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Applies Hex of Ruin when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs physical damage by 1,069.
• The casting time of Hex of Ruin is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White
ATTUNEABLE
Shadow Imbued Matoppie Root Hex Doll
HANDCRAFTED
132 Primary Attributes
132 Stamina
31 Combat Skills
7.9 Crit Bonus
4.8 AE Auto
42.9 Crit Chance
7.9 Potency
Infused Stats:
Slots
Charm
Level
90
Effects:
Hex of Shadows
Applies Hex of Shadows when Activated. Lasts for 1 minute 48 seconds.
• Applies Hex of Fright. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 15.9.
• Cannot be modified except by direct means
• Slows target by 31.5%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• The casting time of Hex of Shadows is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White
ATTUNEABLE
pristine stonehide leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
UNCOMMON
Infused Stats:
Slots
14
Vanquisher's Dragon Leather Gi
MASTERCRAFTED FABLED
64 Primary Attributes
64 Stamina
1,269 Resistances
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
3.8 Block Chance
9.6 Multi Attack
Infused Stats:
Leather Armor (Chest)
Mitigation
430
Level
90
Bruiser, Monk
Effects:
Pestilential Rain III
When Equipped:
• On any combat or spell hit this spell may cast Pestilential Rain on target of attack. Triggers about 2.0 times per minute.
• Inflicts 2,664 disease damage on target encounter.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Blue, Blue
LORE NO-VALUE
Smoldering Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
17 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
78
NO-VALUE
Martial Matoppie Root Cloak
HANDCRAFTED
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
8.3 Max Health
9.6 Multi Attack
Infused Stats:
Slots
Cloak
Level
90
Adornment Slots:
White, Turquoise
ATTUNEABLE
Flaming Bamboo Shooter
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STR and STA of target by 15.4. Increases Power Regen of target by 135.0.
Rhenium Earring of Strength
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
69 Combat Skills
7.9 Crit Bonus
7.9 Potency
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
ATTUNEABLE
Rhenium Earring of Agility
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
7.9 Crit Bonus
86.4 DPS
7.9 Potency
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
ATTUNEABLE
Cenobite's Unyielding Foot Wraps
MASTERCRAFTED LEGENDARY
73 Primary Attributes
73 Stamina
23 Combat Skills
3.3 Crit Bonus
3.8 Crit Chance
7.2 Potency
8.3 Max Health
3.8 Block Chance
Infused Stats:
Leather Armor (Feet)
Mitigation
366
Level
90
Monk
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Bamboo Seasoned Octopus Chop
HANDCRAFTED
Infused Stats:
Slots
Food
Level
90
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STR and STA of target by 15.4. Increases Health Regen of target by 221.3.
Cenobite's Unyielding Wrist Wraps
MASTERCRAFTED LEGENDARY
73 Primary Attributes
73 Stamina
23 Combat Skills
3.3 Crit Bonus
3.8 Crit Chance
7.2 Potency
3.8 Block Chance
224 Ability Mod
Infused Stats:
Leather Armor (Forearms)
Mitigation
366
Level
90
Monk
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Cenobite's Prodigious Hand Wraps
MASTERCRAFTED LEGENDARY
82 Primary Attributes
82 Stamina
4.8 Crit Bonus
5.2 Crit Chance
8.2 Potency
11.3 Max Health
5.2 Block Chance
Infused Stats:
Leather Armor (Hands)
Mitigation
366
Level
90
Monk
Effects:
Haste
When Equipped:
• Increases Haste of caster by 35.0.
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE NO-VALUE
Cenobite's Prodigious Skullcap
MASTERCRAFTED LEGENDARY
82 Primary Attributes
82 Stamina
4.8 Crit Bonus
5.2 Crit Chance
8.2 Potency
11.3 Max Health
5.2 Block Chance
Infused Stats:
Leather Armor (Head)
Mitigation
366
Level
90
Monk
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE NO-VALUE
Rhenium Band of Agility
HANDCRAFTED
73 Primary Attributes
73 Stamina
1,283 Resistances
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
9.6 Multi Attack
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Rhenium Bangle of Strength
HANDCRAFTED
73 Primary Attributes
73 Stamina
528 Resistances
23 Combat Skills
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
224 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
ATTUNEABLE
Cenobite's Unyielding Breeches
MASTERCRAFTED LEGENDARY
73 Primary Attributes
73 Stamina
23 Combat Skills
3.3 Crit Bonus
3.8 Crit Chance
7.2 Potency
8.3 Max Health
3.8 Block Chance
Infused Stats:
Leather Armor (Legs)
Mitigation
392
Level
90
Monk
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Rhenium Torque of Strength
HANDCRAFTED
132 Primary Attributes
132 Stamina
10.1 Crit Bonus
70.2 DPS
21.4 Crit Chance
15.8 Potency
Infused Stats:
Slots
Neck
Level
90
Adornment Slots:
White, Green
ATTUNEABLE
Imbued Rhenium Claws
HANDCRAFTED
132 Stamina
132 Primary Attributes
77.4 DPS
42.9 Crit Chance
7.9 Potency
7.9 Crit Bonus
Infused Stats:
Fists
Slots
Secondary, Primary
Damage
92 - 521
(122.57 Rating)
Delay
5.0 seconds
Level
90
Beastlord, Bruiser, Monk
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Ethereal Adornment of Blasting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
88
Effects:
Greater Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Greater Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Greater Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Pouch of the Desert Pugilist
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
1 AE Auto
2.2 Crit Chance
3.6 Potency
6.6 Strikethrough
0.7 Crit Bonus
2.3 Reuse Speed
Infused Stats:
Thrown Weapon
Ranged
Damage
128 - 723
(94.47 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
78
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White, Turquoise
ATTUNEABLE
Rhenium Band of Strength
HANDCRAFTED
73 Primary Attributes
73 Stamina
523 Resistances
23 Combat Skills
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
224 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Rhenium Bangle of Agility
HANDCRAFTED
73 Primary Attributes
73 Stamina
528 Resistances
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
3.8 Reuse Speed
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ry'Gorr Mortis' Beatstick
LEGENDARY
90 Stamina
90 Primary Attributes
30 Combat Skills
23.4 DPS
6.1 Crit Chance
9 Potency
5.4 Crit Bonus
6.1 Reuse Speed
297 Ability Mod
Infused Stats:
Fists
One-Handed Crushing
Damage
72 - 411
(120.77 Rating)
Delay
4.0 seconds
Level
90
Beastlord, Bruiser, Monk
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Ethereal Adornment of Blasting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
88
Effects:
Greater Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Greater Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Greater Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Cenobite's Unyielding Arm Wraps
MASTERCRAFTED LEGENDARY
73 Primary Attributes
73 Stamina
3.3 Crit Bonus
3.8 Crit Chance
7.2 Potency
8.3 Max Health
8.8 Haste
Infused Stats:
Leather Armor (Shoulders)
Mitigation
366
Level
90
Monk
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Oiled Waistband of Rapidity
MASTERCRAFTED FABLED
45 Primary Attributes
45 Stamina
17 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
89 Ability Mod
Infused Stats:
Slots
Waist
Level
80
Effects:
Umbral Lightning VIII
When Equipped:
• On a critical combat hit this spell may cast Umbral Lightning VIII on target of attack. Triggers about 1.8 times per minute.
• Inflicts 1,260 - 1,540 magic damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Umbral Lightning VIII on target of spell. Triggers about 1.8 times per minute.
• Inflicts 1,260 - 1,540 magic damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Blurred Strikes
Applies Blurred Strikes when Activated. Lasts for 15.0 seconds.
This character has 116,783 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 9,046 health per tick while out-of-combat.
This character has a Maximum Power pool of 37,409. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,784 power per tick while out-of-combat.
This character runs 11% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 40,464 whatsits.
This character resists Noxious damage in the amount of 40,599 whatsits.
This character resists Arcane damage in the amount of 43,425 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 63.4
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 100.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 1,316, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 4.8%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 18.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 10.7059% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 8.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 1.7% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.