December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.2%.
• Increases Threat to target by 1,051,139 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Orange
LORE-EQUIP ATTUNEABLE INFUSABLE
Thegnahex's Boon
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
211.9 Crit Bonus
16 Resolve
18.7 Casting Speed
105.1 Crit Chance
1766.2 Potency
14.7 Mitigation Increase
58.7 Haste
Infused Stats:
Slots
Charm
Level
100
Effects:
Perfect Warrior
Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 13.4.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE NO-VALUE INFUSABLE
Infused Stoneweave Robes
LEGENDARY
912 Primary Attributes
2,479 Stamina
4,540 Power
45,441 Health
393.7 Potency
22.8 Max Health
15 Resolve
341.6 Haste
170.8 Multi Attack
19 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Chest)
Mitigation
632
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Mark of Khali'Yrzu
LEGENDARY
659 Primary Attributes
979 Stamina
4,540 Power
15,144 Health
141 Combat Skills
207.6 Crit Bonus
15 Resolve
102.9 Crit Chance
1730.8 Potency
14.4 Mitigation Increase
25,850 Ability Mod
Infused Stats:
Slots
Cloak
Level
100
Adornment Slots:
White, Orange
NO-TRADE NO-VALUE INFUSABLE
Tincture of the Storm
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
110
Satiation
High
Duration
30 minutes
Effects:
Increases All Attributes of target by 3.6%. Increases Max Health of target by 30.0%. Increases Potency of target by 150.0. Increases Power Regen of target by 370.4.
Smooth Starfire Studlet
LEGENDARY
659 Primary Attributes
979 Stamina
4,540 Power
15,144 Health
52,523 Resistances
141 Combat Skills
207.6 Crit Bonus
15 Resolve
18.3 Casting Speed
1730.8 Potency
32.6 Flurry
14.4 Block Chance
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE NO-VALUE INFUSABLE
Steletooth Earstuds
LEGENDARY
659 Primary Attributes
979 Stamina
4,540 Power
15,144 Health
52,523 Resistances
141 Combat Skills
207.6 Crit Bonus
15 Resolve
1730.8 Potency
14.4 Mitigation Increase
26.4 Reuse Speed
14.4 Block Chance
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE NO-VALUE INFUSABLE
Infused Stoneweave Walkers
LEGENDARY
787 Primary Attributes
1,987 Stamina
4,540 Power
45,441 Health
190.7 DPS
341.6 Potency
15 Resolve
115.3 Reuse Speed
8.3 Weapon Damage
15 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Feet)
Mitigation
590
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Stormwrought Stew
HANDCRAFTED
Infused Stats:
Slots
Food
Level
110
Satiation
High
Duration
30 minutes
Effects:
Increases All Attributes of target by 3.6%. Increases Crit Chance of target by 75.0. Increases Health Regen of target by 370.4.
Ruthless Awe-Threaded Armguards
LEGENDARY
787 Primary Attributes
1,987 Stamina
4,540 Power
45,441 Health
341.6 Potency
18 Max Health
15 Resolve
76.4 Casting Speed
15 Overcap Crit Bonus
4,171 Ability Mod
Infused Stats:
Cloth Armor (Forearms)
Mitigation
590
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Empowered Stoneweave Gloves
LEGENDARY
787 Primary Attributes
1,987 Stamina
4,540 Power
45,441 Health
341.6 Potency
15 Resolve
136.8 Haste
76.4 Casting Speed
115.3 Reuse Speed
15 Overcap Crit Bonus
Infused Stats:
Cloth Armor (Hands)
Mitigation
590
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Empowered Stoneweave Coif
LEGENDARY
804 Primary Attributes
2,028 Stamina
5,045 Power
50,491 Health
348.6 Potency
16 Resolve
139.6 Multi Attack
117.7 Reuse Speed
16 Overcap Crit Bonus
8,514 Ability Mod
Infused Stats:
Cloth Armor (Head)
Mitigation
601
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE NO-VALUE INFUSABLE
Shaped Yrzucite Fingerhoop
LEGENDARY
659 Primary Attributes
979 Stamina
4,540 Power
15,144 Health
52,523 Resistances
141 Combat Skills
207.6 Crit Bonus
15 Resolve
43.7 DPS
1730.8 Potency
57.5 Haste
63.2 Multi Attack
Infused Stats:
Slots
Finger
Level
100
Adornment Slots:
White, Orange, Green
LORE-EQUIP NO-TRADE NO-VALUE INFUSABLE
Spirit Stone of Et'Kalysh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
552 Primary Attributes
361 Stamina
1.6 Ability Doublecast
72 Potency
3 Mitigation Increase
4.5 Flurry
0.2 Fervor
14 Max Health
22,300 Ability Mod
Type:
Green Adornment
Slots:
Finger
Level
100
Spirit Stone Stats:
+571 agi +381 sta
+2.6% Ability Doublecast +3% Mitigation Increase +76% Potency +15% Max Health +5.4% Flurry Chance +0.3% Fervor +32,200 Ability Modifier
100
0%
NO-VALUE
Myhst Stone Bangle
LEGENDARY
659 Primary Attributes
979 Stamina
4,540 Power
15,144 Health
52,523 Resistances
141 Combat Skills
207.6 Crit Bonus
15 Resolve
43.7 DPS
1730.8 Potency
57.5 Haste
25,850 Ability Mod
Infused Stats:
Slots
Wrist
Level
100
Adornment Slots:
White, Orange
LORE-EQUIP NO-TRADE NO-VALUE INFUSABLE
Empowered Stoneweave Pants
LEGENDARY
951 Primary Attributes
2,582 Stamina
5,606 Power
56,102 Health
410 Potency
23.8 Max Health
17 Resolve
99.1 Casting Speed
20 Overcap Crit Bonus
5,437 Ability Mod
Infused Stats:
Cloth Armor (Legs)
Mitigation
694
Level
105
All Mages
Adornment Slots:
White, Orange
NO-TRADE NO-VALUE INFUSABLE
Glowing Aetherscar Stone Charm
LEGENDARY
659 Primary Attributes
979 Stamina
4,540 Power
15,144 Health
207.6 Crit Bonus
15 Resolve
18.3 Casting Speed
102.9 Crit Chance
1730.8 Potency
14.4 Mitigation Increase
57.5 Haste
Infused Stats:
Slots
Neck
Level
100
Adornment Slots:
White, Orange, Green
NO-TRADE NO-VALUE INFUSABLE
Arachmech Eye Spirit Stone
This will grow in power as you gain Adventure Experience!
This character has 12,268,334 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 491,127 health per tick while out-of-combat.
This character has a Maximum Power pool of 361,887. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 15,024 power per tick while out-of-combat.
This character runs 60% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 317,514 whatsits.
This character resists Noxious damage in the amount of 318,119 whatsits.
This character resists Arcane damage in the amount of 318,119 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1383% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 705,252, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 387.5 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
293.7 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
706 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 8.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 43.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.