EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• On a combat hit this spell may cast Act of Survival on target of attack. Triggers about 1.6 times per minute.
• Inflicts 239 magic damage on target.
• Heals caster for 146.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE NO-TRADE
pristine stonehide leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
UNCOMMON
Infused Stats:
Slots
14
Lava-forged Chainmail
FABLED
47 Stamina
47 Primary Attributes
19 Combat Skills
2.5 Crit Chance
3.8 Potency
5.6 Max Health
0.8 Crit Bonus
5.7 Haste
Infused Stats:
Chain Armor (Chest)
Mitigation
401
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Prismatic Applique
LEGENDARY
Adds the following to an item:
7 Stamina
7 Primary Attributes
Type:
White Adornment
Slots:
Chest
Level
70
NO-VALUE
Cloak of Tragic Memories
LEGENDARY
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.4 DPS
3 Crit Chance
5 Potency
133 Ability Mod
Infused Stats:
Slots
Cloak
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Fiery Magma Infusion
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
80
Satiation
High
Duration
30 minutes
Effects:
Increases Power Regen of target by 120.0. Increases Ability Mod of target by 50.0.
Dragonclaw Loop
FABLED
47 Stamina
47 Primary Attributes
360 Resistances
19 Combat Skills
2.5 Crit Chance
3.8 Potency
5.6 Max Health
0.8 Crit Bonus
6.5 Multi Attack
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Intellectual Backing
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Ear
Level
70
NO-VALUE
Shuddering Earring
FABLED
46 Primary Attributes
46 Stamina
356 Resistances
18 Combat Skills
0.8 Crit Bonus
10.3 DPS
2.4 Crit Chance
3.7 Potency
6.3 Multi Attack
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Planar Pirate's Boots
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
Infused Stats:
Chain Armor (Feet)
Mitigation
390
Level
80
Brigand
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Gritty Spurs
TREASURED
Adds the following to an item:
16 Stamina
Type:
White Adornment
Slots:
Feet
Level
70
NO-VALUE
Planar Pirate's Cuffs
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
Infused Stats:
Chain Armor (Forearms)
Mitigation
390
Level
80
Brigand
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Savvy Splint
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Forearms
Level
70
NO-VALUE
Firewalker's Magmatic Gloves
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
142 Ability Mod
Infused Stats:
Chain Armor (Hands)
Mitigation
397
Level
80
Brigand, Swashbuckler
Effects:
Haste
When Equipped:
• Increases Haste of caster by 40.0.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP NO-VALUE
Smoldering Agile Stitching
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Hands
Level
70
NO-VALUE
Firewalker's Magmatic Coif
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
142 Ability Mod
Infused Stats:
Chain Armor (Head)
Mitigation
397
Level
80
Brigand, Swashbuckler
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP NO-VALUE
Smoldering Savvy Imprint
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Head
Level
70
NO-VALUE
Veiled Striker's Circlet
FABLED
55 Primary Attributes
55 Stamina
400 Resistances
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Slots
Finger
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP
Smoldering Rugged Polishing Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Protector's Links
FABLED
47 Stamina
47 Primary Attributes
360 Resistances
19 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
5.7 Haste
6.5 Multi Attack
Infused Stats:
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Brawny Fastening
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Wrist
Level
70
NO-VALUE
Firewalker's Magmatic Leggings
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
1.4 AE Auto
3.1 Crit Chance
5 Potency
3.4 Flurry
Infused Stats:
Chain Armor (Legs)
Mitigation
425
Level
80
Brigand, Swashbuckler
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Signet of the Ethernauts
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones.
FABLED
54 Primary Attributes
54 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
3 Crit Chance
5 Potency
3.1 Reuse Speed
133 Ability Mod
Infused Stats:
Slots
Ear, Neck
Level
80
All Fighters, All Scouts
Effects:
Strike of the Ethernauts
When Equipped:
• On a combat hit this spell may cast Strike of the Ethernauts on target of attack. Lasts for 15.0 seconds. Triggers about 1.8 times per minute.
• Inflicts 292 poison damage on target.
• Inflicts 292 magic damage on target.
• Inflicts 292 heat damage on target.
• Increases Multi Attack of caster by 8.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Smoldering Judicious Clasp
LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Neck
Level
70
Effects:
Warfare Ubiquity
When Equipped:
• Increases DPS of caster by 12.0.
NO-VALUE
Havoc, Blade of Treachery
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
22 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Infused Stats:
Sword
Main Hand Piercing
Damage
181 - 544
(120.96 Rating)
Delay
6.0 seconds
Level
80
Brigand
Effects:
Havoc's Strike
When Equipped:
• Improves the damage of Murderous Rake, Dispatch, Debilitate and Backstab by 30%.
Havoc's Fury
When Equipped:
• On a combat hit this spell may cast Havoc's Fury on target of attack. Lasts for 12.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 518 - 778 piercing damage on target.
• Increases Multi Attack of caster by 15.0.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Tactical Mastery
When Equipped:
• Improves the Brigand's profession debuffs by 10%.
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE NO-VALUE
Smoldering Molten Temper
TREASURED
Adds the following to an item:
Placement:
One-Handed, Dual Wield, Two-Handed
Type:
White Adornment
Slots:
Primary, Secondary
Level
70
Effects:
Fiery Pith
When Equipped:
• On a combat hit this spell may cast Fiery Feedback on target of attack. Lasts for 20.0 seconds. Triggers about 1.0 times per minute.
• Inflicts 256 heat damage on target.
• Inflicts 28 heat damage on target every 5 seconds.
• Cannot be modified except by direct means
NO-VALUE
Flesh-shredder Satchel
FABLED
47 Stamina
47 Primary Attributes
10.6 DPS
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
5.7 Haste
Infused Stats:
Thrown Weapon
Ranged
Damage
185 - 1,047
(136.8 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
80
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Consumption
When Equipped:
• On a ranged hit this spell may cast Consumption on target of attack. Triggers about 1.8 times per minute.
• Inflicts 515 - 859 heat damage on target.
• Cannot be modified except by direct means
• Will trigger off of crush, pierce or slash abilities.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Rotting Eyeball Ring
FABLED
54 Primary Attributes
54 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5 Potency
6.7 Max Health
142 Ability Mod
Infused Stats:
Slots
Finger
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP
Smoldering Rugged Polishing Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Captain's Moldering Flesh Cord
FABLED
54 Primary Attributes
54 Stamina
960 Resistances
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
7 Haste
Infused Stats:
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Brawny Fastening
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Wrist
Level
70
NO-VALUE
Razor Sharp Saber
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
3.2 Reuse Speed
147 Ability Mod
Infused Stats:
Sword
One-Handed Slashing
Damage
99 - 563
(110.32 Rating)
Delay
6.0 seconds
Level
80
All Scouts, Berserker, Guardian, Paladin, Shadowknight
Effects:
Razor Burn
When Equipped:
• On a combat hit this spell may cast Razor Burn on target of attack. Triggers about 2.0 times per minute.
• Inflicts 864 heat damage on target
• Heals caster for 605
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Smoldering Molten Temper
TREASURED
Adds the following to an item:
Placement:
One-Handed, Dual Wield, Two-Handed
Type:
White Adornment
Slots:
Primary, Secondary
Level
70
Effects:
Fiery Pith
When Equipped:
• On a combat hit this spell may cast Fiery Feedback on target of attack. Lasts for 20.0 seconds. Triggers about 1.0 times per minute.
• Inflicts 256 heat damage on target.
• Inflicts 28 heat damage on target every 5 seconds.
This character has 14,462 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 666 health per tick while out-of-combat.
This character has a Maximum Power pool of 11,508. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 475 power per tick while out-of-combat.
This character runs 150% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 13,039 whatsits.
This character resists Noxious damage in the amount of 13,085 whatsits.
This character resists Arcane damage in the amount of 12,591 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 45% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 762, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 20% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 30.3% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4375 seconds, a 25% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 7.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
100%+ MA = 1 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.