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Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
HEIRLOOM NO-VALUE
Fear and Loathing: Charm
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Charm
Level
70
Fear and Loathing 1/2
Item Set Details:
(2) Applies Fear and Loathing.+200 Mana +200 Health +25 str
• Grants a 10.0% chance to resist Fear effects
NO-VALUE
Quickening Tarinaxian Stone
FABLED, Tarinaxian Ardor
PRESTIGE
Adds the following to an item:
9 Casting Speed
2 Reuse Speed
Type:
Orange Adornment
Slots:
Cloak, Charm
Level
70
NO-VALUE NO-TRADE
Exceptional Symbol of the Paineel Guard
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
2.3 Reuse Speed
89 Ability Mod
Infused Stats:
Slots
Charm
Level
76
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
HEIRLOOM NO-VALUE
Fear and Loathing: Charm
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Charm
Level
70
Fear and Loathing 1/2
Item Set Details:
(2) Applies Fear and Loathing.+200 Mana +200 Health +25 str
• Grants a 10.0% chance to resist Fear effects
NO-VALUE
Quickening Tynnonium Stone
FABLED, Tarinaxian Ardor
PRESTIGE
Adds the following to an item:
11 Casting Speed
3 Reuse Speed
Type:
Orange Adornment
Slots:
Cloak, Charm
Level
76
NO-VALUE NO-TRADE
Crimson Robe of Alendine
LEGENDARY
40 Primary Attributes
40 Stamina
16 Combat Skills
0.6 Crit Bonus
1.7 Casting Speed
1.9 Crit Chance
2.7 Potency
68 Ability Mod
Infused Stats:
Cloth Armor (Chest)
Mitigation
158
Level
70
All Mages, All Priests
Effects:
Panicked Sorcery
When Equipped:
• Increases Casting Speed of caster by 10.0%.
• Decreases Ministration, Ordination, Subjugation and Disruption of caster by 20.0.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Scintillating Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
28 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
68
HEIRLOOM NO-VALUE
Totemic Etching Set: Chest
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Chest
Level
70
Defiler
Totemic Etching Set 1/6
Item Set Details:
(2) Applies Focus: Bane of Warding IV.
• Increases trigger chance of Bane of Warding IV by 4%.
(4) Applies Focus: Harbinger V.
• Increases effectiveness of Harbinger V by 45 stamina and 75 power.
(6) +4% Potency +100 All +5% Max Health
NO-VALUE
Warmage's Mystic Veil of Energy
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
2 Casting Speed
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
89 Ability Mod
Infused Stats:
Slots
Cloak
Level
76
Adornment Slots:
White, Turquoise, Orange
Scintillating Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
3.8 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
70
HEIRLOOM NO-VALUE
Quickening Tynnonium Stone
FABLED, Tarinaxian Ardor
PRESTIGE
Adds the following to an item:
11 Casting Speed
3 Reuse Speed
Type:
Orange Adornment
Slots:
Cloak, Charm
Level
76
NO-VALUE NO-TRADE
Sanguine Slurry
MASTERCRAFTED
Infused Stats:
Slots
Drink
Level
70
Duration
45 minutes
Effects:
Increases STA of target by 62.3. Increases AGI of target by 62.3. Increases INT of target by 62.3. Increases STR of target by 62.3. Increases WIS of target by 62.3. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.0%. Increases Potency of target by 8.0. Increases Power Regen of target by 254.0.
Di'Zok Hoop of Inspiration
MASTERCRAFTED
45 Stamina
45 Primary Attributes
324 Resistances
17 Combat Skills
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
2.3 Reuse Speed
89 Ability Mod
Infused Stats:
Slots
Ear
Level
76
Adornment Slots:
White, Turquoise, Orange
Scintillating Adornment of Elemental Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
700 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
70
HEIRLOOM NO-VALUE
Tunare's Might: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
70
Tunare's Might 1/2
Item Set Details:
(2) +20 All +4% Crit Chance +30 str
NO-VALUE
Di'Zok Hoop of Inspiration
MASTERCRAFTED
45 Stamina
45 Primary Attributes
324 Resistances
17 Combat Skills
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
2.3 Reuse Speed
89 Ability Mod
Infused Stats:
Slots
Ear
Level
76
Adornment Slots:
White, Turquoise, Orange
Scintillating Adornment of Elemental Resilience (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
700 Resistances
Type:
White Adornment
Slots:
Finger, Ear, Wrist
Level
70
HEIRLOOM NO-VALUE
Tunare's Wrath: Ears
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Ear
Level
70
Tunare's Wrath 1/2
Item Set Details:
(2) Applies Raw Power.
• Dispelled when target casts a combat art
• Dispelled when target casts a hostile spell
• Increases the potency of group members' next spell or combat art by 30.
• On a hostile spell cast this spell may cast Raw Power on the group. Lasts for 30.0 seconds. Triggers about 1.8 times per minute.
NO-VALUE
Caroeth Brigade Boots
FABLED
47 Stamina
47 Primary Attributes
18 Combat Skills
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
2.5 Reuse Speed
95 Ability Mod
Infused Stats:
Chain Armor (Feet)
Mitigation
370
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Hypnotic Defense
When Equipped:
• When damaged with a melee weapon this spell has a 5% chance to cast Hypnotic Defense on target's attacker. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Mesmerizes target
• Dispelled when target takes damage
• Only affects targets level 98 and below
• Does not affect Epic targets
• Resistibility increases against targets higher than level 98.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE
Scintillating Adornment of Critical Chance (Greater)
Increases STA of target by 62.3. Increases AGI of target by 62.3. Increases INT of target by 62.3. Increases STR of target by 62.3. Increases WIS of target by 62.3. Increases All Attributes of target by 0.5%. Increases Max Health of target by 3.0%. Increases Crit Bonus of target by 8.0. Increases Health Regen of target by 254.0.
Bracers of Deadly Melody
FABLED
47 Stamina
47 Primary Attributes
18 Combat Skills
2.1 Casting Speed
2.5 Crit Chance
3.8 Potency
0.8 Crit Bonus
95 Ability Mod
Infused Stats:
Chain Armor (Forearms)
Mitigation
375
Level
80
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Unremitting Harmony II
When Equipped:
• Increases duration of all songs by 10 percent.
Adornment Slots:
White, Turquoise, Orange
LORE
Smoldering Adornment of Swift Casting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
4.2 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
80
NO-VALUE
Totemic Etching Set: Forearms
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Forearms
Level
70
Defiler
Totemic Etching Set 1/6
Item Set Details:
(2) Applies Focus: Bane of Warding IV.
• Increases trigger chance of Bane of Warding IV by 4%.
(4) Applies Focus: Harbinger V.
• Increases effectiveness of Harbinger V by 45 stamina and 75 power.
(6) +4% Potency +100 All +5% Max Health
NO-VALUE
Shackled Handguards
LEGENDARY
46 Stamina
46 Primary Attributes
18 Combat Skills
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
2.4 Reuse Speed
92 Ability Mod
Infused Stats:
Chain Armor (Hands)
Mitigation
331
Level
78
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Blurry Image
When Equipped:
• On a healing spell cast this spell may cast Blurry Image on target of spell cast. Triggers about 2.0 times per minute.
• Decreases Threat to targets in Area of Effect by 600
• Must be engaged in combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Scintillating Adornment of Critical Chance (Greater)
Scintillating Adornment of Critical Chance (Greater)
When Equipped:
• Increases Crit Chance of caster by 2.9.
HEIRLOOM NO-VALUE
Totemic Etching Set: Hands
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Hands
Level
70
Defiler
Totemic Etching Set 1/6
Item Set Details:
(2) Applies Focus: Bane of Warding IV.
• Increases trigger chance of Bane of Warding IV by 4%.
(4) Applies Focus: Harbinger V.
• Increases effectiveness of Harbinger V by 45 stamina and 75 power.
(6) +4% Potency +100 All +5% Max Health
NO-VALUE
Holy Halo of the Creator
FABLED
46 Stamina
46 Primary Attributes
18 Combat Skills
10.1 DPS
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
2.4 Reuse Speed
Infused Stats:
Chain Armor (Head)
Mitigation
370
Level
78
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Lesser Runic Absorption
When Equipped:
• On a healing spell cast this spell may cast Lesser Runic Absorption on target of spell cast. Lasts for 24.0 seconds. Triggers about 2.0 times per minute.
• Wards caster against 300 points of all damage
• Cannot be modified except by direct means
• Must not be in an Expansion: Destiny of Velious zone
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Scintillating Adornment of Critical Chance (Greater)
All Priests, All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
HEIRLOOM
Scintillating Adornment of Raw Power (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
1 Potency
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
70
HEIRLOOM NO-VALUE
Sebilite Chain Arms
LEGENDARY
46 Stamina
46 Primary Attributes
18 Combat Skills
2 Casting Speed
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
92 Ability Mod
Infused Stats:
Chain Armor (Shoulders)
Mitigation
331
Level
78
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Runic Barrier
When Equipped:
• When damaged with a melee weapon this spell has a 6% chance to cast Runic Barrier on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Wards caster against 280 points of all damage
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM
Smoldering Adornment of Heightened Power (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
34 Ability Mod
Type:
White Adornment
Slots:
Chest, Shoulders, Finger, Ear, Charm
Level
78
HEIRLOOM NO-VALUE
Totemic Etching Set: Shoulders
FABLED
Adds the following to an item:
Type:
Turquoise Adornment
Slots:
Shoulders
Level
70
Defiler
Totemic Etching Set 1/6
Item Set Details:
(2) Applies Focus: Bane of Warding IV.
• Increases trigger chance of Bane of Warding IV by 4%.
(4) Applies Focus: Harbinger V.
• Increases effectiveness of Harbinger V by 45 stamina and 75 power.
(6) +4% Potency +100 All +5% Max Health
NO-VALUE
Rilissian Girdle of Devotion
MASTERCRAFTED
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
2 Casting Speed
89 Ability Mod
Infused Stats:
Slots
Waist
Level
76
Adornment Slots:
White, Black, Turquoise, Orange
ATTUNEABLE
Scintillating Adornment of Critical Chance (Superior)
This character has 19,827 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,057 health per tick while out-of-combat.
This character has a Maximum Power pool of 17,223. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 953 power per tick while out-of-combat.
This character runs 5% faster than normal (not including spell effects).
Strength provides no benefit to Priests.
Agility provides no benefit to Priests.
Intelligence provides no benefit to Priests.
Priests put out increased Damage and have a larger Power pool based on their Wisdom.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 7,064 whatsits.
This character resists Noxious damage in the amount of 8,479 whatsits.
This character resists Arcane damage in the amount of 7,024 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1247.1698113208
This character has a 70% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
This Priest has a 70% chance of their heals and wards doing the maximum amount.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 4,102, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 47.5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 85.8% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 0% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.