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• Fires a powerful beam of fear straight ahead of the caster, dealing 2,990,840 damage to any targets in its path. The damage ticks 3 additional times.
• Targets hit by the beam are also afflicted with a crippling fear that saps STR, WIS, INT, and AGI and take 3% more damage for 15 seconds
• This item may not be used in a PvP zone.
• Does not affect Epic targets
• Cannot be modified except by direct means
• The reuse time of Fear Barrage is 1 minute
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Essence of Fiery Auras
FABLED
426 Primary Attributes
772 Stamina
30 Crit Bonus
6 Resolve
14.5 DPS
51.2 Crit Chance
40 Potency
38 Haste
1,686 Ability Mod
Infused Stats:
Deity:
+1 sta
2.1% Potency
0.6% Crit Bonus
+23.9 Abil Mod
Slots
Charm
Level
100
Effects:
When Equipped:
• Increases Crit Bonus of caster by 35.0.
• Increases Potency of caster by 80.0.
• Periodically burns all nearby hostile enemies for 313,023 heat damage
• Suspends if the caster disables AE Auto Attack or turns off Auto Attack
Primordial Cloak of Flames
Applies Primordial Cloak of Flames when Activated. Lasts for 20.0 seconds.
• Inflicts 3,640,000 heat damage on targets in Area of Effect.
• Decreases Mitigation of targets in Area of Effect vs elemental damage by 3,240.
• Suspends the passive effect for 30 seconds
• This can be cast while using other abilities
• This item may not be used in a PvP zone.
• The reuse time of Primordial Cloak of Flames is 20.0 seconds
Adornment Slots:
White
HEIRLOOM NO-VALUE INFUSED
Incandescent Adornment of Swift Casting (Superior)
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Sanguine Blanc
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases INT of target by 492.8. Increases STA of target by 633.6. Increases Max Health of target by 3.0%. Increases Potency of target by 16.0. Increases Power Regen of target by 363.6.
Sinking Feeling
LEGENDARY
380 Primary Attributes
730 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
3 Resolve
23.1 DPS
21.6 Potency
367.2% Haste
19.8 Multi Attack
7.2 Ability Casting Speed
Infused Stats:
Deity:
+3 sta
0.8% Potency
0.5% Crit Bonus
Slots
Ear
Level
100
Effects:
Furious Barrage
When Equipped:
• On any combat or spell hit this spell may cast Furious Barrage on caster. Lasts for 6.0 seconds. Triggers about 1.8 times per minute.
• On a hostile ability cast this spell will cast Furious Barrage on the group. Lasts for 12.0 seconds.
• Increases Potency of group members (AE) by 33.0, multiplied by increment stacks.
• Increments up to 5 times
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM INFUSED REFORGED
Terrifying Earring of Thalumbra
MYTHICAL
PRESTIGE
434 Primary Attributes
779 Stamina
36,897 Resistances
90 Combat Skills
20.2 Crit Bonus
7 Resolve
14.6 DPS
29.6 Potency
38.37.6% Haste
7.6 Ability Casting Speed
1,702 Ability Mod
Infused Stats:
Deity:
+58 sta
0.9% Potency
0.5% Crit Bonus
+60.2 Abil Mod
Slots
Ear
Level
100
Effects:
Amplifying Energy
When Equipped:
• Increases the wearer's Potency by 41%-197%. The value increases based on how many other players are wearing Amplifying effects. Only one effect per player can increase the value.
Increases INT of target by 246.4. Increases STA of target by 316.8. Increases Potency of target by 8.0. Increases Crit Chance of target by 88.0. Increases Health Regen of target by 363.6.
• Increases the wearer's Crit Bonus and Potency by 55 if they have 1 or more grouped allies within 5 meters of them. If the wearer is in a raid with more than 8 people, the value is increased to 80.
Adornment Slots:
White, Green
HEIRLOOM INFUSED
Marksman's Lens Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
60 DPS
10.6 Potency
10.6 Crit Bonus
16 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+417 agi +273 sta
+64% Damage Per Second +10.8% Potency +10.8% Crit Bonus +16.2% Weapon Damage Bonus
Progress to Next Level:
9
79.02%
NO-VALUE
Lacerator
FABLED
525 Primary Attributes
1,167 Stamina
29.6 Crit Bonus
5 Resolve
4 AE Auto
181.5 Crit Chance
35.7 Potency
61.512.3% Haste
12.3 Ability Casting Speed
3,901 Ability Mod
Infused Stats:
Deity:
+17 sta
1.0% Potency
2.2% Crit Bonus
+34.6 Abil Mod
Dagger
One-Handed Piercing
Damage
145 - 823
(241.97 Rating)
Delay
4.0 seconds
Level
100
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Effects:
Early Advantage
When Equipped:
• On any combat or spell hit this spell may cast Early Advantage on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 8,970,000 crushing damage on target
• Increases Weapon Damage of caster by 18.0.
• Increases Crit Bonus of caster by 20.0.
• Increases Potency of caster by 20.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM NO-VALUE INFUSED REFORGED
Magnitude
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Magnitude
When Equipped:
• Increases Crit Bonus of caster by 32.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Clockwork Awl
FABLED
510 Primary Attributes
1,145 Stamina
29.3 Crit Bonus
4 Resolve
53.5 DPS
178 Crit Chance
34.7 Potency
26.9 Reuse Speed
1,912 Ability Mod
Infused Stats:
Deity:
+7 sta
0.3% Potency
0.5% Crit Bonus
+31.0 Abil Mod
Spell Autoattack Weapon (Focus)
Ranged
Damage
385 - 2,182
(320.9 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Relentless Conviction
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Relentless Conviction
When Equipped:
• Increases STA of caster by 75.0.
• Increases Crit Bonus of caster by 10.0.
• Increases the base trigger chance of spells and items by 6%.
• This effect does not stack with itself when adorned on multiple items
• 5% of all physical damage received by the caster is prevented.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Band of the Sure Hand
LEGENDARY
380 Primary Attributes
730 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
3 Resolve
8.9 Casting Speed
21.6 Potency
18 Haste
1,591 Ability Mod
Infused Stats:
Deity:
+8 sta
0.6% Potency
0.6% Crit Bonus
+42.0 Abil Mod
Slots
Finger
Level
100
Effects:
Staggered Combination
When Equipped:
• Increases Weapon Damage of caster by 10.0.
• Increases Crit Bonus of caster by 22.0.
• Increases Potency of caster by 48.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM INFUSED
Marksman's Lens Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
60 DPS
10.6 Potency
10.6 Crit Bonus
16 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+417 agi +273 sta
+64% Damage Per Second +10.8% Potency +10.8% Crit Bonus +16.2% Weapon Damage Bonus
Progress to Next Level:
9
3.39%
NO-VALUE
Etched Bangle of Kroth
FABLED
391 Primary Attributes
737 Stamina
30,369 Resistances
77 Combat Skills
20.2 Crit Bonus
4 Resolve
13.9 DPS
24.3 Potency
36.3 Haste
1,606 Ability Mod
Infused Stats:
Deity:
+9 sta
0.2% Potency
0.3% Crit Bonus
+29.6 Abil Mod
Slots
Wrist
Level
100
Effects:
Uplifting Power
When Equipped:
• Increases Potency of caster by 90.0.
Adornment Slots:
White
ATTUNEABLE INFUSED
The Sacred Flow
FABLED
525 Primary Attributes
1,167 Stamina
29.6 Crit Bonus
5 Resolve
181.5 Crit Chance
35.7 Potency
30.7 Haste
19.2 Casting Speed
3,901 Ability Mod
Infused Stats:
Deity:
+65 sta
3.0% Potency
2.4% Crit Bonus
+236.5 Abil Mod
Type
Symbols
Slots
Secondary
Level
100
All Mages, All Priests
Effects:
Essencelich
When Equipped:
• On any combat or spell hit this spell may cast Essencelich II on target of attack. Lasts for 18.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 6,369 disease damage on target.
• Increases Potency of caster by 32.0.
• Increases DPS of caster by 45.0.
• Increases Mitigation of caster vs noxious damage by 4,313.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE NO-VALUE INFUSED
Winds of Obol
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Winds of Obol
When Equipped:
• This effect does not stack with itself when adorned on multiple items
• Increases the group's potency by 25%
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Thalumbrite Cloth Mantle of Divine Favor
FABLED, RELIC
PRESTIGE
669 Primary Attributes
1,904 Stamina
138.4 Crit Bonus
7 Resolve
152.8 Potency
60 Casting Speed
46.9 Reuse Speed
7,967 Ability Mod
Infused Stats:
Deity:
+20 sta
1.9% Potency
0.5% Crit Bonus
+38.3 Abil Mod
Cloth Armor (Shoulders)
Mitigation
707
Level
100
All Mages
Adornment Slots:
White, Purple
INFUSED
Rune: Doublecast
FABLED
Adds the following to an item:
2 Ability Doublecast
Type:
Purple Adornment
Slots:
Shoulders
Level
96
Sigil of Damage 1/8
Sigil of Damage
Item Set Details:
(1) +27% Damage Per Second
(2) +27% Damage Per Second
(3) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
(4) +27% Damage Per Second
(5) +27% Damage Per Second
(6) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
• Increases chance for beneficial spells to receive a Legendary, Fabled, or Mythical Crit by 375.
• Increases Fervor of caster by 8.0.
Adornment Slots:
White, Black, Purple
HEIRLOOM ATTUNEABLE NO-VALUE INFUSED
Empyrean Cipher
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
All Mages, All Priests
Effects:
Empyrean Cipher
When Equipped:
• Increases Potency of caster by 20.0.
• This effect does not stack with itself when adorned on multiple items
• When damaged this spell has a 10% chance to cast Cipher on caster. Lasts for 3 minutes. This effect normalizes based off of a three second triggering event.
• Applies Cipher on termination.
• Increases power of group members by 567.
• If above level 92
• Cannot be modified except by direct means
• Will absorb all damage. This spell will absorb a total of 2 attacks.
This character has 1,489,071 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 59,949 health per tick while out-of-combat.
This character has a Maximum Power pool of 158,353. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 6,361 power per tick while out-of-combat.
This character runs 115% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 199,857 whatsits.
This character resists Noxious damage in the amount of 200,944 whatsits.
This character resists Arcane damage in the amount of 200,057 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 980.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 67,150, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 138.4 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
379.915 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.35 seconds, a 60% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
306 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 6.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 13.6% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
SWDB is of limited usefulness in Kunark Ascending content.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This item has been Reforged! One stat has been reduced, while a new stat has been added to the item.