December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
• On a hostile spell hit this spell may cast Soulsiphon on target of spell. Triggers about 2.0 times per minute.
• Decreases power of target by 239.
• Increases power of caster by 146.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Swift Casting (Lesser)
HANDCRAFTED
Adds the following to an item:
2.5 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
76
HEIRLOOM NO-VALUE
Fear and Loathing: Charm
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Charm
Level
70
Fear and Loathing 1/2
Item Set Details:
(2) Applies Fear and Loathing.+200 Mana +200 Health +25 str
• Grants a 10.0% chance to resist Fear effects
NO-VALUE
Accumulated Knowledge
LEGENDARY
55 Primary Attributes
55 Stamina
21 Combat Skills
1.1 Crit Bonus
12.8 DPS
3.1 Crit Chance
5.1 Potency
137 Ability Mod
Infused Stats:
Slots
Charm
Level
80
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Shining Metallic Robe
LEGENDARY, Shining Metallic Robe
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
142 Ability Mod
Infused Stats:
Cloth Armor (Chest)
Mitigation
187
Level
80
Effects:
Temporal Flux
When Equipped:
• On a hostile spell cast this spell may cast Temporal Flux on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Improves casting speed of hostile spells by 100%.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
78
HEIRLOOM NO-VALUE
Scintillating Energy: Chest
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Chest
Level
80
Warlock, Wizard
Scintillating Energy 1/5
Item Set Details:
(2) +100 int
(3) Applies Arcane Recovery II.
• Reduces reuse time of hostile spells by 2 percent.
(5) +6% Potency
NO-VALUE
White Dragonscale Cloak
LEGENDARY, White Dragonscale Cloak
70 Primary Attributes
70 Stamina
440 Resistances
25 Combat Skills
1.5 Crit Bonus
3.6 Casting Speed
4.4 Crit Chance
6.8 Potency
203 Ability Mod
Infused Stats:
Slots
Cloak
Level
80
Effects:
Draconic Storm
When Equipped:
• On a hostile spell cast this spell may cast Draconic Storm on caster. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
• Increases the base damage of all hostile spells by 5%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE NO-TRADE NO-VALUE
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
HEIRLOOM NO-VALUE
Flaming Bamboo Shooter
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STR and STA of target by 15.4. Increases Power Regen of target by 135.0.
Snake Fang Stud
LEGENDARY
53 Primary Attributes
53 Stamina
395 Resistances
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Effects:
Runic Recovery I
When Equipped:
• Reduces reuse time of beneficial spells by 1 percent.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Noxious Resilience (Lesser)
HANDCRAFTED
Adds the following to an item:
440 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
76
HEIRLOOM NO-VALUE
Usla's Magickery: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
80
Usla's Magickery 1/4
Item Set Details:
(2) Applies Greater Goblin Bane.
• Decreases Mitigation of target vs arcane damage by 697.
• Must not be classified as a goblin
• Inflicts 719 mental damage on target.
• Must be classified as a goblin
• Inflicts 1,437 mental damage on target.
• On any combat or spell hit this spell may cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Additional equipment with Goblin Bane improves this effect by 16.75% per piece.
• Must be classified as a goblin
(3) Applies Enhance: Goblin Bane.
• Enhances the damage of Goblin Bane effects by 20%.
(4) Applies Arcane Recovery II.
• Reduces reuse time of hostile spells by 1.34%.
NO-VALUE
Earring of the Unseen
LEGENDARY
53 Primary Attributes
53 Stamina
385 Resistances
20 Combat Skills
1.1 Crit Bonus
2.9 Crit Chance
4.9 Potency
3 Reuse Speed
129 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Noxious Resilience (Lesser)
HANDCRAFTED
Adds the following to an item:
440 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
76
HEIRLOOM NO-VALUE
Grunblig's Imbued Wrath: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
80
Grunblig's Imbued Wrath 1/3
Item Set Details:
(2) Applies Greater Goblin Bane.
• Decreases Mitigation of target vs arcane damage by 697.
• Must not be classified as a goblin
• Inflicts 719 mental damage on target.
• Must be classified as a goblin
• Inflicts 1,437 mental damage on target.
• On any combat or spell hit this spell may cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Additional equipment with Goblin Bane improves this effect by 16.75% per piece.
• Must be classified as a goblin
(3) Applies Enhance: Goblin Bane.+10.1% Multi Attack Chance
• Enhances the damage of Goblin Bane effects by 20%.
NO-VALUE
Striking Plume of Inspired Jubilation
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Ability Doublecast
When Equipped:
• Increases Ability Doublecast of caster by 16.9.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
• On a hostile ability cast this spell has a 10% chance to cast Flay on target of spell. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 106 - 198 heat damage on target instantly and every second.
• Increases Reuse Speed of caster by 7.9%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Elucidated Truth: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
80
Warlock, Wizard
Elucidated Truth 1/5
Item Set Details:
(2) +120 int
(3) Applies Arcane Recovery III.
• Reduces reuse time of hostile spells by 3 percent.
(5) +8% Potency
NO-VALUE
Juicy Cranberry Cobbler
HANDCRAFTED
Infused Stats:
Slots
Food
Level
80
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases AGI and STR of target by 13.2. Increases Health Regen of target by 190.0.
• On a hostile ability cast this spell has a 10% chance to cast Flay on target of spell. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 106 - 198 heat damage on target instantly and every second.
• Increases Reuse Speed of caster by 7.9%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Scintillating Energy: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
80
Warlock, Wizard
Scintillating Energy 1/5
Item Set Details:
(2) +100 int
(3) Applies Arcane Recovery II.
• Reduces reuse time of hostile spells by 2 percent.
(5) +6% Potency
NO-VALUE
Master's Cowl of Conjuring
TREASURED
57 Primary Attributes
57 Stamina
22 Combat Skills
1.2 Crit Bonus
2.6 Casting Speed
3.2 Crit Chance
5.6 Potency
167 Ability Mod
Infused Stats:
Cloth Armor (Head)
Mitigation
171
Level
79
Adornment Slots:
White, Turquoise
NO-TRADE
Band of the Greenmist Crusader
LEGENDARY
54 Primary Attributes
54 Stamina
400 Resistances
21 Combat Skills
1.1 Crit Bonus
2.5 Casting Speed
3 Crit Chance
5 Potency
133 Ability Mod
Infused Stats:
Slots
Finger
Level
80
Effects:
Rebuke of the Summoner
Applies Rebuke of the Summoner when Activated. Lasts for 20.0 seconds.
• Exerts the summoner's will upon the target, limiting their true power and making them extremely vulnerable to punishment.
• The reuse time of Rebuke of the Summoner is 3 minutes
Adornment Slots:
White, Turquoise, Orange, Green
LORE NO-TRADE
Scintillating Adornment of Arcane Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
700 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
70
HEIRLOOM NO-VALUE
Bangle of Misplaced Souls
LEGENDARY
46 Primary Attributes
46 Stamina
360 Resistances
18 Combat Skills
0.8 Crit Bonus
2.1 Casting Speed
2.4 Crit Chance
3.7 Potency
98 Ability Mod
Infused Stats:
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Noxious Resilience (Lesser)
HANDCRAFTED
Adds the following to an item:
440 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
76
HEIRLOOM NO-VALUE
Usla's Magickery: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
80
Usla's Magickery 1/4
Item Set Details:
(2) Applies Greater Goblin Bane.
• Decreases Mitigation of target vs arcane damage by 697.
• Must be classified as a goblin
• Inflicts 1,437 mental damage on target.
• Must not be classified as a goblin
• Inflicts 719 mental damage on target.
• On any combat or spell hit this spell may cast Greater Goblin Bane on target of attack. Lasts for 10.0 seconds. Triggers about 1.6 times per minute.
• Additional equipment with Goblin Bane improves this effect by 16.75% per piece.
• Must be classified as a goblin
(3) Applies Enhance: Goblin Bane.
• Enhances the damage of Goblin Bane effects by 20%.
(4) Applies Arcane Recovery II.
• Reduces reuse time of hostile spells by 1.34%.
NO-VALUE
Nightblack Breeches
FABLED
47 Stamina
47 Primary Attributes
18 Combat Skills
10.5 DPS
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
2.5 Reuse Speed
Infused Stats:
Cloth Armor (Legs)
Mitigation
201
Level
80
Adornment Slots:
White, Turquoise, Orange
LORE
Smoldering Adornment of Swift Casting (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.4 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
78
HEIRLOOM NO-VALUE
Scintillating Energy: Legs
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Legs
Level
80
Warlock, Wizard
Scintillating Energy 1/5
Item Set Details:
(2) +100 int
(3) Applies Arcane Recovery II.
• Reduces reuse time of hostile spells by 2 percent.
This character has 19,738 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 996 health per tick while out-of-combat.
This character has a Maximum Power pool of 20,677. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,053 power per tick while out-of-combat.
This character runs 98% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 11,266 whatsits.
This character resists Noxious damage in the amount of 10,651 whatsits.
This character resists Arcane damage in the amount of 10,539 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 84% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 5,738, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 58.3% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 46.6% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.