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Applies Hex of Chaos when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,390.
• The casting time of Hex of Chaos is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
EXPERIMENTED REFINED
Ingenious Discord Imbued Banyan Root Hex Doll
MASTERCRAFTED
166 Primary Attributes (1 boost)
166 Stamina (1 boost)
9.4 Crit Bonus (1 boost)
10.6 AE Auto
49.3 Crit Chance
9.4 Potency (1 boost)
Infused Stats:
Slots
Charm
Level
92
Effects:
Hex of Discord
Applies Hex of Discord when Activated. Lasts for 1 minute 48 seconds.
• Increases all damage done to target by 1%.
• Decreases AGI, INT, STR and WIS of target by 113.0.
• The casting time of Hex of Discord is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
EXPERIMENTED REFINED
Dimensional Quiver
Infused Stats:
Slots
32
HEIRLOOM
Ancient Mammoth Hide Tunic
LEGENDARY
280 Primary Attributes
422 Stamina
28.6 Crit Bonus
28.6 Potency
41.8 Reuse Speed
4,184 Ability Mod
Infused Stats:
Leather Armor (Chest)
Mitigation
521
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Totemic Shroud of Superstition
LEGENDARY
84 Stamina
84 Primary Attributes
4.4 Casting Speed
5.5 Crit Chance
8.4 Potency
4.9 Crit Bonus
270 Ability Mod
Infused Stats:
Slots
Cloak
Level
90
All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Maarita's rosehip tea
TREASURED
Infused Stats:
Slots
Drink
Level
10
Duration
5 hours
Effects:
Increases Power Regen of target by 18.0.
NO-TRADE
Hoop of the Kromzek Depracator
LEGENDARY
82 Stamina
82 Primary Attributes
564 Resistances
5.2 Crit Chance
8.2 Potency
4.8 Crit Bonus
5.2 Reuse Speed
11.3 Max Health
Infused Stats:
Slots
Ear
Level
90
All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Corrupted Satyr Horn Earhoop
LEGENDARY
93 Stamina
93 Primary Attributes
1,598 Resistances
29 Combat Skills
11.6 Casting Speed
6 Crit Chance
9.6 Potency
5.5 Crit Bonus
14.1 Haste
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White, Turquoise, Yellow, Yellow
LORE-EQUIP NO-TRADE
Ancient Mammoth Hide Boots
LEGENDARY
252 Stamina
200 Primary Attributes
17.1 Crit Bonus
17.1 Potency
31.3 Casting Speed
Infused Stats:
Leather Armor (Feet)
Mitigation
486
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Ancient Mammoth Hide Wristwraps
LEGENDARY
168 Stamina
160 Primary Attributes
11.4 Crit Bonus
11.4 Potency
3.8 Max Health
Infused Stats:
Leather Armor (Forearms)
Mitigation
486
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Ancient Mammoth Hide Gloves
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
43.8 DPS
7.8 AE Auto
5.4 Weapon Damage
Infused Stats:
Leather Armor (Hands)
Mitigation
486
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Ancient Mammoth Hide Headgear
LEGENDARY
240 Primary Attributes
337 Stamina
22.8 Crit Bonus
22.8 Potency
33.3 Reuse Speed
3,341 Ability Mod
Infused Stats:
Leather Armor (Head)
Mitigation
486
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Adamantium Coldain Insignia Ring
LEGENDARY, Coldain Ring
88 Stamina
88 Primary Attributes
564 Resistances
29 Combat Skills
4.7 Casting Speed
5.9 Crit Chance
8.8 Potency
5.3 Crit Bonus
5.9 Reuse Speed
Infused Stats:
Slots
Finger
Level
90
All Priests
Effects:
Favor of Brell VII
When Equipped:
• On a critical healing spell cast this spell has a 8% chance to cast Brell's Blessing VII on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 4.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell has a 8% chance to cast Brell's Blessing VII on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 4.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell has a 8% chance to cast Brell's Blessing VII on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 4.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• When damaged with a melee weapon this spell will cast Brell's Retribution VII on target's attacker.
• Inflicts 53 piercing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP NO-TRADE NO-VALUE
Torrential Bracelet
LEGENDARY
82 Stamina
82 Primary Attributes
564 Resistances
20.3 DPS
5.2 Crit Chance
8.2 Potency
4.8 Crit Bonus
5.2 Reuse Speed
Infused Stats:
Slots
Wrist
Level
90
All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ancient Mammoth Hide Leggings
LEGENDARY
240 Primary Attributes
377 Stamina
22.8 Crit Bonus
58.3 DPS
83.4 Multi Attack
7.4 Weapon Damage
Infused Stats:
Leather Armor (Legs)
Mitigation
521
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Blessed Coldain Prayer Shawl
This traditional coldain-style prayer shawl bears the personal blessing of Brell himself. Although once a finely woven silk fabric, it has been transformed by the deity's blessing into something ethereal, almost insubstantial in appearance.
MASTERCRAFTED FABLED
15 Stamina
25 Crafting Skills
25 Tinkering
25 Adorning
5 Tradeskill XP
Infused Stats:
Slots
Neck
Level
90
All Crafters
Effects:
Blessing of Brell
Applies Blessing of Brell when Equipped.
• Increases Bountiful Harvest of caster by 27.0.
• Increases critical success chance by 5.0%.
• When completing a pristine crafted item. this spell has a 1% chance to cast Blessing of Brell on target. Lasts for 4.1 seconds.
• No components are consumed to create this item.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
LORE NO-TRADE NO-VALUE
Ingenious Blessed Bubinga Greatstaff
MASTERCRAFTED
333 Stamina (1 boost)
333 Primary Attributes (1 boost)
81 Combat Skills
107.5 Crit Chance (1 boost)
18.2 Potency
18.2 Crit Bonus
122 Haste (1 boost)
Infused Stats:
Great Hammer
Two-Handed Crushing
Damage
185 - 1,049
(176.33 Rating)
Delay
7.0 seconds
Level
92
All Fighters, All Mages, All Priests, Beastlord
Effects:
Astral Blessing
Applies Astral Blessing when Equipped.
• On a healing spell cast this spell may cast Astral Blessing on target of spell. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Heals target for 448 instantly and every second.
• Cannot be modified except by direct means
• When any damage is received this spell has a 10% chance to cast Astral Blessing on caster. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 448 instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Astral Blessing on caster. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Heals caster for 448 instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, White
EXPERIMENTED REFINED
Effigy of the Vampire
LEGENDARY
84 Stamina
84 Primary Attributes
4.4 Casting Speed
5.5 Crit Chance
8.4 Potency
4.9 Crit Bonus
270 Ability Mod
Infused Stats:
Slots
Secondary, Ranged
Level
90
All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ry'Gorr Band of Bone
LEGENDARY
75 Stamina
75 Primary Attributes
484 Resistances
26 Combat Skills
4.6 Crit Chance
7.6 Potency
4.3 Crit Bonus
10.7 Haste
238 Ability Mod
Infused Stats:
Slots
Finger
Level
88
All Priests
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP NO-TRADE
Researching Wristlet
LEGENDARY
64 Primary Attributes
64 Stamina
511 Resistances
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
185 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ancient Mammoth Hide Shoulders
LEGENDARY
200 Primary Attributes
252 Stamina
17.1 Crit Bonus
43.8 DPS
62.6 Haste
5.5 Weapon Damage
Infused Stats:
Leather Armor (Shoulders)
Mitigation
486
Level
100
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Turquoise, White, Purple
NO-TRADE NO-VALUE
Idyllic Belt of the Fallen Drakinvess
The writings along this belt tell of a hero among the commoners of the Covenant District who led a failed defense of the city against the invading Maligonians.
FABLED
96 Stamina
96 Primary Attributes
6.3 Crit Chance
9.8 Potency
5.7 Crit Bonus
15.4 Reuse Speed
347 Ability Mod
Infused Stats:
Slots
Waist
Level
92
Effects:
Steady Pulse III
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Steady Pulse III on target of spell cast. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Heals target for 1,990 - 2,200 instantly and every 2 seconds.
This character has 135,667 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 5,443 health per tick while out-of-combat.
This character has a Maximum Power pool of 40,358. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,801 power per tick while out-of-combat.
This character runs 85% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 23,857 whatsits.
This character resists Noxious damage in the amount of 18,601 whatsits.
This character resists Arcane damage in the amount of 18,319 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 175.5% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 15,742, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 97.8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 46.1% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
20 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 18.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 1.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).