EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 12.3.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Tishan's Trinket
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
183.2 Crit Bonus
15 Resolve
8.7 AE Auto
98.7 Crit Chance
1528.6 Potency
13.5 Mitigation Increase
54 Haste
Infused Stats:
Slots
Charm
Level
100
Effects:
Perfect Being
Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 32.2.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Infused Stoneweave Robes
LEGENDARY
912 Primary Attributes
2,479 Stamina
4,540 Power
45,441 Health
393.7 Potency
22.8 Max Health
15 Resolve
341.6 Haste
170.8 Multi Attack
19 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Chest)
Mitigation
632
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Tramplehoof's Hide
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
141 Combat Skills
211.9 Crit Bonus
16 Resolve
44.6 DPS
1.3 Ability Doublecast
105.1 Crit Chance
1766.2 Potency
31.9 Flurry
Infused Stats:
Deity:
+45 sta
13.5% Potency
Slots
Cloak
Level
103
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSED
Quicksand
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
60
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases INT and STA of target by 9.4. Increases Power Regen of target by 90.0.
Starfire Crystal Stud
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
41 DPS
1528.6 Potency
54 Haste
24.7 Reuse Speed
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Khalizevva Signant Hoop
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
1528.6 Potency
13.5 Mitigation Increase
31.2 Flurry
14.6 Weapon Damage
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Infused Stoneweave Walkers
LEGENDARY
787 Primary Attributes
1,987 Stamina
4,540 Power
45,441 Health
190.7 DPS
341.6 Potency
15 Resolve
115.3 Reuse Speed
8.3 Weapon Damage
15 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Feet)
Mitigation
590
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Pear Glazed Sabertooth Steak
HANDCRAFTED
Infused Stats:
Slots
Food
Level
60
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STR and STA of target by 9.4. Increases Health Regen of target by 127.5.
Stoneweave Wristguards
LEGENDARY
787 Primary Attributes
1,987 Stamina
4,540 Power
45,441 Health
95.3 DPS
341.6 Potency
17.8 Mitigation Increase
15 Resolve
18 Max Health
15 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Forearms)
Mitigation
590
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Empowered Stoneweave Gloves
LEGENDARY
787 Primary Attributes
1,987 Stamina
4,540 Power
45,441 Health
341.6 Potency
15 Resolve
136.8 Haste
76.4 Casting Speed
115.3 Reuse Speed
15 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Hands)
Mitigation
590
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Stoneweave Headgear
LEGENDARY
787 Primary Attributes
1,987 Stamina
4,540 Power
45,441 Health
341.6 Potency
17.8 Mitigation Increase
15 Resolve
18.8 AE Auto
18 Max Health
15 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Head)
Mitigation
590
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Khalizevva Signant Ring
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
17.1 Casting Speed
1528.6 Potency
31.2 Flurry
13.5 Block Chance
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Orange, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Solid Wrist of the Greatmole
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
54,780 Resistances
141 Combat Skills
211.9 Crit Bonus
16 Resolve
44.6 DPS
1766.2 Potency
58.7 Haste
27 Reuse Speed
Infused Stats:
Deity:
+14 sta
4.9% Potency
Slots
Wrist
Level
103
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Spellwoven Fatesilk Trousers
LEGENDARY
805 Primary Attributes
2,188 Stamina
4,008 Power
40,132 Health
343.3 Crit Bonus
15 Resolve
347.7 Potency
20 Max Health
89.3 Casting Speed
4,611 Ability Mod
Infused Stats:
Cloth Armor (Legs)
Mitigation
632
Level
100
All Mages
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Starfire Crystal Necklace
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
183.2 Crit Bonus
15 Resolve
41 DPS
98.7 Crit Chance
1528.6 Potency
24.7 Reuse Speed
22,830 Ability Mod
Infused Stats:
Slots
Neck
Level
100
Adornment Slots:
White, Orange, Green
LORE NO-TRADE NO-VALUE INFUSABLE
Magmoar's Staff of Burning
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,632 Primary Attributes
2,816 Stamina
10,090 Power
33,654 Health
327.8 Crit Bonus
48 Resolve
577.6 Crit Chance
446 Potency
48.8 Mitigation Increase
97 Haste
48.8 Block Chance
Infused Stats:
Deity:
+17 sta
5.2% Potency
Staff
Two-Handed Crushing
Damage
487 - 1,460
(324.35 Rating)
Delay
6.0 seconds
Level
103
All Fighters, All Mages, All Priests, Beastlord
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 9,183 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Orange, Orange, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Majestrix's Command
LEGENDARY
868 Primary Attributes
1,497 Stamina
6,922 Power
23,084 Health
174.3 Crit Bonus
21 Resolve
307 Crit Chance
237.1 Potency
51.6 Haste
34.8 Casting Speed
5,027 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
625 - 1,874
(312.36 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
100
All Mages, All Priests
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,992 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
This character has 4,160,911 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 166,586 health per tick while out-of-combat.
This character has a Maximum Power pool of 317,973. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 12,924 power per tick while out-of-combat.
This character runs 145% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 310,141 whatsits.
This character resists Noxious damage in the amount of 311,509 whatsits.
This character resists Arcane damage in the amount of 310,141 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1829.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 234,648, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 4%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 301.3 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
208.4 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
648 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 36.8% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 18.31% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.