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Applies Stonesoul when Activated. Lasts for 30.0 seconds.
• Gives caster an extra 20.0% mitigation to their worn armor.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Stonesoul is 1 minute 30 seconds
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Faceted Bornite Tablet
HANDCRAFTED
334 Primary Attributes
644 Stamina
24.8 Crit Bonus
1 Resolve
25.8 DPS
41.3 Crit Chance
29 Potency
6.6 Block Chance
7 Reuse Speed
Infused Stats:
Slots
Charm
Level
100
Effects:
Stonesoul
Applies Stonesoul when Activated. Lasts for 30.0 seconds.
• Gives caster an extra 20.0% mitigation to their worn armor.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Stonesoul is 1 minute 30 seconds
Adornment Slots:
White
ATTUNEABLE INFUSABLE
pristine waxed leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Mitigating Umbrite Ring
HANDCRAFTED
334 Primary Attributes
644 Stamina
28,613 Resistances
71 Combat Skills
18.5 Crit Bonus
1 Resolve
25.8 DPS
20.6 Potency
6.6 Mitigation Increase
7 Reuse Speed
Infused Stats:
Slots
Finger
Level
100
Effects:
Uplifting Stamina
When Equipped:
• Increases Max Health of caster by 24.0%.
Adornment Slots:
White, Green
INFUSABLE
Ethereal Adornment of Defense (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
19 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
88
HEIRLOOM NO-VALUE
Stone of Underfoot Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
7.3 Strikethrough
14.6 Potency
9 Max Health
8.6 Crit Bonus
3 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+417 agi +273 sta
+0.3% Ability Doublecast +3% Mitigation Increase +14.8% Potency +8.6% Crit Bonus +9.1% Max Health +7.3% Strikethrough +3,510 Ability Modifier
Progress to Next Level:
7
81.58%
NO-VALUE
Faceted Bornite Bangle
HANDCRAFTED
334 Primary Attributes
644 Stamina
28,613 Resistances
71 Combat Skills
18.5 Crit Bonus
1 Resolve
4.2 Casting Speed
20.6 Potency
6.6 Block Chance
33.7 Haste
Infused Stats:
Slots
Wrist
Level
100
Effects:
Enraging Flames
When Equipped:
• Inflicts 610,000 heat damage and 940,000 threat increase to up to three targets who are fighting the wearer every 6 seconds. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Inflicts 610,000 heat damage and 940,000 threat increase to up to three targets who are fighting the wearer every 6 seconds. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM INFUSED
Stone of Underfoot Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
7.3 Strikethrough
14.6 Potency
9 Max Health
8.6 Crit Bonus
3 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+417 agi +273 sta
+0.3% Ability Doublecast +3% Mitigation Increase +14.8% Potency +8.6% Crit Bonus +9.1% Max Health +7.3% Strikethrough +3,510 Ability Modifier
Progress to Next Level:
7
81.58%
NO-VALUE
Mechanical Shredder
FABLED
510 Primary Attributes
1,145 Stamina
29.3 Crit Bonus
4 Resolve
53.5 DPS
178 Crit Chance
34.7 Potency
26.9 Reuse Speed
1,912 Ability Mod
Infused Stats:
Deity:
+4 sta
0.7% Potency
0.3% Crit Bonus
+50.0 Abil Mod
Sword
One-Handed Slashing
Damage
145 - 823
(241.97 Rating)
Delay
4.0 seconds
Level
100
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Cyan
HEIRLOOM INFUSED
Incandescent Adornment of Blocking (Lesser)
HANDCRAFTED
Adds the following to an item:
4 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
NO-VALUE
Bolstered Endurance
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Bolstered Endurance
When Equipped:
• Increases STA of caster by 150.0.
• Increases Max Health of caster by 20.0%.
• Increases Max Power of caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
NO-VALUE
Malduran Great Bow
HANDCRAFTED
433 Primary Attributes
991 Stamina
25.5 Crit Bonus
1 Resolve
49.2 DPS
167.6 Crit Chance
29.4 Potency
12.9 Mitigation Increase
12.2 Reuse Speed
Infused Stats:
Bow
Ranged
Damage
382 - 2,164
(282.9 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE INFUSABLE
Relentless Conviction
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Relentless Conviction
When Equipped:
• Increases STA of caster by 75.0.
• Increases Crit Bonus of caster by 10.0.
• Increases the base trigger chance of spells and items by 6%.
• This effect does not stack with itself when adorned on multiple items
• 5% of all physical damage received by the caster is prevented.
• Cannot be modified except by direct means
NO-VALUE
Mitigating Umbrite Ring
HANDCRAFTED
334 Primary Attributes
644 Stamina
28,613 Resistances
71 Combat Skills
18.5 Crit Bonus
1 Resolve
25.8 DPS
20.6 Potency
6.6 Mitigation Increase
7 Reuse Speed
Infused Stats:
Slots
Finger
Level
100
Effects:
Uplifting Stamina
When Equipped:
• Increases Max Health of caster by 24.0%.
Adornment Slots:
White, Green
INFUSABLE
Stone of Underfoot Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
272 Stamina
416 Primary Attributes
7.3 Strikethrough
14.6 Potency
9 Max Health
8.6 Crit Bonus
3 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+417 agi +273 sta
+0.3% Ability Doublecast +3% Mitigation Increase +14.8% Potency +8.6% Crit Bonus +9.1% Max Health +7.3% Strikethrough +3,510 Ability Modifier
Progress to Next Level:
7
81.58%
NO-VALUE
Mitigating Umbrite Bracelet
HANDCRAFTED
334 Primary Attributes
644 Stamina
28,613 Resistances
71 Combat Skills
18.5 Crit Bonus
1 Resolve
25.8 DPS
20.6 Potency
6.6 Mitigation Increase
7 Reuse Speed
Infused Stats:
Slots
Wrist
Level
100
Effects:
Uplifting Stamina
When Equipped:
• Increases Max Health of caster by 24.0%.
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Howling Threshold
FABLED
510 Primary Attributes
1,145 Stamina
29.3 Crit Bonus
53.5 DPS
178 Crit Chance
34.7 Potency
4 Resolve
14.2 Block Chance
13.4 Reuse Speed
Infused Stats:
Deity:
+9 sta
1.0% Potency
0.4% Crit Bonus
Tower Shield
Slots
Secondary
Protection
3,940
Level
100
Berserker, Guardian, Paladin, Shadowknight
Effects:
Molten Detonation
When Equipped:
• On any combat or spell hit this spell may cast Molten Detonation on target of attack. Triggers about 4.0 times per minute.
• Inflicts 4,649 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Purple, Cyan
HEIRLOOM INFUSED
Incandescent Adornment of Blocking (Lesser)
HANDCRAFTED
Adds the following to an item:
4 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
NO-VALUE
Utter Annihilation
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Utter Annihilation
When Equipped:
• Increases Crit Bonus of caster by 10.0.
• Increases Strikethrough of caster by 15.0%.
• Increases Multi Attack of caster by 70.0.
• This effect does not stack with itself when adorned on multiple items
This character has 2,581,910 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 103,488 health per tick while out-of-combat.
This character has a Maximum Power pool of 113,813. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 4,809 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 176,699 whatsits.
This character resists Noxious damage in the amount of 180,187 whatsits.
This character resists Arcane damage in the amount of 176,649 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 227.04225352113
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 667.6% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 104,926, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 48.3 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 73.7% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 40.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 37.9% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.