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Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
MASTERCRAFTED
Infused Stats:
Slots
26
Empowered Chestwrap of the Watcher
Empowered by the light of Drinal's grace
FABLED
168 Primary Attributes
173 Stamina
19.7 Crit Bonus
78.2 DPS
9.9 Potency
4.8 Mitigation Increase
78.2 Haste
Infused Stats:
Leather Armor (Chest)
Mitigation
444
Level
93
Bruiser, Monk
Adornment Slots:
White, Yellow, White
Rune: Lesser Armor II
LEGENDARY
Adds the following to an item:
4.5 Mitigation Increase
Type:
Yellow Adornment
Slots:
Chest
Level
90
HEIRLOOM NO-VALUE
Cloak of Tactical Plating
This item appears to be able to be broken down into warborne ore.
FABLED
90 Primary Attributes
90 Stamina
5.4 Crit Bonus
6.1 Crit Chance
9 Potency
9.6 Mitigation Increase
14.3 Haste
6.1 Reuse Speed
Infused Stats:
Slots
Cloak
Level
90
All Fighters
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Electromagnetic Earring of Energy
LEGENDARY
102 Stamina
102 Primary Attributes
1,728 Resistances
6.9 Crit Chance
10.4 Potency
6.1 Crit Bonus
17 Multi Attack
381 Ability Mod
Infused Stats:
Slots
Ear
Level
92
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Hoop of the Kromzek King
FABLED
88 Primary Attributes
88 Stamina
1,551 Resistances
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
9.3 Mitigation Increase
Infused Stats:
Slots
Ear
Level
90
All Fighters
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Fortified Drakizite-Studded Boots of the Underdepths
Boots studded with drakizite, a rare metal found in the Underdepths, heat treated by the flames of dragons.
FABLED
104 Primary Attributes
104 Stamina
32 Combat Skills
6.3 Crit Bonus
27.1 DPS
7.1 Crit Chance
10.6 Potency
7.1 Block Chance
16.8 Haste
Infused Stats:
Leather Armor (Feet)
Mitigation
403
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Wristwraps of Greater Skyshrine
FABLED
104 Primary Attributes
104 Stamina
32 Combat Skills
6.3 Crit Bonus
7.1 Crit Chance
10.6 Potency
15.3 Max Health
7.1 Block Chance
16.8 Haste
Infused Stats:
Leather Armor (Forearms)
Mitigation
407
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White, White, Turquoise, Yellow, Yellow
HEIRLOOM ATTUNEABLE NO-VALUE
Forceful Empyrean Hand Wraps
This item appears to be able to be broken down into bloodmetal ore.
• This effect will not stack with any rank or tier of itself.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Shackle of the Honorbound Avazek
FABLED
90 Stamina
90 Primary Attributes
1,598 Resistances
23.4 DPS
6.1 Crit Chance
9 Potency
5.4 Crit Bonus
6.1 Block Chance
14.3 Haste
Infused Stats:
Slots
Wrist
Level
90
All Fighters
Effects:
Major Siphoning Eulogy
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On any combat or spell hit this spell may cast Major Siphoning Eulogy on target of attack. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 1,139 - 1,259 piercing damage on target instantly and every 3 seconds.
• Heals caster for 1,247 - 1,378 instantly and every 3 seconds.
• Increases Crit Bonus of caster by 7.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Transverse Leggings of Propagation
FABLED
153 Primary Attributes
157 Stamina
26 Combat Skills
17.9 Crit Bonus
3.5 Parry
9 Potency
11.2 Mitigation Increase
Infused Stats:
Leather Armor (Legs)
Mitigation
432
Level
92
Bruiser, Monk
Adornment Slots:
White, Yellow, White
HEIRLOOM ATTUNEABLE
Theldek's Translucent Pearl Necklace
Discovered in the room where the legendary wyvern was slain, the pearlescent gem attached to this necklace glows with varying illuminations.
FABLED
104 Stamina
104 Primary Attributes
17 Strikethrough
7.1 Crit Chance
10.6 Potency
6.3 Crit Bonus
17.3 Reuse Speed
17.5 Multi Attack
Infused Stats:
Slots
Neck
Level
92
Effects:
Tactical Will IV
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Tactical Will IV on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 110.0.
• Increases Potency of caster by 3.0.
• Increases Crit Bonus of caster by 4.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a healing spell cast this spell may cast Tactical Will IV on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 110.0.
• Increases Potency of caster by 3.0.
• Increases Crit Bonus of caster by 4.5.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green, White
HEIRLOOM ATTUNEABLE
Dominant Fist of the Ragebourne Guardian
This item appears to be able to be broken down into rage filled ore.
FABLED
92 Primary Attributes
92 Stamina
30 Combat Skills
5.6 Crit Bonus
6.3 Crit Chance
9.2 Potency
13.6 Max Health
6.3 Block Chance
6.3 Reuse Speed
Infused Stats:
Mace
One-Handed Crushing
Damage
81 - 459
(134.98 Rating)
Delay
4.0 seconds
Level
90
Beastlord, Bruiser, Monk
Effects:
Repugnant Cloud II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a critical spell hit this spell may cast Repugnant Cloud II on target of spell. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 1,069 - 1,182 disease damage on target instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Repugnant Cloud II on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 1,069 - 1,182 disease damage on target instantly and every 2 seconds.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE
Decorin's Diabolical Pouch
FABLED
110 Primary Attributes
110 Stamina
34 Combat Skills
6.8 Crit Bonus
7.8 Crit Chance
11.2 Potency
12.3 Mitigation Increase
7.8 Block Chance
19 Reuse Speed
Infused Stats:
Thrown Weapon
Ranged
Damage
228 - 1,291
(168.72 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
92
All Scouts, Bruiser, Monk
Effects:
Destructive Command
When Equipped:
• On any combat or spell hit this spell may cast Destructive Command on the group. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Reuse Speed of group members (AE) by 5.0%.
• Increases DPS of group members (AE) by 25.0.
• Increases Haste of group members (AE) by 25.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Vindication
When Equipped:
• On any combat or spell hit this spell may cast Vindication on target of attack. Lasts for 12.0 seconds. Triggers about 2.2 times per minute.
• Increases Threat to target by 18,020 instantly and every 4 seconds thereafter
• Inflicts 5,328 heat damage on target instantly and every 4 seconds.
• Inflicts an additional 2,664 heat damage on target every tick.
• Increases Hate Gain of caster by 12.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM ATTUNEABLE
Forceful Rampaging Iron Band
FABLED
86 Primary Attributes
86 Stamina
1,551 Resistances
28 Combat Skills
5.1 Crit Bonus
5.7 Crit Chance
8.6 Potency
12.2 Max Health
8.9 Mitigation Increase
Infused Stats:
Slots
Finger
Level
90
Effects:
Overbearing Onslaught II
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Overbearing Onslaught II on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 11.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Overbearing Onslaught II on caster. Lasts for 8.0 seconds. Triggers about 2.0 times per minute.
• Increases Potency of caster by 11.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White, Green
LORE-EQUIP ATTUNEABLE
Dragonscale Protective Brace
FABLED
179 Stamina
171 Primary Attributes
7,440 Resistances
17.5 DPS
10.2 Potency
10.2 Crit Bonus
5 Block Chance
7.5 Reuse Speed
202 Ability Mod
Infused Stats:
Slots
Wrist
Level
92
All Fighters, All Mages, All Priests
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Drakota-Clawed Ravager
FABLED
104 Primary Attributes
104 Stamina
6.3 Crit Bonus
27.1 DPS
17 Strikethrough
7.1 Crit Chance
10.6 Potency
17.5 Multi Attack
Infused Stats:
Fists
One-Handed Slashing
Damage
89 - 502
(147.53 Rating)
Delay
4.0 seconds
Level
92
Beastlord, Bruiser, Monk
Effects:
Cyclical Battering IV
When Equipped:
•This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Cyclical Battering IV on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Haste of caster by 6.0.
• Increases DPS of caster by 9.0.
• Increases Multi Attack of caster by 22.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• You may only benefit from one effect of this type.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow, Yellow, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Chrono-Bound Leather Shoulders
FABLED
104 Stamina
104 Primary Attributes
7.1 Crit Chance
10.6 Potency
11.2 Mitigation Increase
6.3 Crit Bonus
17.5 Multi Attack
15.3 Max Health
Infused Stats:
Leather Armor (Shoulders)
Mitigation
403
Level
92
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise, White, Yellow, Yellow
NO-TRADE
Hard Dragonskin Wrap
FABLED
104 Stamina
104 Primary Attributes
7.1 Crit Chance
10.6 Potency
11.2 Mitigation Increase
6.3 Crit Bonus
7.1 Block Chance
16.8 Haste
Infused Stats:
Slots
Waist
Level
92
Effects:
Zealous Aura IV
When Equipped:
• Increases Strikethrough of caster by 1.0%.
• Increases Haste of caster by 4.5.
• Increases DPS of caster by 11.0.
• This effect will not stack with any rank or tier of itself.
This character has 159,333 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 6,393 health per tick while out-of-combat.
This character has a Maximum Power pool of 43,011. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,740 power per tick while out-of-combat.
This character runs 140% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 50,896 whatsits.
This character resists Noxious damage in the amount of 51,089 whatsits.
This character resists Arcane damage in the amount of 48,260 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 68.483483483483
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 186.4% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,144, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 37.7% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 1% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
164 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 20% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 9.5% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.