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(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Petrified Bone Cloak
FABLED
293 Primary Attributes
642 Stamina
373 Combat Skills
11.7 Crit Bonus
51.8 Crit Chance
11.7 Potency
7.8 Mitigation Increase
7.8 Block Chance
Infused Stats:
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM
Incandescent Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12.5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
96
HEIRLOOM NO-VALUE
Relentless Conviction
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
Effects:
Relentless Conviction
When Equipped:
• Increases STA of caster by 75.0.
• Increases Crit Bonus of caster by 10.0.
• Increases the base trigger chance of spells and items by 6%.
• This effect does not stack with itself when adorned on multiple items
• 5% of all physical damage received by the caster is prevented.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Monsoon
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.4%. Increases Potency of target by 18.7. Increases Crit Chance of target by 67.5. Increases Power Regen of target by 404.0.
Solid Scaled Stud
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
3.9 AE Auto
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Infused Stats:
Slots
Ear
Level
100
Effects:
Building Furor
When Equipped:
• When any damage is received this spell has a 30% chance to cast Building Furor on target. Lasts for 24.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases STA of caster by 75.0, multiplied by increment stacks.
• Increases Potency of caster by 5.0, multiplied by increment stacks.
• This effect increments up to 10 times.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Arcane Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2,272 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
NO-VALUE
The Captain's Hoop Earring
FABLED
683 Stamina
336 Primary Attributes
26,832 Resistances
71 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Infused Stats:
Slots
Ear
Level
100
Effects:
Dragonscale Protection III
When Equipped:
• On any combat or spell hit this spell may cast Dragonscale Protection III on target of attack. Lasts for 6.0 seconds. Triggers about 3.0 times per minute.
• Inflicts 105,600 heat damage on target instantly and every second.
• Increases Mitigation of caster vs physical damage by 1,925.
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Arcane Resilience (Greater)
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Stormborn Souffle
MASTERCRAFTED
Infused Stats:
Slots
Food
Level
100
Duration
45 minutes
Effects:
Increases AGI of target by 181.9. Increases INT of target by 181.9. Increases STR of target by 181.9. Increases WIS of target by 181.9. Increases STA of target by 234.7. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.6%. Increases Crit Bonus of target by 17.6. Increases Crit Chance of target by 76.3. Increases Health Regen of target by 404.0.
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
HEIRLOOM NO-VALUE
Band of Heinous Pain
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
3.9 AE Auto
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Infused Stats:
Slots
Finger
Level
100
Effects:
Paindrinker III
When Equipped:
• Modifies the wearer's Crit Bonus based on the number of increments of Paindrinker. 0: -15 Crit Bonus. 1: -10 Crit Bonus. 2: -5 Crit Bonus. 3: 0 Crit Bonus. 4: 36 Crit Bonus. 5: 60 Crit Bonus
• When any damage is received this spell has a 30% chance to cast Paindrinker III on caster. Lasts for 2 minutes. This effect normalizes based off of a three second triggering event.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
60 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
96
HEIRLOOM NO-VALUE
Lubber's Chance
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+195 agi +168 sta
+5.3% Potency +5.3% Crit Bonus
Progress to Next Level:
19
7.24%
NO-VALUE
Bracelet of Evasive Anger
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
20.2 Potency
20.2 Crit Bonus
6 Block Chance
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
100
Effects:
Evasive Twirl III
When Equipped:
• Applies Evasive Twirl III. Lasts for 10.0 seconds.
• Inflicts 211,200 crushing damage on targets in Area of Effect.
• Increases Block Chance of caster by 4.5%.
• Applies once per 10 seconds when avoiding an attack
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Arcane Resilience (Greater)
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Choker of Intercepting Confidence
LEGENDARY
500 Stamina
246 Primary Attributes
38 Crit Chance
20.2 Potency
20.2 Crit Bonus
6 Block Chance
12.5 Reuse Speed
Infused Stats:
Slots
Neck
Level
98
Effects:
Confidence II
When Equipped:
• Increases the wearer's worn armor mitigation and block chance by 10 if they have 2 or more grouped allies within 10 meters of them.
Adornment Slots:
White, Green
HEIRLOOM
Smoldering Adornment of Avoidance (Superior)
FABLED
Adds the following to an item:
3 Extra Riposte
Type:
White Adornment
Slots:
Neck
Level
70
NO-VALUE
Bulwark of Malice
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+195 agi +168 sta
+5.6% Potency +5.5% Crit Bonus
Progress to Next Level:
19
7.24%
NO-VALUE
Plunderer's Dagger of Booty
FABLED
429 Primary Attributes
973 Stamina
25.8 Crit Bonus
143.2 Crit Chance
25.8 Potency
13.8 Block Chance
28.6 Reuse Speed
Infused Stats:
Dagger
One-Handed Piercing
Damage
139 - 787
(231.36 Rating)
Delay
4.0 seconds
Level
100
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Incandescent Adornment of Blocking (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
4.5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
HEIRLOOM NO-VALUE
Magnitude of Malice
FABLED
Adds the following to an item:
Duration
4 hours
Type:
Temporary Adornment
Slots:
Primary
Level
100
Effects:
Magnitude of Malice
When Equipped:
• Increases Crit Bonus of caster by 7.0.
• Increases Casting Speed of caster by 15.0%.
• Increases Reuse Speed of caster by 15.0%.
NO-VALUE
Thorax Piercer
FABLED
356 Primary Attributes
704 Stamina
21.4 Crit Bonus
7.4 AE Auto
118.8 Crit Chance
21.4 Potency
11.4 Mitigation Increase
Infused Stats:
Bow
Ranged
Damage
428 - 2,427
(317.21 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Incandescent Adornment of Reuse (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
12.5 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
96
NO-VALUE
Powerful Band of the Resolute
LEGENDARY
567 Stamina
279 Primary Attributes
21,632 Resistances
59 Combat Skills
3.9 AE Auto
20.2 Potency
6 Mitigation Increase
20.2 Crit Bonus
Infused Stats:
Slots
Finger
Level
100
Effects:
Power from Pain III
When Equipped:
• Modifies the wearer's Potency based on the number of increments of Power from Pain. 0: -15 Potency. 1: -10 Potency. 2: -5 Potency. 3: 0 Potency. 4: 36 Potency. 5: 60 Potency
• When any damage is received this spell has a 30% chance to cast Power from Pain III on caster. Lasts for 2 minutes. This effect normalizes based off of a three second triggering event.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Parrying (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
60 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
96
HEIRLOOM NO-VALUE
Bulwark of Malice
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
150 Stamina
150 Primary Attributes
5 Crit Bonus
5 Potency
Type:
Green Adornment
Slots:
Finger, Neck
Level
98
Spirit Stone Stats:
+195 agi +168 sta
+5.6% Potency +5.5% Crit Bonus
Progress to Next Level:
19
7.24%
NO-VALUE
Silvered Bangle of Fortitude
FABLED
594 Stamina
293 Primary Attributes
24,232 Resistances
62 Combat Skills
20.2 Potency
20.2 Crit Bonus
6 Block Chance
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
100
Effects:
Fortitude Stand IV
When Equipped:
• Applies Fortitude Stand IV. Lasts for 10.0 seconds.
• Inflicts 668,800 slashing damage on target.
• Gives caster an extra 9.0% mitigation to their worn armor.
• Applies once per 10 seconds when avoiding an attack
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP
Incandescent Adornment of Arcane Resilience (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2,272 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
96
HEIRLOOM NO-VALUE
Lanys' Mercy
FABLED
373 Primary Attributes
796 Stamina
22.5 Crit Bonus
7.8 AE Auto
124.6 Crit Chance
22.5 Potency
12 Mitigation Increase
31.4 Block Chance
Infused Stats:
Tower Shield
Slots
Secondary
Protection
3,805
Level
100
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Incandescent Adornment of Blocking (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
4.5 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
96
NO-VALUE
Screams of Battle
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Screams of Battle
When Equipped:
• Increases Flurry of Caster by 5.0.
• Increases DPS of caster by 15.0.
• Increases AE Autoattack of Caster by 20.0%.
• This effect does not stack with itself when adorned on multiple items
• Suspends when Battle Cry or Arms of Imagination is active
• Suspends when Battle Cry or Arms of Imagination is active
This character has 1,835,680 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 148,015 health per tick while out-of-combat.
This character has a Maximum Power pool of 121,392. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 5,434 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 156,412 whatsits.
This character resists Noxious damage in the amount of 156,562 whatsits.
This character resists Arcane damage in the amount of 160,312 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 239.07718120805
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 767.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 31,174, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 101.3 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
54.5 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 54.7 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 5% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.