EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• This effect will not stack with similar effects.
• On a critical combat hit this spell may cast Radical Anarchy on target of attack. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Threat to target by 35,307 - 43,012
• Inflicts 6,700 heat damage on target instantly and every 5 seconds.
• Inflicts an additional 4,020 heat damage on target every tick.
• Decreases Accuracy of target by 5.0%.
• Decreases Strikethrough of target by 5.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Radical Anarchy on target of spell. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Threat to target by 35,307 - 43,012
• Inflicts 6,700 heat damage on target instantly and every 5 seconds.
• Inflicts an additional 4,020 heat damage on target every tick.
• Decreases Accuracy of target by 5.0%.
• Decreases Strikethrough of target by 5.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Astral Adornment of Reuse (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1.5 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
90
NO-VALUE
Badge of the Rallosian Lieutenant
FABLED
93 Primary Attributes
93 Stamina
29 Combat Skills
5.5 Crit Bonus
23.1 DPS
6 Crit Chance
9.6 Potency
14.1 Haste
Infused Stats:
Slots
Charm
Level
92
All Fighters, All Scouts
Effects:
Major Bolstering Roar
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On any combat or spell hit this spell may cast Major Bolstering Roar on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Crit Bonus of group members (AE) by 15.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Major Bolstering Roar on the group. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Increases Crit Bonus of group members (AE) by 15.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Reuse (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1.5 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
90
NO-VALUE
Astral Adornment of Reuse (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
1.5 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
90
NO-VALUE
pristine dragonhide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• The caster is granted a beneficial effect from Drinal's Steward.
• The casting time of Undaunted Devotion is 0.5 seconds and the reuse time of the spell is 30 minutes
Adornment Slots:
White, White, Yellow
NO-TRADE NO-VALUE
Astral Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
Astral Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
90
NO-VALUE
Astral Aegis I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Waist, Cloak, Charm
Level
90
Effects:
Astral Aegis I
When Equipped:
• Applies Astral Aegis: Immunity on termination. Lasts for 30.0 seconds.
• While active Astral Aegis is disabled.
• Cannot be modified except by direct means
• Wards caster against 2,200 points of all damage
•This effect will not stack with any rank or tier of itself.
• Regenerates 220 points of shielding every 2 seconds
• If above level 90
HEIRLOOM NO-VALUE
Draconic Defender's Victory Mead
MASTERCRAFTED FABLED
Infused Stats:
Slots
Drink
Level
90
Duration
2 hours and 30 minutes
Effects:
Increases STA and STR of target by 84.7. Gives target an extra 1.0% mitigation to their worn armor. Target will Dodge 3.0% of incoming attacks. Increases Power Regen of target by 159.3.
Feast
FABLED
187 Stamina
187 Primary Attributes
8,415 Resistances
11.1 Potency
11.1 Crit Bonus
0.6 Flurry
35.6 Multi Attack
339 Ability Mod
Infused Stats:
Slots
Ear
Level
95
Effects:
Feast
When Equipped:
• Increases DPS of caster by 14.0.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
30 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Astral Adornment of Endurance (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
30 Stamina
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
90
NO-VALUE
Famine
FABLED
187 Stamina
187 Primary Attributes
8,415 Resistances
11.1 Potency
11.1 Crit Bonus
4.8 Block Chance
187 Ability Mod
Infused Stats:
Slots
Ear
Level
95
Effects:
Famine
When Equipped:
• Increases Strikethrough of caster by 5.5%.
•This effect will not stack with any rank or tier of itself.
Increases STA and STR of target by 84.7. Gives target an extra 1.0% mitigation to their worn armor. Target will Dodge 3.0% of incoming attacks. Increases Health Regen of target by 247.8.
Ingenious Tempered Azure Gussets of the Mountain
MASTERCRAFTED FABLED
188 Stamina (1 boost)
192 Primary Attributes (2 boosts)
33 Combat Skills
7.4 Crit Chance
9.7 Potency
10.6 Crit Bonus (1 boost)
5.6 Block Chance
35.9 Haste
Infused Stats:
Plate Armor (Forearms)
Mitigation
715
Level
92
Berserker, Guardian, Paladin, Shadowknight
Effects:
Battlefield Command
When Equipped:
• Increases STA of caster by 50.0.
• Increases Hate Gain of caster by 3.0.
• Increases Ranged, Slashing, Crushing and Piercing of caster by 20.0.
• Applies Guardian Souls: Immunity on termination. Lasts for 30.0 seconds.
• While active Guardian Souls is disabled.
• Cannot be modified except by direct means
• Wards caster against 2,200 points of all damage
•This effect will not stack with any rank or tier of itself.
• Regenerates 220 points of shielding every 2 seconds
• If above level 90
Adornment Slots:
White, Green, White
HEIRLOOM LORE-EQUIP
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Will of the Shiverback King
This will grow in power as you take damage!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+20 agi +16 sta
+0.8% Potency +1.1% Crit Bonus +0.2% Max Health
Progress to Next Level:
23
57.55%
NO-VALUE
Astral Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
55 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Modulated Shackle of the Honorbound Avazek
FABLED
93 Primary Attributes
93 Stamina
1,598 Resistances
29 Combat Skills
5.5 Crit Bonus
6 Crit Chance
9.6 Potency
14.9 Multi Attack
6 Block Chance
Infused Stats:
Slots
Wrist
Level
92
All Fighters
Effects:
Major Siphoning Eulogy
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On any combat or spell hit this spell may cast Major Siphoning Eulogy on target of attack. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 1,139 - 1,259 piercing damage on target instantly and every 3 seconds.
• Heals caster for 1,247 - 1,378 instantly and every 3 seconds.
This character has 225,626 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 9,293 health per tick while out-of-combat.
This character has a Maximum Power pool of 58,811. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,531 power per tick while out-of-combat.
This character runs 95% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 54,574 whatsits.
This character resists Noxious damage in the amount of 54,527 whatsits.
This character resists Arcane damage in the amount of 58,050 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 312.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,918, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 39.8%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 60.3% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 20% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.3775 seconds, a 49% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
211 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 47.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
500%+ MA = 1.45 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 12.1% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).
This Refined item was crafted with a Purified rare! Most item stats have been increased by 10% vs. an item crafted with a standard rare!
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).