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Applies Critical Thinking when Activated. Lasts for 22.0 seconds.
• Suspends the passive effect for 12.561 seconds
• Increases Crit Bonus Overcap of group members (AE) by 266.2.
• Increases Potency of group members (AE) by 8,109.1.
• Cannot be modified except by direct means
• The casting time of Critical Thinking is 0.75 seconds and the reuse time of the spell is 4 minutes
Item Set Details:
(1) Applies Critical Thought: Passive.
• Cannot be modified except by direct means
• Increases Potency of caster by 10,011.2.
• Increases Crit Bonus of caster by 475.4.
HEIRLOOM NO-VALUE
Mandoko Charm of Frenzy
LEGENDARY
3,281 Primary Attributes
5,530 Stamina
186,974 Power
297,525 Health
1313.1 Crit Bonus
495 Resolve
1.2 Flurry Multiplier
469.6 Crit Chance
40321.4 Potency
Infused Stats:
Slots
Charm
Level
130
Adornment Slots:
White, Purple
LORE-EQUIP NO-TRADE NO-VALUE
Tishan's Coldforged Adornment of Modified Power
Adds the following to an item:
1,115,767 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
NO-VALUE NO-TRADE
Zimaran Rune: Felfeather's Khepri's Cacophony
TREASURED, Khepri's Experiments
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
126
Effects:
Khepri's Cacophony
When Equipped:
• Increases effectiveness of Heroic Opportunities by 100%.
• Increases effectiveness of Khepri's Salvation by 10%.
• \#E6E0F8On completion of a Heroic Opportunity, target and their group members with Khepri's Cacophony will receive Khepri's Salvation, if not in cooldown.
• \#FBFBEFKhepri's Salvation increments by 1 each time a Heroic Opportunity is completed, with max duration increasing by 10 seconds. At 10 increments, each archetype gains a new effect and the duration is set to 120 seconds.
• \#CEF6ECKhepri's Salvation goes into cooldown for 15 minutes at 10 increments, or on expiration, or upon target's death.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE LORE
pristine rawhide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
Increases Melee Multiplier of target by 10.24. Increases All Attributes of target by 18.2%. Increases Max Health of target by 24.3%. Increases Potency of target by 568.8. Increases Power Regen of caster by 1,275.2. Increases Fervor Overcap of target by 74.1.
Dimensional Regalia of the Collector
LEGENDARY
PRESTIGE
3,281 Primary Attributes
5,531 Stamina
186,012 Power
295,994 Health
346,060 Resistances
589 Combat Skills
1312.6 Crit Bonus
510 Resolve
39962.1 Potency
31.4 Reuse Speed
Infused Stats:
Slots
Ear
Level
130
Adornment Slots:
White, Purple, Purple
LORE-EQUIP NO-TRADE
Tishan's Coldforged Adornment of Increased Criticals
Adds the following to an item:
212.1 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
NO-VALUE NO-TRADE
Zimaran Rune: Felfeather's Balanced Aggression
TREASURED
PRESTIGE
Adds the following to an item:
184 Overcap Crit Bonus
Type:
Purple Adornment
Slots:
Ear
Level
126
HEIRLOOM NO-VALUE
Tishan's Coldforged Rune: Timed Attacks
Adds the following to an item:
212.1 Crit Bonus
Type:
Purple Adornment
Slots:
Shoulders, Ear, Wrist
Level
130
NO-VALUE NO-TRADE
Vestige Hoop, Relic of Old Velious
An improved version of this item may be purchased from the Velium Drachma Merchant Aryk Skybinder.
LEGENDARY, RELIC
PRESTIGE
3,297 Primary Attributes
5,541 Stamina
190,502 Power
303,138 Health
354,380 Resistances
602 Combat Skills
1319.5 Crit Bonus
505 Resolve
41328.5 Potency
32.1 Reuse Speed
Infused Stats:
Slots
Ear
Level
130
Effects:
Old Velious I
When Equipped:
• Increases Crit Bonus Overcap of caster by 353.2.
Increases All Attributes of target by 24.4%. Increases Max Health of target by 32.6%. Increases Crit Bonus of target by 1,098.1. Increases Potency of target by 7,654.0. Increases Health Regen of caster by 1,715.9. Increases Crit Bonus Overcap of target by 66.5.
All Fighters, All Mages, All Scouts, Channeler, Defiler, Mystic
Adornment Slots:
White, Purple, Cyan
NO-TRADE
Tishan's Coldforged Adornment of Increased Criticals
Adds the following to an item:
212.1 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
NO-VALUE NO-TRADE
Zimaran Rune: Felfeather's Aura of Intelligence
TREASURED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
126
Effects:
Aura of Intelligence
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Flash of Intelligence on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases INT of caster by 9,569.0.
• Increases Potency of caster by 7,827.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Coldforged Rune: Zeal
Adds the following to an item:
2.9 Melee Multiplier
224 Overcap Weapon Damage
212 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
130
NO-VALUE NO-TRADE
Waste Walker Wand of the Draconian Warlord
LEGENDARY
3,861 Primary Attributes
6,507 Stamina
219,970 Power
350,030 Health
552.4 Crit Chance
47437.1 Potency
395.3 Max Health
495 Resolve
1,545 Overcap Crit Bonus
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
14124 - 21,185
(4413.6 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
130
All Mages, All Priests
Adornment Slots:
White, Purple, Cyan
HEIRLOOM
Tishan's Coldforged Adornment of Increased Criticals
Adds the following to an item:
212.1 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
NO-VALUE NO-TRADE
Observation of the Mad Lich
Are you always changing, in flux with reality? Or are you rooted where you are, at the mercy of forces that have perceived you?
CELESTIAL
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
130
Effects:
To Observe
Applies To Observe when Activated. Lasts for 15.0 seconds.
• Increases power received by 40.50%.
• Increases Reuse Speed of caster by 90.0%.
• Increases Casting Speed of caster by 108.0%.
• Roots caster
• Cannot be modified except by direct means
• The casting time of To Observe is 1.0 second and the reuse time of the spell is 2 minutes
HEIRLOOM NO-VALUE
Zimaran Rune: Zeal
Adds the following to an item:
2.5 Melee Multiplier
101 Overcap Weapon Damage
370 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
NO-VALUE NO-TRADE
Waste Walker Ring of the Dracomancer
LEGENDARY
3,281 Primary Attributes
5,530 Stamina
186,974 Power
297,525 Health
347,815 Resistances
591 Combat Skills
1313.1 Crit Bonus
495 Resolve
33.8 Casting Speed
40321.4 Potency
Infused Stats:
Slots
Finger
Level
130
Adornment Slots:
White, Purple, Green
HEIRLOOM LORE-EQUIP
Tishan's Coldforged Adornment of Increased Criticals
Adds the following to an item:
212.1 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
NO-VALUE NO-TRADE
Tishan's Coldforged Rune: Force Projection
Adds the following to an item:
3229.3 Potency
Type:
Purple Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
130
NO-VALUE NO-TRADE
Spiritstone of Collected Scars
This will grow in power as you collect Fragments of Collected Ballads.
LEGENDARY, Collection Collector
PRESTIGE
Adds the following to an item:
2,389 Stamina
3,986 Primary Attributes
23.7 Ability Doublecast
1278.1 Potency
53.7 Max Health
342.4 Crit Bonus
31.9 Fervor
25 Overcap Fervor
104 Overcap Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
130
Effects:
Collected Collections
When Equipped:
• Increases Fervor of caster by 16.7.
• Increases Fervor Overcap of caster by 16.7.
• Cannot be modified except by direct means
Spirit Stone Stats:
+4,064 agi +2,435 sta
+23.9% Ability Doublecast +1288.3% Potency +345% Crit Bonus +54.1% Max Health +32.3% Fervor +24.9% Fervor Overcap
Progress to Next Level:
3
2.5%
NO-VALUE NO-TRADE
Shiny Kappa Bangle of Frenzy
LEGENDARY
3,281 Primary Attributes
5,530 Stamina
186,974 Power
297,525 Health
347,815 Resistances
591 Combat Skills
1313.1 Crit Bonus
495 Resolve
40321.4 Potency
33.8 Haste
Infused Stats:
Slots
Wrist
Level
130
Adornment Slots:
White, Purple
LORE-EQUIP NO-TRADE NO-VALUE
Tishan's Coldforged Adornment of Modified Power
Adds the following to an item:
1,115,767 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
NO-VALUE NO-TRADE
Zimaran Rune: Felfeather's Gleeful Ire
TREASURED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Shoulders, Feet, Wrist
Level
126
Effects:
Gleeful Ire
When Equipped:
• Increases Potency of caster by 8,630.4.
• Increases Max Health of caster by 23.7%.
• Increases all bonuses by 50% if you are at the top of an enemies hate list.
• On a hostile ability cast this spell has a 25% chance to cast Decisive Strike on target of spell. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 13,472 crushing damage on target.
• Increases Crit Bonus Overcap of caster by 182.3.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
This character has 6,599,208,207 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 263,970,428 health per tick while out-of-combat.
This character has a Maximum Power pool of 96,088,197. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 3,845,158 power per tick while out-of-combat.
This character runs 202% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,300,694 whatsits.
This character resists Noxious damage in the amount of 2,211,591 whatsits.
This character resists Arcane damage in the amount of 2,211,331 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3913% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 95,445,792, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 10%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 76.3% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 67.6% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 39.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 179.567% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.