EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• When any damage is received this spell has a 10% chance to cast Mutagenic Burst on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 403 disease damage on targets in Area of Effect.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Cloak of the Grungetalon Champion
FABLED
46 Primary Attributes
46 Stamina
18 Combat Skills
0.8 Crit Bonus
2.4 Crit Chance
3.7 Potency
3.9 Mitigation Increase
5.3 Max Health
Infused Stats:
Slots
Cloak
Level
80
Effects:
Haste
When Equipped:
• Increases Haste of caster by 35.0.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Incarnadine Earring
FABLED
47 Stamina
47 Primary Attributes
360 Resistances
10.5 DPS
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
95 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Darkness Loop
LEGENDARY
53 Primary Attributes
53 Stamina
395 Resistances
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Hard Scale Boots of the Othmir
LEGENDARY
75 Primary Attributes
75 Stamina
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
11.5 Multi Attack
238 Ability Mod
Infused Stats:
Plate Armor (Feet)
Mitigation
545
Level
86
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
NO-TRADE
Zealous Voidbeam Bracers
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
7 Max Health
5.1 Mitigation Increase
Infused Stats:
Plate Armor (Forearms)
Mitigation
567
Level
80
Paladin
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Hard Scale Handguards of the Othmir
LEGENDARY
75 Primary Attributes
75 Stamina
26 Combat Skills
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
4.6 Reuse Speed
238 Ability Mod
Infused Stats:
Plate Armor (Hands)
Mitigation
545
Level
86
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
NO-TRADE
Hard Scale Helm of the Othmir
LEGENDARY
75 Primary Attributes
75 Stamina
4.3 Crit Bonus
4.6 Crit Chance
7.6 Potency
10.7 Haste
238 Ability Mod
Infused Stats:
Plate Armor (Head)
Mitigation
545
Level
86
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
NO-TRADE
Threaded Steel Ring
LEGENDARY
45 Primary Attributes
45 Stamina
320 Resistances
17 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
5 Max Health
89 Ability Mod
Infused Stats:
Slots
Finger
Level
71
Adornment Slots:
White, Turquoise, Green
LORE NO-TRADE
Smoldering Rugged Polishing Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Carved Ice Shackles
LEGENDARY
53 Primary Attributes
53 Stamina
385 Resistances
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Infused Stats:
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Agile Fastening
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Wrist
Level
70
NO-VALUE
Legguards of the Invincible
FABLED
46 Stamina
46 Primary Attributes
18 Combat Skills
2.4 Crit Chance
3.7 Potency
5.3 Max Health
0.8 Crit Bonus
2.5 Reuse Speed
Infused Stats:
Plate Armor (Legs)
Mitigation
584
Level
80
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Danak Essence Vial Necklace
MASTERCRAFTED
46 Stamina
46 Primary Attributes
18 Combat Skills
2 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
5.4 Haste
Infused Stats:
Slots
Neck
Level
78
Effects:
Dextrous Defense
When Equipped:
• Caster will Riposte 2.0% of incoming frontal attacks. Attacks from other quadrants have the same chance of being Parried.
Adornment Slots:
White, Turquoise, Orange, Green
ATTUNEABLE
Smoldering Judicious Clasp
LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Neck
Level
70
Effects:
Warfare Ubiquity
When Equipped:
• Increases DPS of caster by 12.0.
NO-VALUE
The Truth of Marr
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
11 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Infused Stats:
Sword
Main Hand Slashing
Damage
181 - 544
(120.96 Rating)
Delay
6.0 seconds
Level
80
Paladin
Effects:
Marr's Favor
When Equipped:
• On a combat hit this spell may cast Marr's Fury on target of attack. Triggers about 3.0 times per minute.
• Inflicts 656 - 802 divine damage on caster.
• Cannot be modified except by direct means
• On a spell cast this spell has a 15% chance to cast Marr's Favor on caster. Lasts for 15.0 seconds.
• Increases the damage of spells by up to 25% of your total strength.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Holy Avenger
Applies Holy Avenger when Activated. Lasts for 10.0 seconds.
• Summons a Holy Avenger that transfers life from surrounding enemies to your allies.
• The casting time of Holy Avenger is 2.0 seconds and the reuse time of the spell is 6 minutes
Touch of Life
When Equipped:
• Reduces physical, slash, crush and pierce damage done to caster by 10%.
• When the paladin takes damage, they will heal themselves for 10% of the damage amount.
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE NO-VALUE
incarnadine tablet
MASTERCRAFTED
35 Stamina
35 Primary Attributes
540 Resistances
5 Combat Skills
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
72
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Defender's Band
LEGENDARY
54 Stamina
54 Primary Attributes
936 Resistances
21 Combat Skills
3 Crit Chance
5 Potency
6.6 Max Health
1.1 Crit Bonus
3.1 Block Chance
Infused Stats:
Slots
Finger
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP
Smoldering Rugged Polishing Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Links of Overwhelming Resentment
FABLED
54 Primary Attributes
54 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
3.1 Reuse Speed
133 Ability Mod
Infused Stats:
Slots
Wrist
Level
80
Effects:
Aura of Resentment
When Equipped:
• On a hit this spell may cast Overwhelming Resentment on caster. Lasts for 12.0 seconds. Triggers about 1.8 times per minute.
• When any damage is received this spell has a 10% chance to cast Mutagenic Burst on target's attacker. This effect normalizes based off of a three second triggering event.
• Inflicts 389 disease damage on targets in Area of Effect.
This character has 32,983 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,319 health per tick while out-of-combat.
This character has a Maximum Power pool of 9,370. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 375 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 9,307 whatsits.
This character resists Noxious damage in the amount of 9,582 whatsits.
This character resists Arcane damage in the amount of 9,236 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 309.87603305785
This character has a 31% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 136, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 2.6%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 0% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 0% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 1.9% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.