December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
•This effect will not stack with any rank or tier of itself.
• On a critical spell hit this spell may cast Repugnant Cloud IV on target of spell. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 960 - 1,062 disease damage on target instantly and every 2 seconds.
• Decreases Parry of target by 15.0.
• Decreases Defense of target by 5.0.
• Decreases Mitigation of target vs physical damage by 480.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Repugnant Cloud IV on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 960 - 1,062 disease damage on target instantly and every 2 seconds.
• Decreases Parry of target by 15.0.
• Decreases Defense of target by 5.0.
• Decreases Mitigation of target vs physical damage by 480.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, Green
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Kolctin's Fossilized Bracer of Bones
A bracer of fossilized bones connected by some unknown source. It was found amongst the ruins of Kolctin Clutch's remains.
FABLED
100 Stamina
100 Primary Attributes
1,728 Resistances
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
16.3 Reuse Speed
369 Ability Mod
Infused Stats:
Slots
Wrist
Level
92
Effects:
Phantasmal Siphon II
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On any combat or spell hit this spell may cast Phantasmal Siphon II on target of attack. Triggers about 2.0 times per minute.
• Inflicts 2,369 - 2,618 poison damage on target
• Heals caster for 1,185 - 1,309
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Heroic Greaves of the Accomplished
LEGENDARY
168 Stamina
164 Primary Attributes
28 Combat Skills
3.5 Parry
9.6 Potency
11.9 Mitigation Increase
19.2 Crit Bonus
Infused Stats:
Plate Armor (Legs)
Mitigation
671
Level
93
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Yellow, White
HEIRLOOM NO-VALUE
Rune: Lesser Sweeping Swings II
LEGENDARY
Adds the following to an item:
6 AE Auto
Type:
Yellow Adornment
Slots:
Shoulders, Forearms, Legs
Level
90
HEIRLOOM NO-VALUE
Steward's Necklace of Reckoning
FABLED
184 Stamina
184 Primary Attributes
41.5 DPS
29.9 Crit Chance
22 Potency
11 Crit Bonus
0.6 Flurry
29 Multi Attack
Infused Stats:
Slots
Neck
Level
95
All Fighters, All Scouts
Adornment Slots:
White, Green, White
HEIRLOOM NO-VALUE
Aegis of Murky Depths
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+7 agi +7 sta
+0.2% Potency +0.4% Crit Bonus
Progress to Next Level:
14
67.38%
NO-VALUE
Radiant Dracurion Great Sword
FABLED
208 Stamina
208 Primary Attributes
34 Strikethrough
14.2 Crit Chance
21.2 Potency
12.6 Crit Bonus
6.2 AE Auto
786 Ability Mod
Infused Stats:
Great Sword
Two-Handed Slashing
Damage
174 - 987
(193.63 Rating)
Delay
6.0 seconds
Level
92
Berserker, Guardian, Paladin, Shadowknight
Effects:
Corrosive Fog IV
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Corrosive Fog IV on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 793 - 876 disease damage on target encounter instantly and every 2 seconds.
• Decreases Defense and Parry of target encounter by 10.0.
• Decreases Mitigation of target encounter vs physical damage by 480.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Phantasmal Siphon IV
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On any combat or spell hit this spell may cast Phantasmal Siphon IV on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 2,369 - 2,618 poison damage on target
• Heals caster for 1,185 - 1,309
• Decreases Slashing, Crushing, Piercing and Ranged of target by 22.0.
• Decreases Mitigation of target vs physical damage by 528.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, White
HEIRLOOM ATTUNEABLE
Shatterarrow
LEGENDARY
160 Stamina
160 Primary Attributes
11.2 Strikethrough
52 Crit Chance
9.6 Potency
9.6 Crit Bonus
30.6 Multi Attack
Infused Stats:
Bow
Ranged
Damage
223 - 1,262
(165 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
92
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Yellow
HEIRLOOM ATTUNEABLE
Egothief I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Egothief I
When Equipped:
•If adorned on the same item, this effect will not stack with itself.
• On any combat or spell hit this spell may cast Egothief I on target of attack. Triggers about 2.0 times per minute.
• Inflicts 4,901 - 5,417 poison damage on target
• Heals caster for 2,451 - 2,708
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Ring of Obol
LEGENDARY
165 Stamina
165 Primary Attributes
7,275 Resistances
9.9 Potency
4 Mitigation Increase
9.9 Crit Bonus
76.7 Haste
135 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP
Crystallized Essence of the Predator
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
1 Primary Attributes
Type:
Green Adornment
Slots:
Finger, Neck
Level
90
Spirit Stone Stats:
+7 agi +7 sta
+3% Damage Per Second +0.4% Potency +0.5% Crit Bonus +0.1% Weapon Damage Bonus
Progress to Next Level:
18
72.66%
NO-VALUE
Tender Wristlet
LEGENDARY
160 Stamina
160 Primary Attributes
7,008 Resistances
9.6 Potency
9.6 Crit Bonus
0.6 Flurry
39.3 Haste
30.6 Multi Attack
Infused Stats:
Slots
Wrist
Level
92
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Reinforced Ethereal Steward's Pauldrons
FABLED
178 Primary Attributes
183 Stamina
10.4 Crit Bonus
20.9 Potency
12 Mitigation Increase
38.9 Multi Attack
Infused Stats:
Plate Armor (Shoulders)
Mitigation
708
Level
95
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Yellow, White
HEIRLOOM NO-VALUE
Ethereal Adornment of Heightened Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
51 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
90
NO-VALUE
Rune: Lesser Intimidation II
LEGENDARY
Adds the following to an item:
1.8 Hate Gain
1.8 Block Chance
Type:
Yellow Adornment
Slots:
Shoulders, Forearms, Hands
Level
90
HEIRLOOM NO-VALUE
Everling Girdle of Bound Souls
LEGENDARY
163 Stamina
163 Primary Attributes
53 Crit Chance
9.7 Potency
1.5 Mitigation Increase
9.7 Crit Bonus
7 Block Chance
Infused Stats:
Slots
Waist
Level
93
Adornment Slots:
White, Black, White, Yellow
HEIRLOOM ATTUNEABLE
Ethereal Temporality I
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Waist, Cloak, Charm
Level
90
Effects:
Ethereal Temporality I
When Equipped:
• Increases Multi Attack of caster by 10.0.
• This effect will not stack with any rank or tier of itself.
This character has 166,347 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 12,741 health per tick while out-of-combat.
This character has a Maximum Power pool of 48,366. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,138 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 41,960 whatsits.
This character resists Noxious damage in the amount of 42,095 whatsits.
This character resists Arcane damage in the amount of 44,390 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 218.8% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,002, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 10.7%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 39.4% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 5.21053% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.425 seconds, a 30% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
179 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 69.7% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 86.3% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.
This crafted item has been Experimented, increasing its stats! Boosting the same stat improves it with diminishing returns (10%, 15%, 17.5%, 18.5%, 19%).