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Applies Infusion of Qua'ddathul when Activated. Lasts for 15 minutes.
• Increases All Attributes of caster by 18.7%.
• Cannot be modified except by direct means
• The casting time of Infusion of Qua'ddathul is 3.0 seconds and the reuse time of the spell is 14 minutes 37 seconds
HEIRLOOM NO-VALUE
Warband Charm of Immutability
LEGENDARY
3,202 Primary Attributes
5,476 Stamina
169,977 Power
270,478 Health
1281.1 Crit Bonus
460 Resolve
458.2 Crit Chance
35525.5 Potency
55.3 Mitigation Increase
Infused Stats:
Slots
Charm
Level
128
Adornment Slots:
White, Purple
HEIRLOOM LORE-EQUIP
Zimaran Adornment: Hooluk's Ability Mod
HANDCRAFTED
Adds the following to an item:
625,615 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
125
Zimaran Rune: Nilborien's Khepri's Cacophony
TREASURED, Khepri's Experiments
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
128
Effects:
Khepri's Cacophony
When Equipped:
• Increases effectiveness of Heroic Opportunities by 103.5%.
• Increases effectiveness of Khepri's Salvation by 10.3%.
• \#E6E0F8On completion of a Heroic Opportunity, target and their group members with Khepri's Cacophony will receive Khepri's Salvation, if not in cooldown.
• \#FBFBEFKhepri's Salvation increments by 1 each time a Heroic Opportunity is completed, with max duration increasing by 10 seconds. At 10 increments, each archetype gains a new effect and the duration is set to 120 seconds.
• \#CEF6ECKhepri's Salvation goes into cooldown for 15 minutes at 10 increments, or on expiration, or upon target's death.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
• Improves the damage of all profession abilities by 15.23% when the target is below 25% health..
• This effect will not stack with any other Finisher effect.
HEIRLOOM NO-VALUE
Zimaran Zinger
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
125
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 10.24. Increases All Attributes of target by 18.2%. Increases Max Health of target by 24.3%. Increases Potency of target by 568.8. Increases Power Regen of caster by 1,275.2. Increases Fervor Overcap of target by 74.1.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
Increases Melee Multiplier of target by 10.24. Increases All Attributes of target by 18.2%. Increases Max Health of target by 24.3%. Increases Potency of target by 568.8. Increases Crit Bonus of target by 1,632.1. Increases Health Regen of caster by 1,275.2. Increases Crit Bonus Overcap of target by 49.4.
This will grow in power as you collect Fragments of Collected Ballads.
LEGENDARY, Collection Collector
PRESTIGE
Adds the following to an item:
1,888 Stamina
3,148 Primary Attributes
20.2 Ability Doublecast
1173.6 Potency
48.6 Max Health
315.1 Crit Bonus
25.1 Fervor
24 Overcap Fervor
96 Overcap Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
126
Effects:
Collected Ballads
When Equipped:
• Increases Fervor of caster by 12.8.
• Increases Fervor Overcap of caster by 12.8.
• Cannot be modified except by direct means
Spirit Stone Stats:
+3,148 agi +1,888 sta
+20.2% Ability Doublecast +1173.6% Potency +315.1% Crit Bonus +48.6% Max Health +25.1% Fervor +23.7% Fervor Overcap
Progress to Next Level:
1
24.92%
NO-VALUE NO-TRADE
Blade of the Loving Huntress [Rank II]
An ancient deific item containing a fraction of its creator's immense power! This item may be able to be upgraded. Deific Rank II
FABLED
PRESTIGE
3,804 Primary Attributes
6,469 Stamina
207,519 Power
330,217 Health
544.3 Crit Chance
43882.7 Potency
480 Resolve
1,522 Overcap Crit Bonus
3,296,085 Ability Mod
Infused Stats:
Sword
One-Handed Slashing
Damage
5963 - 8,945
(3727.04 Rating)
Delay
4.0 seconds
Level
130
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Purple, Cyan
NO-TRADE NO-VALUE
Tishan's Zimaran Adornment of Increased Criticals
Adds the following to an item:
151.6 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE NO-TRADE
Zimaran Rune: Felfeather's Evasion
TREASURED, Evasion
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
126
Effects:
Evasive Moves
When Equipped:
• On avoiding an attack this spell has a 50% chance to cast Evasive Moves on caster. Lasts for 10.0 seconds.
• Increases Crit Bonus of caster by 364.6.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Increases Block Chance of caster by 45.5%.
• Caster will Dodge 3.8% of incoming attacks.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
Zealous Rune of the Budding Botanist
FABLED
Adds the following to an item:
2.8 Melee Multiplier
133 Overcap Weapon Damage
376 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
NO-VALUE NO-TRADE
Erollisi Marr's Bow of the Hunt [Rank II]
An ancient deific item containing a fraction of its creator's immense power! This item may be able to be upgraded. Deific Rank II
FABLED
PRESTIGE
3,804 Primary Attributes
6,469 Stamina
207,519 Power
330,217 Health
544.3 Crit Chance
43882.7 Potency
480 Resolve
35.2 Reuse Speed
1,522 Overcap Crit Bonus
Infused Stats:
Bow
Ranged
Damage
14908 - 22,362
(4658.8 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
130
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
NO-TRADE NO-VALUE
Zimaran Adornment: Felfeather's Ability Mod
TREASURED
Adds the following to an item:
672,536 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
126
HEIRLOOM
Zimaran Rune: Nilborien's Aura of Strength
TREASURED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
128
Effects:
Aura of Strength
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Blaze of Strength on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases STR of caster by 10,619.7.
• Increases Flurry Multiplier of caster by 5.8.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Zimaran Rune: Zeal
Adds the following to an item:
2.5 Melee Multiplier
101 Overcap Weapon Damage
370 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
NO-VALUE NO-TRADE
Band of the Five Maws
LEGENDARY
PRESTIGE
3,202 Primary Attributes
5,476 Stamina
169,977 Power
270,478 Health
311,360 Resistances
538 Combat Skills
1281.1 Crit Bonus
460 Resolve
35525.5 Potency
452.9 Weapon Damage
Infused Stats:
Slots
Finger
Level
128
Adornment Slots:
White, Purple, Purple, Green
LORE-EQUIP NO-TRADE
Tishan's Zimaran Adornment of Increased Criticals
Adds the following to an item:
151.6 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE NO-TRADE
Zimaran Rune: Felfeather's Bounce Back
TREASURED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Chest, Hands, Finger, Wrist
Level
126
Effects:
Bounce Back
When Equipped:
• On death this spell will cast Bounce Back on caster. Lasts for 1 hour.
• Decreases power of caster by 100.0% of caster's max power.
• This effect cannot be critically applied.
• Heals caster for 50.0% of caster's max health.
• This effect cannot be critically applied.
• Increases Max Health of caster by 213.8%.
• Increases Mitigation of caster vs physical damage by 50,174.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 53,758.
• This effect can only trigger once every 3600 seconds.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Tishan's Zimaran Rune: Force Projection
Adds the following to an item:
1216.4 Potency
Type:
Purple Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
125
NO-VALUE NO-TRADE
Hua Collector's Cometglow
This spiritstone will automatically level when you zone.
• You must be in combat to benefit from these effects.
• Applies Field Medic instantly and every 30 seconds. Lasts for 30.0 seconds.
• Increases Crit Bonus of group members (AE) by 204.0.
• Heals group members (AE) for 5.5% of max health every 6 seconds.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
• Cannot be modified except by direct means
• The casting time of Field Medic is 0.2 seconds and the reuse time of the spell is 30.0 seconds
NO-VALUE NO-TRADE LORE
Tishan's Zimaran Rune: Timed Attacks
Adds the following to an item:
126.2 Crit Bonus
Type:
Purple Adornment
Slots:
Shoulders, Ear, Wrist
Level
125
NO-VALUE NO-TRADE
Godly Wall [Rank II]
An ancient deific item containing a fraction of planar power! This item may be able to be upgraded. Deific Rank II
FABLED
PRESTIGE
3,804 Primary Attributes
6,469 Stamina
207,519 Power
330,217 Health
544.3 Crit Chance
43882.7 Potency
480 Resolve
63.1 Block Chance
1,522 Overcap Crit Bonus
Infused Stats:
Tower Shield
Slots
Secondary
Protection
4,742
Level
130
Berserker, Guardian, Paladin, Shadowknight
Effects:
Wary Protection
When Equipped:
• Prevents a percentage of the damage you take based on the tier and type of shield or brawler weapon you have equipped.
• If fighter
• Brawlers may benefit from Wary Protection granted via a fist or a two handed weapon, Crusaders and Warriors will only benefit from Wary protection granted by tower shields.
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• On a hostile ability cast this spell has a 20% chance to cast Devastation Strike on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 6,233 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
This character has 4,624,959,041 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 184,999,661 health per tick while out-of-combat.
This character has a Maximum Power pool of 7,573,413. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 304,400 power per tick while out-of-combat.
This character runs 222% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,961,098 whatsits.
This character resists Noxious damage in the amount of 1,946,287 whatsits.
This character resists Arcane damage in the amount of 1,946,677 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 2640.2941176471
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4365% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 94,456,128, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 5%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 0.59999999999999 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
19 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 20% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 51.7% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.