EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Increases STR of target by 223.1. Increases STA of target by 291.7. Gives target an extra 1.3% mitigation to their worn armor. Increases Max Health of target by 1.3%. Increases Power Regen of target by 354.6.
Arctic Divinity Infused Mindstone Shards
LEGENDARY
75 Primary Attributes
75 Stamina
1,320 Resistances
26 Combat Skills
4.3 Crit Bonus
18 DPS
4.6 Crit Chance
7.6 Potency
10.7 Haste
Infused Stats:
Slots
Ear
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Silbian's Fate
TREASURED
58 Primary Attributes
58 Stamina
430 Resistances
21 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.4 Potency
162 Ability Mod
Infused Stats:
Slots
Ear
Level
86
Adornment Slots:
White, Turquoise
NO-TRADE
Woven Spotted Boots
MASTERCRAFTED
62 Primary Attributes
62 Stamina
22 Combat Skills
1.2 Crit Bonus
2.9 Casting Speed
3.5 Crit Chance
6 Potency
8.1 Haste
Infused Stats:
Leather Armor (Feet)
Mitigation
308
Level
82
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Giant Panther Stew
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and WIS of target by 75.0. Increases Health Regen of target by 236.9. Increases outgoing heal and ward amount by 2%.
Hierophant's Ivy Etched Bands
TREASURED
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.1 Casting Speed
3.8 Crit Chance
6.2 Potency
8.3 Max Health
Infused Stats:
Leather Armor (Forearms)
Mitigation
359
Level
90
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
NO-TRADE
Fingerless Gloves of Shadowkicks
TREASURED
58 Primary Attributes
58 Stamina
1.1 Crit Bonus
13.1 DPS
3.2 Crit Chance
5.4 Potency
8.2 Multi Attack
Infused Stats:
Leather Armor (Hands)
Mitigation
272
Level
80
All Scouts, Bruiser, Channeler, Defiler, Fury, Monk, Mystic, Warden
Adornment Slots:
White, Turquoise
NO-TRADE
Thurgadin Frostwalker Helm
LEGENDARY
78 Primary Attributes
78 Stamina
26 Combat Skills
4.5 Crit Bonus
19 DPS
4.9 Crit Chance
7.8 Potency
12.1 Multi Attack
Infused Stats:
Leather Armor (Head)
Mitigation
334
Level
90
Channeler, Fury, Warden
Adornment Slots:
White, Turquoise
NO-TRADE
Druzaic Mounted Ring
LEGENDARY
93 Stamina
93 Primary Attributes
1,598 Resistances
29 Combat Skills
6 Crit Chance
9.6 Potency
5.5 Crit Bonus
14.7 Reuse Speed
336 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green
LORE-EQUIP NO-TRADE
Carved Badger Claw Brace
LEGENDARY
75 Primary Attributes
75 Stamina
490 Resistances
26 Combat Skills
4.3 Crit Bonus
18 DPS
4.6 Crit Chance
7.6 Potency
238 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise
LORE-EQUIP NO-TRADE
Thurgadin Frostwalker Pants
LEGENDARY
78 Primary Attributes
78 Stamina
26 Combat Skills
4.5 Crit Bonus
3.9 Casting Speed
4.9 Crit Chance
7.8 Potency
246 Ability Mod
Infused Stats:
Leather Armor (Legs)
Mitigation
358
Level
90
Channeler, Fury, Warden
Adornment Slots:
White, Turquoise
NO-TRADE
Ghostpaw's Fated Talisman
LEGENDARY
137 Stamina
137 Primary Attributes
23 Combat Skills
22.3 Crit Chance
16.4 Potency
8.2 Crit Bonus
20.3 Multi Attack
7 Reuse Speed
Infused Stats:
Slots
Neck
Level
92
All Priests
Effects:
Silver Thread
When Equipped:
• On a healing spell cast this spell may cast Silver Thread on caster. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Increases Reuse Speed of caster by 7.0%.
• Increases Casting Speed of caster by 7.0%.
• Increases Ability Mod of caster by 500.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Silver Thread on caster. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
• Increases Reuse Speed of caster by 7.0%.
• Increases Casting Speed of caster by 7.0%.
• Increases Ability Mod of caster by 500.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Green, White
HEIRLOOM
Nebulous Reality Anchor
This will grow in power as you defeat Ethernere creatures!
LEGENDARY
Adds the following to an item:
12 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+19 agi +12 sta
Progress to Next Level:
6
29.31%
NO-VALUE
Corrosive Mace of Withertalon
LEGENDARY
93 Stamina
93 Primary Attributes
11.6 Casting Speed
6 Crit Chance
9.6 Potency
5.5 Crit Bonus
14.7 Reuse Speed
Infused Stats:
Hammer
One-Handed Crushing
Damage
76 - 430
(126.35 Rating)
Delay
4.0 seconds
Level
92
Effects:
Focused Destruction II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Focused Destruction II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Mod of caster by 660.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Focused Destruction II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Mod of caster by 660.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow
LORE-EQUIP ATTUNEABLE
Softly Jingling Gemmed Doll
TREASURED
37 Primary Attributes
37 Stamina
560 Resistances
14 Combat Skills
0.5 Crit Bonus
1.6 Crit Chance
2.4 Potency
1.9 Flurry
Infused Stats:
Type
Symbols
Slots
Secondary, Ranged
Level
70
All Mages, All Priests, Paladin, Shadowknight
Effects:
Benevolent Alacrity I
When Equipped:
• Reduces cast time of beneficial spells by 1 percent.
Adornment Slots:
White, Turquoise
NO-TRADE
Band of the Onset
TREASURED
58 Primary Attributes
58 Stamina
21 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.4 Potency
7.4 Haste
162 Ability Mod
Infused Stats:
Slots
Finger
Level
82
Adornment Slots:
White, Turquoise, Green
LORE ATTUNEABLE
Pilgrim's Bangle of Intellect
TREASURED
58 Primary Attributes
58 Stamina
1,056 Resistances
21 Combat Skills
1.1 Crit Bonus
13.1 DPS
3.2 Crit Chance
5.4 Potency
7.4 Haste
Infused Stats:
Slots
Wrist
Level
88
Adornment Slots:
White, Turquoise
NO-TRADE
Calcified Dragonbone Buckler
LEGENDARY
100 Stamina
100 Primary Attributes
31 Combat Skills
12.9 Casting Speed
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
16.3 Reuse Speed
Infused Stats:
Buckler (Shield)
Slots
Secondary
Protection
511
Level
92
All Priests, Berserker, Guardian, Paladin, Shadowknight
Effects:
Cogent II
When Equipped:
• Increases Potency of caster by 3.5.
•This effect will not stack with any rank or tier of itself.
This character has 110,356 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 4,668 health per tick while out-of-combat.
This character has a Maximum Power pool of 36,788. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,834 power per tick while out-of-combat.
This character runs 161% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 22,641 whatsits.
This character resists Noxious damage in the amount of 21,314 whatsits.
This character resists Arcane damage in the amount of 21,408 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1162.2950819672
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 131% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,736, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 32% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 51.7% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
10 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
150%+ MA = 1.15 additional attack
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 1.9% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.