EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Heals caster for 10% of their maximum health, plus 1% for each group member within 35m
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The casting time of Crimson Contract is 0.5 seconds and the reuse time of the spell is 3 minutes
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSED
Tranquil Umbrite Orb
HANDCRAFTED
334 Primary Attributes
644 Stamina
24.8 Crit Bonus
1 Resolve
25.8 DPS
41.3 Crit Chance
29 Potency
14.1 Reuse Speed
702 Ability Mod
Infused Stats:
Slots
Charm
Level
100
Effects:
Divine Breath
Applies Divine Breath when Activated. Lasts for 10.0 seconds.
• Dispels 115 levels of any hostile effects on group members (AE)
• This effect can be used while stifled, stunned or feared.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Divine Breath is 1 minute
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Adventurer's Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
Increases STR of target by 519.2. Increases STA of target by 695.2. Gives target an extra 3.2% mitigation to their worn armor. Increases Max Health of target by 20.0%. Increases Power Regen of target by 363.6.
Darkmetal Hoop of the Torrid
FABLED
391 Primary Attributes
737 Stamina
30,369 Resistances
77 Combat Skills
20.2 Crit Bonus
4 Resolve
27.8 DPS
24.3 Potency
15.4 Reuse Speed
803 Ability Mod
Infused Stats:
Deity:
+3 sta
0.7% Potency
0.2% Crit Bonus
+20.4 Abil Mod
Slots
Ear
Level
100
Effects:
The Finisher
When Equipped:
• Increases Potency of caster by 80.0.
• Improves the potency of all abilities by 135% when the target is below 50% health. This effect will not stack with any other finisher effect.
• This effect will not stack with any other Finisher effect.
Adornment Slots:
White
ATTUNEABLE INFUSED
Faceted Bornite Hoop
HANDCRAFTED
334 Primary Attributes
644 Stamina
28,613 Resistances
71 Combat Skills
18.5 Crit Bonus
1 Resolve
4.2 Casting Speed
20.6 Potency
6.6 Block Chance
33.7 Haste
Infused Stats:
Slots
Ear
Level
100
Effects:
Building Furor
When Equipped:
• When any damage is received this spell has a 30% chance to cast Building Furor on target. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases STA of caster by 95.0, multiplied by increment stacks.
• Increases Potency of caster by 8.0, multiplied by increment stacks.
• This effect increments up to 10 times.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
ATTUNEABLE INFUSABLE
Radiant Obstructer's Sabatons
LEGENDARY
475 Primary Attributes
1,582 Stamina
44.4 Crit Bonus
49 Potency
15.1 Max Health
2 Resolve
10 Block Chance
3,305 Ability Mod
Infused Stats:
Deity:
+9 sta
1.0% Potency
0.8% Crit Bonus
+6.4 Abil Mod
Plate Armor (Feet)
Mitigation
769
Level
100
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Mushroom Casserole
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases STR of target by 519.2. Increases STA of target by 695.2. Target will Dodge 3.2% of incoming attacks. Increases Crit Chance of target by 228.8. Increases Health Regen of target by 363.6.
• Increases the wearer's Crit Bonus and Potency by 15 for every enemy who is engaged with the wearer, up to 108 maximum
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSED
Martial Bornite Bangle
HANDCRAFTED
334 Primary Attributes
644 Stamina
28,613 Resistances
71 Combat Skills
18.5 Crit Bonus
1 Resolve
25.8 DPS
20.6 Potency
33.7 Haste
18.6 Multi Attack
Infused Stats:
Slots
Wrist
Level
100
Effects:
Enraging Flames
When Equipped:
• Inflicts 610,000 heat damage and 940,000 threat increase to up to three targets who are fighting the wearer every 6 seconds. The wearer's Auto-Attack must be active for this effect to trigger. Suspends if the wearer's AE Auto Attack is disabled.