTERCRAFTED
62 Primary Attributes
62 Stamina
22 Combat Skills
1.2 Crit Bonus
14.1 DPS
3.5 Crit Chance
6 Potency
8.1 Haste
Infused Stats:
Chain Armor (Shoulders)
Mitigation
357
Level
82
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
This character has 105,929 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 4,583 health per tick while out-of-combat.
This character has a Maximum Power pool of 34,264. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,717 power per tick while out-of-combat.
This character runs 160% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 19,088 whatsits.
This character resists Noxious damage in the amount of 18,809 whatsits.
This character resists Arcane damage in the amount of 18,809 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 218.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 632, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 16.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 5.85% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
67 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 9.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0.6% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.