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Applies Hex of Ruin when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs physical damage by 725.
• The casting time of Hex of Ruin is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
ATTUNEABLE
Vexing Hexing: Charm
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Charm
Level
12
Vexing Hexing 1/2
Any two different mastercrafted hex dolls
Item Set Details:
(2) Applies Vexing Hexing.
• Improves hex effectiveness by 5 percent.
• Reduces hex casting time by 5 percent.
NO-VALUE
Desperado's Bolstered Charm
LEGENDARY
35 Primary Attributes
34 Stamina
10 Power
48 Health
0.6 Crit Bonus
1.5 Crit Chance
3.1 Potency
3.4 Max Health
Infused Stats:
Slots
Charm
Level
70
Adornment Slots:
White, Turquoise
LORE NO-TRADE NO-VALUE INFUSABLE
Adventurer's Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
TREASURED
Infused Stats:
Slots
14
NO-VALUE NO-TRADE
Frostruned Chestguard
TREASURED
47 Stamina
47 Primary Attributes
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
6.4 Multi Attack
95 Ability Mod
Infused Stats:
Chain Armor (Chest)
Mitigation
355
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Smoldering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
78
HEIRLOOM NO-VALUE
Ancient Targeting Drape of the Hero
LEGENDARY
46 Stamina
46 Primary Attributes
18 Combat Skills
10.1 DPS
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
6.2 Multi Attack
Infused Stats:
Slots
Cloak
Level
78
Effects:
Precise Strikes
Applies Precise Strikes when Activated. Lasts for 16.0 seconds.
• Increases DPS of caster by 20.0.
• The casting time of Precise Strikes is 0.5 seconds and the reuse time of the spell is 3 minutes
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM
Smoldering Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.4 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
78
NO-VALUE
Refreshing Tynnonium Stone
FABLED, Tarinaxian Ardor
PRESTIGE
Adds the following to an item:
12 Reuse Speed
4 Casting Speed
Type:
Orange Adornment
Slots:
Cloak, Charm
Level
76
NO-VALUE NO-TRADE
Ale
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
Average
Duration
1 hour and 30 minutes
Effects:
Increases AGI, INT, STR and WIS of target by 26.9. Increases Power Regen of target by 51.3.
NO-VALUE NO-TRADE
Earring of Sedition
LEGENDARY
46 Stamina
46 Primary Attributes
356 Resistances
18 Combat Skills
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
2.4 Reuse Speed
92 Ability Mod
Infused Stats:
Slots
Ear
Level
78
Effects:
Healing Wave
When Equipped:
• On a combat hit this spell may cast Healing Wave on the group. Triggers about 1.6 times per minute.
• Heals group members for 230.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
78
NO-VALUE
Mana Infused Star
FABLED
47 Stamina
47 Primary Attributes
356 Resistances
18 Combat Skills
10.5 DPS
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
95 Ability Mod
Infused Stats:
Slots
Ear
Level
80
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP
Smoldering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
78
NO-VALUE
Frostruned Boots
TREASURED
47 Stamina
47 Primary Attributes
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
5.6 Haste
95 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
331
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Smoldering Adornment of Haste (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.2 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
78
NO-VALUE
Iron Rations
HANDCRAFTED
Infused Stats:
Slots
Food
Level
90
Satiation
Average
Duration
1 hour and 30 minutes
Effects:
Increases Health Regen of target by 88.5. Increases Max Health of target by 121.5.
NO-VALUE NO-TRADE
Frostruned Wristguards
TREASURED
47 Stamina
47 Primary Attributes
18 Combat Skills
10.5 DPS
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
95 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
331
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Smoldering Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.4 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
78
HEIRLOOM NO-VALUE
Frostruned Chainlinks
TREASURED
47 Stamina
47 Primary Attributes
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
6.4 Multi Attack
95 Ability Mod
Infused Stats:
Chain Armor (Hands)
Mitigation
331
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Frostruned Coif
TREASURED
47 Stamina
47 Primary Attributes
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
6.4 Multi Attack
95 Ability Mod
Infused Stats:
Chain Armor (Head)
Mitigation
331
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Coil of Vile Spawn
FABLED
45 Stamina
45 Primary Attributes
360 Resistances
17 Combat Skills
9.7 DPS
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
2.3 Reuse Speed
Infused Stats:
Slots
Finger
Level
76
Effects:
Larval Infection
When Equipped:
• On a hostile spell hit this spell has a 15% chance to cast Dormant Larvae on target of spell. Lasts for 6.0 seconds.
• On death this spell will cast Larval Outbreak on caster.
• Inflicts 1,080 disease damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Hardened Clay Bracelet
FABLED
47 Stamina
47 Primary Attributes
360 Resistances
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
2.5 Reuse Speed
95 Ability Mod
Infused Stats:
Slots
Wrist
Level
80
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Frostruned Leggings
TREASURED
47 Stamina
47 Primary Attributes
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
6.4 Multi Attack
95 Ability Mod
Infused Stats:
Chain Armor (Legs)
Mitigation
355
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE
Smoldering Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.4 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
78
HEIRLOOM NO-VALUE
Desperado's Furious Necklace
LEGENDARY
35 Primary Attributes
34 Stamina
10 Power
48 Health
14 Combat Skills
0.6 Crit Bonus
1.5 Crit Chance
3.1 Potency
4.1 Multi Attack
Infused Stats:
Slots
Neck
Level
70
Adornment Slots:
White, Green, Turquoise
LORE NO-TRADE NO-VALUE INFUSABLE
Questra, Blade of the Assassin
FABLED
46 Stamina
46 Primary Attributes
18 Combat Skills
1.1 AE Auto
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
5.5 Haste
Infused Stats:
Dagger
One-Handed Piercing
Damage
66 - 372
(109.44 Rating)
Delay
4.0 seconds
Level
80
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Smoldering Adornment of Mending (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
80
Effects:
Superior Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Superior Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 960.
• Cannot be modified except by direct means
NO-VALUE
Aquatic Bow of Obedience
FABLED
46 Stamina
46 Primary Attributes
18 Combat Skills
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
6.2 Multi Attack
92 Ability Mod
Infused Stats:
Bow
Ranged
Damage
185 - 1,047
(136.8 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
78
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Aquatic Aggression
When Equipped:
• On a ranged hit this spell may cast Aquatic Aggression on target of attack. Lasts for 30.0 seconds. Triggers about 1.6 times per minute.
• Summons 2 limited pets to aid the caster
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Desperado's Furious Ring
LEGENDARY
35 Primary Attributes
34 Stamina
10 Power
48 Health
595 Resistances
14 Combat Skills
0.6 Crit Bonus
6.9 DPS
1.5 Crit Chance
3.1 Potency
Infused Stats:
Slots
Finger
Level
70
Adornment Slots:
White, Green, Turquoise
LORE NO-TRADE NO-VALUE INFUSABLE
Plagued Bracelet
FABLED
47 Stamina
47 Primary Attributes
360 Resistances
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
2.5 Reuse Speed
6.4 Multi Attack
Infused Stats:
Slots
Wrist
Level
80
Effects:
Disease Cloud X
When Equipped:
• Increases disease damage done by spells by up to 50.
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Sebilite Croaking Dirk
LEGENDARY
47 Stamina
47 Primary Attributes
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
6.4 Multi Attack
95 Ability Mod
Infused Stats:
Dagger
One-Handed Piercing
Damage
59 - 333
(97.92 Rating)
Delay
4.0 seconds
Level
80
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Effects:
Sinister Toxins
When Equipped:
• Increases damage of all crafted poisons by 10 percent.
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
Smoldering Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
78
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 720.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
War Torn Shoulder Pads
LEGENDARY
46 Stamina
46 Primary Attributes
18 Combat Skills
10.1 DPS
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
92 Ability Mod
Infused Stats:
Chain Armor (Shoulders)
Mitigation
331
Level
78
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Fallout
When Equipped:
• On a spell cast this spell may cast Fallout on caster. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases DPS of targets in Area of Effect by 15.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM
Smoldering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
78
NO-VALUE
Befuddled Sinch
LEGENDARY
46 Stamina
46 Primary Attributes
18 Combat Skills
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
6.2 Multi Attack
92 Ability Mod
Infused Stats:
Slots
Waist
Level
78
Effects:
Befuddle
When Equipped:
• On a hostile spell cast this spell may cast Befuddle on target of spell. Triggers about 1.6 times per minute.
This character has 13,160 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 602 health per tick while out-of-combat.
This character has a Maximum Power pool of 14,880. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 787 power per tick while out-of-combat.
This character runs 61% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 3,999 whatsits.
This character resists Noxious damage in the amount of 3,679 whatsits.
This character resists Arcane damage in the amount of 5,089 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 70% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,772, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 12%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 21.7% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 64% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 1.1% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.