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• On a critical healing spell cast this spell may cast Lesson of Protection on target of spell cast. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Increases the target's effectiveness of worn armor vs physical damage by 13%.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.2 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
80
HEIRLOOM NO-VALUE
Fear and Loathing: Charm
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Charm
Level
70
Fear and Loathing 1/2
Item Set Details:
(2) Applies Fear and Loathing.+200 Mana +200 Health +25 str
• Grants a 10.0% chance to resist Fear effects
NO-VALUE
Belted Leather Quiver
Quiver that can be placed in your ammo slot. It can hold any ammunition types required by a ranged weapon. This is the only item type that can be held in this container.
• On a hostile ability cast this spell has a 20% chance to cast Molten Overflow on the group. This effect normalizes based off of a three second triggering event.
(5) Applies Magmatic Healing Wave.
• Heals group members for 1,048.
• On a combat hit this spell may cast Magmatic Healing Wave on caster. Triggers about 2.0 times per minute.
• On a hostile spell cast this spell may cast Draconic Storm on caster. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
• Increases the base damage of all hostile spells by 5%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE NO-TRADE NO-VALUE
Smoldering Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.2 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
80
HEIRLOOM NO-VALUE
Defensive Stance: Cloak
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Cloak
Level
79
Defensive Stance 1/3
Item Set Details:
(2) +120 sta
(3) +10% Block Chance
NO-VALUE
Sanguine Slurry
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
70
Duration
45 minutes
Effects:
Increases STA of target by 62.3. Increases AGI of target by 62.3. Increases INT of target by 62.3. Increases STR of target by 62.3. Increases WIS of target by 62.3. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.0%. Increases Potency of target by 8.0. Increases Power Regen of target by 254.0.
Stud of Absorbed Pain
FABLED
66 Primary Attributes
66 Stamina
511 Resistances
24 Combat Skills
1.4 Crit Bonus
4 Crit Chance
6.4 Potency
4 Reuse Speed
191 Ability Mod
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Endurance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
221 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
80
HEIRLOOM NO-VALUE
Defensive Stance: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
79
Defensive Stance 1/3
Item Set Details:
(2) +120 sta
(3) +10% Block Chance
NO-VALUE
Vuulan's Earhoop of the Herald
FABLED
74 Primary Attributes
74 Stamina
511 Resistances
26 Combat Skills
1.6 Crit Bonus
18.8 DPS
3.9 Casting Speed
4.8 Crit Chance
7.2 Potency
4.8 Reuse Speed
Infused Stats:
Slots
Ear
Level
90
Effects:
Power Stream
When Equipped:
• On a spell cast this spell may cast Power Stream on the group. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Increases power of group members by 65 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Arcane Aura: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
82
Arcane Aura 1/3
Item Set Details:
(2) +3,835 Heat
(3) +3,835 Heat
NO-VALUE
Enduring Striking Plume of Darkpaw
FABLED
Infused Stats:
Slots
Textures
Level
1
Effects:
Amplifying Plume: Ability Doublecast
When Equipped:
• Increases Ability Doublecast of caster by 35.1.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE NO-TRADE NO-VALUE
Rings of Pure Water
LEGENDARY
64 Primary Attributes
64 Stamina
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
3.8 Reuse Speed
185 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
379
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
• On a hostile ability cast this spell has a 10% chance to cast Flay on target of spell. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 106 - 198 heat damage on target instantly and every second.
• Increases Reuse Speed of caster by 7.9%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Unholy Rift Set: Feet
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Feet
Level
80
Inquisitor
Unholy Rift Set 1/6
Item Set Details:
(2) Applies Focus: Act of War IV.
• Increases the damage of Act of War IV by 200.
• Increases the trigger chance of Act of War IV by 3%.
(3) +2% Potency
(4) Applies Focus: Tenacity VI.
• Improves the effects of Tenacity VI.
(5) Applies Greater Salubrious Aura.
• Cannot be modified except by direct means
• Grants a total of 3 triggers of the spell.
• Heals caster for 1,088.
• When any damage is received this spell will cast Greater Reflexive Restoration on target. This effect normalizes based off of a three second triggering event.
• On a healing spell cast this spell may cast Greater Salubrious Aura on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
Increases STA of target by 62.3. Increases AGI of target by 62.3. Increases INT of target by 62.3. Increases STR of target by 62.3. Increases WIS of target by 62.3. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.0%. Increases Crit Bonus of target by 8.0. Increases Health Regen of target by 254.0.
Ydalium Bloodlink Forearms
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.1 Casting Speed
3.8 Crit Chance
6.2 Potency
3.8 Reuse Speed
Infused Stats:
Chain Armor (Forearms)
Mitigation
405
Level
90
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
• Increases the trigger chance of Act of War IV by 3%.
(3) +2% Potency
(4) Applies Focus: Tenacity VI.
• Improves the effects of Tenacity VI.
(5) Applies Greater Salubrious Aura.
• Cannot be modified except by direct means
• Grants a total of 3 triggers of the spell.
• Heals caster for 1,088.
• When any damage is received this spell will cast Greater Reflexive Restoration on target. This effect normalizes based off of a three second triggering event.
• On a healing spell cast this spell may cast Greater Salubrious Aura on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• On a hostile ability cast this spell has a 10% chance to cast Flay on target of spell. Lasts for 6.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 106 - 198 heat damage on target instantly and every second.
• Increases Reuse Speed of caster by 7.9%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Unholy Rift Set: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
80
Inquisitor
Unholy Rift Set 1/6
Item Set Details:
(2) Applies Focus: Act of War IV.
• Increases the damage of Act of War IV by 200.
• Increases the trigger chance of Act of War IV by 3%.
(3) +2% Potency
(4) Applies Focus: Tenacity VI.
• Improves the effects of Tenacity VI.
(5) Applies Greater Salubrious Aura.
• Cannot be modified except by direct means
• Grants a total of 3 triggers of the spell.
• Heals caster for 1,088.
• When any damage is received this spell will cast Greater Reflexive Restoration on target. This effect normalizes based off of a three second triggering event.
• On a healing spell cast this spell may cast Greater Salubrious Aura on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• On a hostile ability cast this spell has a 20% chance to cast Molten Overflow on the group. This effect normalizes based off of a three second triggering event.
(5) Applies Magmatic Healing Wave.
• Heals group members for 1,048.
• On a combat hit this spell may cast Magmatic Healing Wave on caster. Triggers about 2.0 times per minute.
Smoldering Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
HEIRLOOM NO-VALUE
Glyph of Restoration: Fingers
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Finger
Level
79
Glyph of Restoration 1/3
Item Set Details:
(2) +10% Applied Heals
(3) Applies Self Preservation.
• Increases power of caster by 244.
• Heals caster for 244.
• On a combat hit this spell may cast Self Preservation on caster. Triggers about 1.8 times per minute.
• Increases power of caster by 244.
• Heals caster for 244.
• On a hostile ability cast this spell has a 9% chance to cast Self Preservation on caster. This effect normalizes based off of a three second triggering event.
NO-VALUE
Blood Etched Wristlet
FABLED
68 Primary Attributes
68 Stamina
511 Resistances
24 Combat Skills
1.5 Crit Bonus
4.2 Crit Chance
6.6 Potency
10.5 Multi Attack
197 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
Effects:
Enlightened Efficiency II
When Equipped:
• On a spell cast this spell may cast Enlightened Efficiency on caster. Lasts for 12.0 seconds. Triggers about 1.8 times per minute.
• Reduces the power cost of spells by 15%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE
Smoldering Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.2 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
80
HEIRLOOM NO-VALUE
Paired Shackles: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
80
Paired Shackles 1/2
Item Set Details:
(2) Applies Enhance: Void Bane.+135 sta
• Enhances the base damage and trigger chance of Void Bane.
• On a hostile ability cast this spell has a 20% chance to cast Molten Overflow on the group. This effect normalizes based off of a three second triggering event.
(5) Applies Magmatic Healing Wave.
• Heals group members for 1,048.
• On a combat hit this spell may cast Magmatic Healing Wave on caster. Triggers about 2.0 times per minute.
• On any combat or spell hit this spell may cast Forgotten Technique on target of attack. Lasts for 10.0 seconds. Triggers about 1.8 times per minute.
NO-VALUE
Spirit of Drakkel
CELESTIAL, Spirit of Drakkel
Adds the following to an item:
Type:
Green Adornment
Slots:
Neck
Level
50
Effects:
Spirit of Drakkel
Applies Spirit of Drakkel when Equipped.
• Increases Ability Doublecast of caster by 20.8.
• Increases Ability Mod of caster by 1,446,974.0.
• Increases Potency of caster by 2,727.0.
• Increases Crit Chance of caster by 505.9.
• Increases Fervor of caster by 62.2.
• Increases All Attributes of caster by 8.0%.
• Increases Max Health of caster by 78.5%.
• Increases Crit Bonus Overcap of caster by 430.0.
• Increases Weapon Damage Overcap of caster by 100.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Globe of Everburning Flame
FABLED
128 Primary Attributes
128 Stamina
46 Combat Skills
2.8 Crit Bonus
8 Ability Doublecast
7.6 Crit Chance
12.4 Potency
370 Ability Mod
Infused Stats:
Staff
Two-Handed Crushing
Damage
185 - 1,048
(176.09 Rating)
Delay
7.0 seconds
Level
90
All Fighters, All Mages, All Priests, Beastlord
Effects:
Globe of Flame
Applies Globe of Flame when Activated. Lasts for 20.0 seconds.
• Increases Potency of caster by 5.0.
• Increases Ability Mod of caster by 500.0.
• All offensive spells deal heat damage!.
• The casting time of Globe of Flame is 0.5 seconds and the reuse time of the spell is 3 minutes
Adornment Slots:
White, Turquoise, White
LORE NO-TRADE NO-VALUE
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Exploded Wand
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
185 Ability Mod
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
180 - 1,020
(150.05 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
90
All Mages, All Priests
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Ethereal Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
2 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
NO-VALUE
Band of Doom
FABLED
68 Primary Attributes
68 Stamina
511 Resistances
24 Combat Skills
1.5 Crit Bonus
3.4 Casting Speed
4.2 Crit Chance
6.6 Potency
197 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Effects:
Ancient Invigoration
When Equipped:
• On a healing spell cast this spell may cast Ancient Invigoration on target of spell cast. Lasts for 30.0 seconds. Triggers about 1.8 times per minute.
• Wards target against 1,000 points of all damage
• Replenishes 250 points of absorption every 2 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Green
LORE
Smoldering Adornment of Noxious Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
800 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
80
HEIRLOOM NO-VALUE
Arcane Aura: Fingers
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Finger
Level
82
Arcane Aura 1/3
Item Set Details:
(2) +3,835 Heat
(3) +3,835 Heat
NO-VALUE
Bloodgorged Bangle
LEGENDARY
64 Stamina
64 Primary Attributes
511 Resistances
23 Combat Skills
3.8 Crit Chance
6.2 Potency
1.4 Crit Bonus
3.8 Reuse Speed
185 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.2 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
80
HEIRLOOM NO-VALUE
Paired Shackles: Wrist
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Wrist
Level
80
Paired Shackles 1/2
Item Set Details:
(2) Applies Enhance: Void Bane.+135 sta
• Enhances the base damage and trigger chance of Void Bane.
• Increases the trigger chance of Act of War IV by 3%.
(3) +2% Potency
(4) Applies Focus: Tenacity VI.
• Improves the effects of Tenacity VI.
(5) Applies Greater Salubrious Aura.
• Cannot be modified except by direct means
• Grants a total of 3 triggers of the spell.
• Heals caster for 1,088.
• When any damage is received this spell will cast Greater Reflexive Restoration on target. This effect normalizes based off of a three second triggering event.
• On a healing spell cast this spell may cast Greater Salubrious Aura on target of spell cast. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• On a combat hit this spell may cast Self Preservation on caster. Triggers about 1.8 times per minute.
• Increases power of caster by 244.
• Heals caster for 244.
• On a hostile ability cast this spell has a 9% chance to cast Self Preservation on caster. This effect normalizes based off of a three second triggering event.
This character has 44,647 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,806 health per tick while out-of-combat.
This character has a Maximum Power pool of 28,504. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,160 power per tick while out-of-combat.
This character runs 20% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 9,802 whatsits.
This character resists Noxious damage in the amount of 9,892 whatsits.
This character resists Arcane damage in the amount of 12,138 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Priest's Spells, Combat Arts, Heals, Wards, and Autoattacks always apply for the maximum amount, plus there's a 4.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 6,818, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 70.8% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 58.9% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.