EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
Applies Atheneal Lightning when Activated. Lasts for 30.0 seconds.
• All offensive spells deal magic damage.
• Must be in Ward of Elements.
• The casting time of Atheneal Lightning is 0.5 seconds and the reuse time of the spell is 3 minutes
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Elemental Idol of Marr
LEGENDARY
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Slots
Charm
Level
80
Effects:
Atheneal Test of Faith
Applies Atheneal Test of Faith when Activated. Lasts for 30.0 seconds.
• All offensive spells deal divine damage.
• Must be in Ward of Elements.
• The casting time of Atheneal Test of Faith is 0.5 seconds and the reuse time of the spell is 3 minutes
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
pristine dragonhide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
22
Threaded Hauberk of Volcanic Percussion
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
142 Ability Mod
Infused Stats:
Chain Armor (Chest)
Mitigation
425
Level
80
Dirge, Troubador
Effects:
Desolate Aria
When Equipped:
• Adds an additional trigger chance increase to Cacophony of Blades II and Perfection of the Maestro II.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP NO-VALUE
Smoldering Prismatic Applique
LEGENDARY
Adds the following to an item:
7 Stamina
7 Primary Attributes
Type:
White Adornment
Slots:
Chest
Level
70
NO-VALUE
Cloak of Eternal Night
FABLED
56 Primary Attributes
56 Stamina
22 Combat Skills
1.2 Crit Bonus
13.4 DPS
2.8 Casting Speed
3.3 Crit Chance
5.2 Potency
Infused Stats:
Slots
Cloak
Level
80
Effects:
Arcane Recovery III
When Equipped:
• Reduces reuse time of hostile spells by 3 percent.
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Twelve Tone Earstone
FABLED
48 Primary Attributes
48 Stamina
360 Resistances
19 Combat Skills
0.9 Crit Bonus
1.2 AE Auto
2.6 Crit Chance
3.9 Potency
6.8 Multi Attack
Infused Stats:
Slots
Ear
Level
80
Dirge, Troubador
Effects:
Silence's Echo
When Equipped:
• Grants a temporary casting speed and combat art range increase after using Misfortune's Kiss VII or Night Strike VII.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Intellectual Backing
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Ear
Level
70
NO-VALUE
Onslaught Earring
LEGENDARY
55 Stamina
55 Primary Attributes
830 Resistances
21 Combat Skills
12.8 DPS
3.1 Crit Chance
5.1 Potency
1.1 Crit Bonus
7.2 Haste
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Intellectual Backing
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Ear
Level
70
NO-VALUE
Threaded Boots of Volcanic Percussion
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
2.6 Casting Speed
3.1 Crit Chance
5 Potency
142 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
397
Level
80
Dirge, Troubador
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Threaded Bracers of Volcanic Percussion
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
142 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
397
Level
80
Dirge, Troubador
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM
Smoldering Reinforced Rune
LEGENDARY
Adds the following to an item:
77 Resistances
Type:
White Adornment
Slots:
Forearms
Level
70
NO-VALUE
Threaded Gloves of Volcanic Percussion
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
2.6 Casting Speed
3.1 Crit Chance
5 Potency
3.4 Flurry
Infused Stats:
Chain Armor (Hands)
Mitigation
397
Level
80
Dirge, Troubador
Effects:
Haste
When Equipped:
• Increases Haste of caster by 40.0.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Threaded Coif of Volcanic Percussion
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
142 Ability Mod
Infused Stats:
Chain Armor (Head)
Mitigation
397
Level
80
Dirge, Troubador
Effects:
Empyrean Recovery II
When Equipped:
• Reduces reuse time of all spells by 2 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Hearthwarmed Ring
LEGENDARY
55 Stamina
55 Primary Attributes
395 Resistances
21 Combat Skills
3.1 Crit Chance
5.1 Potency
1.1 Crit Bonus
7.2 Haste
3.2 Reuse Speed
Infused Stats:
Slots
Finger
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Artificer's Armlet
LEGENDARY
12 Stamina
113 Resistances
13 Crafting Skills
Infused Stats:
Slots
Wrist
Level
75
All Crafters
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Threaded Greaves of Volcanic Percussion
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
142 Ability Mod
Infused Stats:
Chain Armor (Legs)
Mitigation
425
Level
80
Dirge, Troubador
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Lava Dipped Clasp
LEGENDARY
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
7 Max Health
147 Ability Mod
Infused Stats:
Slots
Neck
Level
80
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM ATTUNEABLE
Ayonic Axe
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
11 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Infused Stats:
Main Hand Piercing
Damage
181 - 544
(120.96 Rating)
Delay
6.0 seconds
Level
80
Troubador
Effects:
Ayonic Hymn
When Equipped:
• On any combat or spell hit this spell may cast Ayonic Hymn on target of attack. Lasts for 12.0 seconds. Triggers about 2.4 times per minute.
• Inflicts 583 - 875 mental damage on target.
• Increases Crit Chance of caster by 15.0.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Maestro's Concerto
When Equipped:
• Applies the effects of Perfection of the Maestro II to all raid members.
Ayonic Inspiration
When Equipped:
• Aria of Magic V will improve hostile spell damage by 10%.
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE NO-VALUE
Smoldering Vampiric Handling Rune
LEGENDARY
Adds the following to an item:
Placement:
One-Handed, Dual Wield
Type:
White Adornment
Slots:
Primary, Secondary
Level
70
Effects:
Vampiric Pith
When Equipped:
• On a combat hit this spell may cast Vampiric Feedback on target of attack. Triggers about 2.0 times per minute.
• Inflicts 171 divine damage on target.
• Heals caster for 184.
• Cannot be modified except by direct means
NO-VALUE
Vexthorne
FABLED
47 Primary Attributes
47 Stamina
19 Combat Skills
0.8 Crit Bonus
7.3 Strikethrough
2.5 Crit Chance
3.8 Potency
5.7 Haste
Infused Stats:
Bow
Ranged
Damage
185 - 1,047
(136.8 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
80
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Ring of Dark Intent
FABLED
47 Stamina
47 Primary Attributes
360 Resistances
19 Combat Skills
2.5 Crit Chance
3.8 Potency
5.6 Max Health
0.8 Crit Bonus
101 Ability Mod
Infused Stats:
Slots
Finger
Level
80
Effects:
Haste
When Equipped:
• Increases Haste of caster by 40.0.
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Hearthwarmed Bracelet
LEGENDARY
55 Stamina
55 Primary Attributes
830 Resistances
21 Combat Skills
12.8 DPS
3.1 Crit Chance
5.1 Potency
1.1 Crit Bonus
8 Multi Attack
Infused Stats:
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Intellectual Fastening
TREASURED
Adds the following to an item:
16 Primary Attributes
Type:
White Adornment
Slots:
Wrist
Level
70
NO-VALUE
Nox Noctis
FABLED
47 Primary Attributes
47 Stamina
19 Combat Skills
0.8 Crit Bonus
10.6 DPS
2.5 Crit Chance
3.8 Potency
5.7 Haste
Infused Stats:
Sword
Off Hand Slashing
Damage
98 - 558
(109.44 Rating)
Delay
6.0 seconds
Level
80
All Scouts, Berserker, Guardian
Effects:
Blackest Night
When Equipped:
• On any combat or spell hit this spell may cast Blackest Night on target of attack. Lasts for 20.0 seconds. Triggers about 2.0 times per minute.
This character has 13,230 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 549 health per tick while out-of-combat.
This character has a Maximum Power pool of 10,303. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 422 power per tick while out-of-combat.
This character runs 130% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 9,437 whatsits.
This character resists Noxious damage in the amount of 9,317 whatsits.
This character resists Arcane damage in the amount of 9,155 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 49% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 876, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 0% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 0% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 5.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.