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Applies Critical Thinking when Activated. Lasts for 15.0 seconds.
• Suspends the passive effect for 15 seconds
• Increases Crit Bonus of group members (AE) by 150.0.
• Increases Potency of group members (AE) by 3,219.5.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 4,953.1.
• Increases Crit Bonus of caster by 230.7.
NO-VALUE NO-TRADE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
30
Hizite Robe of Stratagem
MASTERCRAFTED
3,624 Primary Attributes
6,342 Stamina
172,933 Power
275,181 Health
1449.6 Crit Bonus
410 Resolve
36439.2 Potency
47.2 Mitigation Increase
Infused Stats:
Cloth Armor (Chest)
Mitigation
282
Level
125
All Mages
Adornment Slots:
White, Red
Plateaus Nail of Harvests
Requires level 125 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
31 Bountiful Harvest
Type:
White Adornment
Slots:
Chest, Legs, Feet
NO-VALUE
Cloak of the Harvester
FABLED
2 Stamina
2 Primary Attributes
25 Transmuting
25 Harvesting Skills
2 Mount Speed
Infused Stats:
Slots
Cloak
Level
1
Effects:
Determination of the Harvester
Applies Determination of the Harvester when Activated. Lasts for 12 hours.
• Shapechanges caster into a Rock
• Enlarges caster by 32.0%.
• This effect suspends during combat
• The casting time of Determination of the Harvester is 2.0 seconds and the reuse time of the spell is 2.0 seconds
Featherfall
When Equipped:
• Reduces maximum falling speed of caster
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Stormwrought Tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
110
Satiation
High
Duration
5 hours
Effects:
Increases All Attributes of target by 2.0%. Increases Max Health of target by 16.5%. Increases Potency of target by 82.5. Increases Power Regen of target by 370.4.
Hizite Earring of Stratagem
MASTERCRAFTED
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
262,938 Resistances
466 Combat Skills
1232.1 Crit Bonus
410 Resolve
30973.2 Potency
261.3 Weapon Damage
Infused Stats:
Slots
Ear
Level
125
Adornment Slots:
White, Red
LORE-EQUIP ATTUNEABLE
New Era Innovative Loop of the Trial
LEGENDARY
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
262,938 Resistances
466 Combat Skills
1232.1 Crit Bonus
410 Resolve
30973.2 Potency
26.6 Multi Attack
Infused Stats:
Slots
Ear
Level
125
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Hizite Cloth Boots of Stratagem
MASTERCRAFTED
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
1232.1 Crit Bonus
410 Resolve
30973.2 Potency
31.2 AE Auto
Infused Stats:
Cloth Armor (Feet)
Mitigation
263
Level
125
All Mages
Adornment Slots:
White, Red
ATTUNEABLE
Stewed Goat with Figs
HANDCRAFTED
Infused Stats:
Slots
Food
Level
125
Satiation
High
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 1.30. Increases All Attributes of target by 5.6%. Increases Flurry of Target by 20.7. Increases Crit Bonus of target by 456.8. Increases Health Regen of target by 942.3.
NO-VALUE
Hizite Cloth Bracer of Stratagem
MASTERCRAFTED
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
1232.1 Crit Bonus
410 Resolve
30973.2 Potency
231.6 Max Health
Infused Stats:
Cloth Armor (Forearms)
Mitigation
263
Level
125
All Mages
Adornment Slots:
White, Red
ATTUNEABLE
Plateaus Nail of Progress
Requires level 125 tradeskill.
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms
Effects:
Pinned Progress
Applies Pinned Progress when Equipped.
• Increases the amount of progress gained by 14.8%.
NO-VALUE
Hizite Cloth Gauntlets of Stratagem
MASTERCRAFTED
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
1232.1 Crit Bonus
410 Resolve
30973.2 Potency
231.6 Max Health
Infused Stats:
Cloth Armor (Hands)
Mitigation
263
Level
125
All Mages
Adornment Slots:
White, Red
ATTUNEABLE
S.C.U.B.A.G.
A high quality tinkered Self Contained Underwater Breather and Goggles contraption, allowing clear vision and underwater breathing in one handy package.
MASTERCRAFTED
21 Stamina
21 Primary Attributes
1.5 Crit Bonus
1.5 Potency
Infused Stats:
Chain Armor (Head)
Level
100
All Crafters
Effects:
S.C.U.B.A.G.
Applies S.C.U.B.A.G. when Equipped.
• Allows caster to breathe underwater and see clearly
Adornment Slots:
White
NO-TRADE
Plateaus Ring of Stratagem
HANDCRAFTED
3,020 Primary Attributes
5,348 Stamina
136,302 Power
216,892 Health
243,813 Resistances
432 Combat Skills
1208.1 Crit Bonus
390 Resolve
29460.9 Potency
194.5 Max Health
Infused Stats:
Slots
Finger
Level
125
Adornment Slots:
White, Red, Green
LORE-EQUIP ATTUNEABLE
Refreshed Shahmari Shell Bangle
FABLED
3,095 Primary Attributes
5,402 Stamina
149,665 Power
238,156 Health
267,750 Resistances
474 Combat Skills
1238.1 Crit Bonus
415 Resolve
27.1 Casting Speed
31351.3 Potency
Infused Stats:
Slots
Wrist
Level
125
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Hizite Cloth Greaves of Stratagem
MASTERCRAFTED
3,624 Primary Attributes
6,342 Stamina
172,933 Power
275,181 Health
1449.6 Crit Bonus
410 Resolve
36439.2 Potency
272.5 Max Health
Infused Stats:
Cloth Armor (Legs)
Mitigation
282
Level
125
All Mages
Adornment Slots:
White, Red
ATTUNEABLE
Hizite Necklace of Stratagem
MASTERCRAFTED
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
466 Combat Skills
1232.1 Crit Bonus
410 Resolve
440.7 Crit Chance
30973.2 Potency
231.6 Max Health
Infused Stats:
Slots
Neck
Level
125
Adornment Slots:
White, Red, Blue, Green
ATTUNEABLE
Plateaus Dirk of Stratagem
HANDCRAFTED
3,553 Primary Attributes
6,292 Stamina
160,356 Power
255,168 Health
508.4 Crit Chance
34660 Potency
39.6 Mitigation Increase
390 Resolve
1,421 Overcap Crit Bonus
Infused Stats:
Dagger
One-Handed Piercing
Damage
2640 - 3,960
(1649.81 Rating)
Delay
4.0 seconds
Level
125
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
This character has 405,595,311 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 16,224,780 health per tick while out-of-combat.
This character has a Maximum Power pool of 12,900,268. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 516,566 power per tick while out-of-combat.
This character runs 172% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,566,240 whatsits.
This character resists Noxious damage in the amount of 1,566,553 whatsits.
This character resists Arcane damage in the amount of 1,566,928 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3208.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 18,628,768, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 27.1% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 31.2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 20.7% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.