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Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
HANDCRAFTED
Infused Stats:
Slots
16
Withering Soul Chainlink Chestguard
LEGENDARY
100 Stamina
100 Primary Attributes
31 Combat Skills
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
15.7 Haste
16.5 Multi Attack
Infused Stats:
Chain Armor (Chest)
Mitigation
439
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow, Yellow
NO-TRADE
Frosted Adornment of Weaponry
TREASURED
Adds the following to an item:
13 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
85
NO-VALUE NO-TRADE
Dragonhide Shroud of Deathdealing
MASTERCRAFTED FABLED
188 Primary Attributes
188 Stamina
11.2 Crit Bonus
30.5 Crit Chance
11.2 Potency
89.8 Haste
35.2 Multi Attack
Infused Stats:
Slots
Cloak
Level
92
Effects:
Deathdealer's Aura
When Equipped:
• Increases Flurry of Caster by 3.0.
• Increases Accuracy of caster by 3.0%.
• Increases Strikethrough of caster by 3.0%.
Greater Draconic Might
When Equipped:
• On any combat or spell hit this spell may cast Greater Draconic Might on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Crit Bonus of caster by 12.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
REFINED
Frosted Adornment of Critical Chance
TREASURED
Adds the following to an item:
2.5 Crit Chance
Type:
White Adornment
Slots:
Primary, Secondary, Forearms, Legs, Ranged, Cloak
Level
85
NO-VALUE NO-TRADE
Frosted Adornment of Critical Chance
TREASURED
Adds the following to an item:
2.5 Crit Chance
Type:
White Adornment
Slots:
Primary, Secondary, Forearms, Legs, Ranged, Cloak
Level
85
NO-VALUE NO-TRADE
Strong Stumbler's Wine
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
High
Duration
5 hours
Effects:
Increases STA and AGI of target by 61.6. Increases Haste of target by 8.0. Increases Power Regen of target by 141.6.
Zhaunil's Stud of Ideology
Zhaunil ordered his captors pierced with such studs to proclaim their successful conversion to his teachings and to prove their unquestionable obedience.
FABLED
100 Stamina
100 Primary Attributes
1,728 Resistances
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
16.5 Multi Attack
369 Ability Mod
Infused Stats:
Slots
Ear
Level
92
Effects:
Magnitude III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Magnitude III on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 50.0.
• Increases Crit Bonus of caster by 11.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Magnitude III on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 50.0.
• Increases Crit Bonus of caster by 11.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Corrupted Satyr Horn Stud
LEGENDARY
93 Stamina
93 Primary Attributes
1,598 Resistances
29 Combat Skills
6 Crit Chance
9.6 Potency
5.5 Crit Bonus
6.3 Flurry
14.9 Multi Attack
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White, Turquoise, Yellow, Yellow
LORE-EQUIP NO-TRADE
Boots of the Draconic Miscreant
MASTERCRAFTED FABLED
159 Primary Attributes
159 Stamina
33 Combat Skills
9.2 Crit Bonus
18.3 DPS
6.7 Crit Chance
9.2 Potency
23.9 Multi Attack
Infused Stats:
Chain Armor (Feet)
Mitigation
476
Level
92
All Scouts, Berserker, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Surefoot
When Equipped:
• Increases in-combat movement speed of caster by 10.0%.
• Increases DPS of caster by 20.0.
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
REFINED
Kiosha's Delectable Cookies
TREASURED
Infused Stats:
Slots
Food
Level
90
Satiation
Superior
Duration
30 minutes
Effects:
Increases STR, AGI, INT and WIS of target by 77.0. Increases Crit Chance of target by 3.0. Increases Health Regen of target by 221.3. This effect suspends during combat
Corrupted Soul Chainlink Bracers
LEGENDARY
93 Stamina
93 Primary Attributes
29 Combat Skills
6 Crit Chance
9.6 Potency
5.5 Crit Bonus
14.1 Haste
14.7 Reuse Speed
Infused Stats:
Chain Armor (Forearms)
Mitigation
409
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow, Yellow
NO-TRADE
Scaled Dragonhide Gloves
MASTERCRAFTED FABLED
189 Stamina
189 Primary Attributes
21.6 DPS
7.4 Crit Chance
11 Potency
15.8 Max Health
11 Crit Bonus
28.3 Multi Attack
Infused Stats:
Chain Armor (Hands)
Mitigation
476
Level
92
All Scouts, Berserker, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Lucid Haste
When Equipped:
• Increases Haste of caster by 50.0.
Crushing Grip
When Equipped:
• On any combat or spell hit this spell may cast Crushing Grip on caster. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Increases Crit Bonus of caster by 12.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
REFINED
Corrupted Soul Chainlink Coif
LEGENDARY
93 Primary Attributes
93 Stamina
29 Combat Skills
5.5 Crit Bonus
23.1 DPS
6 Crit Chance
9.6 Potency
14.9 Multi Attack
Infused Stats:
Chain Armor (Head)
Mitigation
418
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
NO-TRADE
Ring of the Gatekeeper
LEGENDARY
82 Primary Attributes
82 Stamina
1,411 Resistances
27 Combat Skills
4.8 Crit Bonus
5.2 Crit Chance
8.2 Potency
8.3 Mitigation Increase
13 Multi Attack
Infused Stats:
Slots
Finger
Level
90
All Fighters, All Scouts
Adornment Slots:
White, Turquoise, Green
HEIRLOOM LORE-EQUIP
Frosted Adornment of Defense
TREASURED
Adds the following to an item:
13 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
85
NO-VALUE NO-TRADE
Wristlet of Waning Hopes
LEGENDARY
93 Stamina
93 Primary Attributes
1,598 Resistances
29 Combat Skills
6 Crit Chance
9.6 Potency
5.5 Crit Bonus
6.3 Flurry
14.1 Haste
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise, Yellow, Yellow
LORE-EQUIP NO-TRADE
Icy Adornment of Fading
TREASURED
Adds the following to an item:
-3.6 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist
Level
88
NO-VALUE NO-TRADE
Supreme Blackguard's Chausses
LEGENDARY
102 Primary Attributes
102 Stamina
32 Combat Skills
6.1 Crit Bonus
6.9 Crit Chance
10.4 Potency
16.2 Haste
17 Multi Attack
Infused Stats:
Chain Armor (Legs)
Mitigation
456
Level
92
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Yellow, Yellow, Turquoise
HEIRLOOM ATTUNEABLE
Twisted Thoughts Amulet
LEGENDARY
100 Stamina
100 Primary Attributes
31 Combat Skills
25.5 DPS
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
7 Flurry
Infused Stats:
Slots
Neck
Level
90
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green
NO-TRADE
Pulsing Adornment of Agility
TREASURED
Adds the following to an item:
22 Primary Attributes
Type:
White Adornment
Slots:
Head, Shoulders, Forearms, Legs, Neck, Waist
Level
86
HEIRLOOM NO-VALUE
Witherstone Bladed Sword
LEGENDARY
100 Primary Attributes
100 Stamina
31 Combat Skills
5.9 Crit Bonus
25.5 DPS
6.7 Crit Chance
10.2 Potency
16.5 Multi Attack
Infused Stats:
One-Handed Slashing
Damage
109 - 616
(120.77 Rating)
Delay
6.0 seconds
Level
92
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Severity II
When Equipped:
• Increases Crit Bonus of caster by 2.0.
• This effect will not stack with any rank or tier of itself.
This character has 99,654 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 4,006 health per tick while out-of-combat.
This character has a Maximum Power pool of 34,181. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,387 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 22,502 whatsits.
This character resists Noxious damage in the amount of 22,787 whatsits.
This character resists Arcane damage in the amount of 22,312 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 113.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 762, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 40.2%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 23.8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 0% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
133 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 32.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 27.8% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.