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Applies Deathtouch when Activated. Lasts for 20.0 seconds.
• Instantly kills weaker targets and inflicts damage to stronger targets
• Deals reduced damage to named enemies
• Increases Crit Bonus and Potency by 100 for 60 seconds after use
• This item may not be used in a PvP zone.
• The reuse time of Deathtouch is 2 minutes
Adornment Slots:
White
HEIRLOOM NO-VALUE INFUSED REFORGED
Incandescent Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Ashenfell Merchant Token
FABLED
418 Primary Attributes
765 Stamina
30 Crit Bonus
5 Resolve
9.81.9% Casting Speed
48.8 Crit Chance
38.1 Potency
18.8 Haste
31.3 Multi Attack Chance
1,670 Ability Mod
Infused Stats:
Deity:
+9 sta
0.4% Potency
0.1% Crit Bonus
+50.0 Abil Mod
Physical:
+16 sta
2.1% Potency
2.1% Crit Bonus
+103.9 Abil Mod
Slots
Charm
Level
100
Effects:
Salvo
Applies Salvo when Activated. Lasts for 20.0 seconds.
• Increases Potency of caster by 162.0.
• Increases Crit Bonus of caster by 162.0.
• Increases Potency of raid and group members (AE) by 4.0.
• Increases Crit Bonus of raid and group members (AE) by 4.0.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Salvo is 1 minute
Adornment Slots:
White
HEIRLOOM INFUSED REFORGED
Incandescent Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
metallic reptile hide sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED
Infused Stats:
Slots
30
Invigorated Innovated Invader's Hauberk
FABLED
590 Primary Attributes
2,023 Stamina
86.5 Crit Bonus
4 Resolve
87.6 Potency
19.8 Max Health
214.842.9% Haste
107.4 Multi Attack
6,887 Ability Mod
Infused Stats:
Deity:
+8 sta
1.0% Potency
0.5% Crit Bonus
Physical:
+15 sta
2.1% Crit Bonus
2.3% Potency
Chain Armor (Chest)
Mitigation
817
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM INFUSED REFORGED
Incandescent Adornment of Weaponry (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
81 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
96
HEIRLOOM NO-VALUE
Superior Thalumbral Rune (Heroic): Damage Per Second
• Increases the wearer's Potency between 68 and 188 based on the potency of the wearer's group and raid members, including mercenaries.
• Increases the wearer's chance to trigger a legendary, fabled, or mythical crit based on the crit chance of the wearer's group and raid members, including mercenaries.
Adornment Slots:
White, Purple
HEIRLOOM NO-VALUE INFUSED REFORGED
Incandescent Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Exceptional Jewel: Efficacy
FABLED
Adds the following to an item:
10 Crit Bonus
1.6 Ability Doublecast
35 Potency
Type:
Purple Adornment
Slots:
Cloak
Level
96
Sigil of Power 1/8
Sigil of Power
Effects:
Superiority
Applies Superiority when Equipped.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Cannot be modified except by direct means
Item Set Details:
(1) +6% Crit Bonus +6% Potency
(2) +6% Crit Bonus +6% Potency
(3) +6% Crit Bonus +6% Potency
(4) +6% Crit Bonus +6% Potency
(5) +6% Crit Bonus +6% Potency
(6) +6% Crit Bonus +6% Potency
(7) +6% Crit Bonus +6% Potency
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Monsoon
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Ancient Hoop of Greenhood Honor
FABLED
PRESTIGE
395 Primary Attributes
744 Stamina
30,687 Resistances
78 Combat Skills
20.2 Crit Bonus
4 Resolve
28.1 DPS
239.8 Potency
36.77.7% Haste
20.5 Multi Attack
39.8 Weapon Damage
3.6 AE Autoattack Chance
7,247 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White
HEIRLOOM INFUSABLE REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Dangling Scourge Earring
FABLED
426 Primary Attributes
772 Stamina
35,154 Resistances
87 Combat Skills
20.2 Crit Bonus
6 Resolve
14.5 DPS
485.1 Potency
18.4 Flurry
387.6% Haste
30.4 Multi Attack Chance
1,686 Ability Mod
Infused Stats:
Physical:
+15 sta
+110.8 Abil Mod
2.0% Crit Bonus
2.1% Potency
Slots
Ear
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP INFUSED REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Invigorated Forged Thalumbrite Footguards
FABLED
544 Primary Attributes
1,711 Stamina
91.1 Crit Bonus
6 Resolve
125 DPS
100.6 Potency
73.614.7% Reuse Speed
7.4 Weapon Damage
5,899 Ability Mod
Infused Stats:
Deity:
+7 sta
0.3% Potency
0.9% Crit Bonus
Physical:
+20 sta
2.1% Crit Bonus
2.1% Potency
Chain Armor (Feet)
Mitigation
818
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM INFUSED REFORGED
Incandescent Adornment of Weaponry (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
81 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist
Level
96
HEIRLOOM NO-VALUE
Superior Thalumbral Rune (Heroic): Damage Per Second
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
Thalumbrite Chainlink Bracers of Divine Favor
FABLED, RELIC
PRESTIGE
669 Primary Attributes
1,904 Stamina
138.4 Crit Bonus
7 Resolve
6012% Casting Speed
152.8 Potency
20 Max Health
76.8 Ability Reuse Speed
3,982 Ability Mod
Infused Stats:
Deity:
+35 sta
1.4% Potency
3.9% Crit Bonus
+258.4 Abil Mod
Physical:
+16 sta
+104.0 Abil Mod
2.2% Crit Bonus
2.2% Potency
Chain Armor (Forearms)
Mitigation
818
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
INFUSED REFORGED
Incandescent Adornment of Extra Attacks (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
15 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Rune: AE Auto Attack
FABLED
Adds the following to an item:
15 AE Auto
Type:
Purple Adornment
Slots:
Shoulders, Forearms, Legs
Level
96
Sigil of Damage 1/8
Sigil of Damage
Item Set Details:
(1) +27% Damage Per Second
(2) +27% Damage Per Second
(3) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
(4) +27% Damage Per Second
(5) +27% Damage Per Second
(6) +0.2% Ability Doublecast +2.5% AE Autoattack Chance +0.5% Flurry Chance +27% Damage Per Second
Souls of the dead rest within this weapon, forever trapped there by an ancient unknown sorcerer of chaotic power. The wielder becomes engulfed in the flames of the Immolated.
MYTHICAL, GREATER RELIC
617 Primary Attributes
1,260 Stamina
33 Crit Bonus
7 Resolve
4.6 AE Auto
205.5 Crit Chance
41.5 Potency
69.613.9% Haste
55.6 Multi Attack Chance
4,218 Ability Mod
Infused Stats:
Deity:
+75 sta
10.5% Potency
10.1% Crit Bonus
+842.3 Abil Mod
Physical:
+149 sta
+1,363.8 Abil Mod
8.7% Crit Bonus
9.2% Potency
Mace
Main Hand Crushing
Damage
155 - 876
(257.65 Rating)
Delay
4.0 seconds
Level
100
Effects:
Aura of Immolation
When Equipped:
• On any combat or spell hit, Aura of Immolation has a chance to reset the reuse of most profession Abilities.
• When Immolation terminates the caster will be granted 100 fervor.
Adornment Slots:
White, Purple, Cyan
HEIRLOOM INFUSED REFORGED
Incandescent Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
HEIRLOOM NO-VALUE
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Attributes
When Equipped:
• Increases AGI, STR, INT and WIS of caster by 150.0.
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
One Handed Rune: Focused Power
FABLED
Adds the following to an item:
15 Potency
8 Weapon Damage
Placement:
One-Handed
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
98
NO-VALUE NO-TRADE
Scoundrel's Slip
FABLED, RELIC
PRESTIGE
617 Primary Attributes
1,260 Stamina
33 Crit Bonus
7 Resolve
61.6 DPS
205.5 Crit Chance
41.5 Potency
69.613.9% Haste
34.7 Multi Attack
2,231 Ability Mod
Infused Stats:
Deity:
+83 sta
2.0% Potency
4.0% Crit Bonus
Physical:
+24 sta
8.8% Crit Bonus
6.5% Potency
Bonus:
+39 sta
3.3% Potency
3.3% Crit Bonus
Thrown Weapon
Ranged
Damage
433 - 2,455
(320.9 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Scoundrel's Slip
When Equipped:
• On any combat or spell hit this spell may cast Scoundrel's Slip on target of attack. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Decreases threat priority of target encounter by 3 positions
• Inflicts 820 disease damage on target encounter instantly and every 5 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM NO-VALUE INFUSED REFORGED
Incandescent Adornment of Increased Criticals (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
6.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
96
HEIRLOOM NO-VALUE
Harrowed Madness
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Harrowed Madness
When Equipped:
• Increases Reuse Speed of caster by 12.0%.
• Increases Potency of caster by 15.0.
• Increases Haste of caster by 55.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Secondary Rune: Lesser Focused Power
LEGENDARY
Adds the following to an item:
10 Potency
8 Weapon Damage
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
100
NO-VALUE NO-TRADE
Wortorn Ring
FABLED
426 Primary Attributes
772 Stamina
35,154 Resistances
87 Combat Skills
20.2 Crit Bonus
6 Resolve
23.1 DPS
942 Potency
387.6% Haste
22.1 Multi Attack
1,218 Ability Mod
Infused Stats:
Physical:
+16 sta
5.6% Crit Bonus
4.1% Potency
Slots
Finger
Level
100
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP INFUSED REFORGED
Incandescent Adornment of Prismatic Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1,364 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Essence of Yothshaval Spirit Stone
This will grow in power as you gain Adventure Experience!
This character has 1,998,573 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 80,369 health per tick while out-of-combat.
This character has a Maximum Power pool of 199,565. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 8,409 power per tick while out-of-combat.
This character runs 135% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 222,370 whatsits.
This character resists Noxious damage in the amount of 222,670 whatsits.
This character resists Arcane damage in the amount of 222,470 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1765.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 297,256, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 10 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 79.8% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
245 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 82.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
900%+ MA = 1.65 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 93.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.