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Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 16.0.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Cowpoke's Gambit
FABLED
1,102 Primary Attributes
1,329 Stamina
56,712 Power
116,206 Health
305.1 Crit Bonus
170 Resolve
64.8 DPS
17.4 AE Auto
220.3 Crit Chance
6993.9 Potency
26.8 Mitigation Increase
Infused Stats:
Deity:
+133 sta
18.5% Potency
6.9% Crit Bonus
Slots
Charm
Level
120
Effects:
Perfect Being
Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 34.4.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Magical Skill
MASTERCRAFTED FABLED
Adds the following to an item:
104 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist, Charm
Level
100
NO-VALUE NO-TRADE
Ammo Pouch
Quiver that can be placed in your ammo slot. It can hold any ammunition types required by a ranged weapon. This is the only item type that can be held in this container.
TREASURED
Infused Stats:
Slots
4
NO-VALUE NO-TRADE
Dusty Wrangler's Cloth Vest
FABLED
1,531 Primary Attributes
3,377 Stamina
42,321 Power
260,379 Health
2419.9 Potency
34.6 Mitigation Increase
170 Resolve
148 Casting Speed
32.2 Max Health
155 Overcap Crit Bonus
Infused Stats:
Deity:
+217 sta
17.6% Potency
6.8% Crit Bonus
Cloth Armor (Chest)
Mitigation
759
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSED
Daring Adventures of the Foundation of Tol'Ren
LEGENDARY, Foundation of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
110
Greater Aspect of Tol'Ren 1/4
Greater Aspect of Tol'Ren
Item Set Details:
(1) +43.2% Crit Bonus +86.4% Crit Bonus Overcap
(2) +500,000 All
(3) +1172.2% Potency
(4) +5% Fervor Overcap +5% Fervor
NO-VALUE NO-TRADE LORE
Soulshiv's Cloak of Gloom
FABLED
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
312 Combat Skills
287.9 Crit Bonus
165 Resolve
33.4 Casting Speed
217.1 Crit Chance
6890.6 Potency
26.4 Weapon Damage
26 Overcap Weapon Damage
Infused Stats:
Deity:
+219 sta
42.2% Potency
3.9% Crit Bonus
Slots
Cloak
Level
120
Adornment Slots:
White, Red
HEIRLOOM INFUSED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Sanctum Sherry
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
120
Satiation
High
Duration
5 hours
Effects:
Increases All Attributes of target by 2.6%. Increases Max Health of target by 24.8%. Increases Potency of target by 135.4. Increases Power Regen of target by 460.5.
NO-VALUE
Nadine's Guarded Ear
FABLED
1,086 Primary Attributes
1,322 Stamina
49,315 Power
109,629 Health
163,500 Resistances
312 Combat Skills
287.9 Crit Bonus
165 Resolve
6890.6 Potency
26.1 Mitigation Increase
43.2 Reuse Speed
26.1 Block Chance
Infused Stats:
Deity:
+135 sta
42.0% Potency
3.1% Crit Bonus
Slots
Ear
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Increased Criticals
MASTERCRAFTED FABLED
Adds the following to an item:
10 Crit Bonus
1 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
100
NO-VALUE NO-TRADE
Overseer's Ancient Earring of Purpose
FABLED
1,102 Primary Attributes
1,329 Stamina
56,712 Power
116,206 Health
170,040 Resistances
315 Combat Skills
305.1 Crit Bonus
170 Resolve
6993.9 Potency
26.8 Mitigation Increase
93.8 Multi Attack
30.3 Weapon Damage
Infused Stats:
Deity:
+173 sta
16.6% Potency
4.9% Crit Bonus
Slots
Ear
Level
120
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Worn Desperado's Boots
FABLED
1,315 Primary Attributes
2,705 Stamina
40,481 Power
255,466 Health
259.2 DPS
2009.1 Potency
170 Resolve
174.7 Reuse Speed
29 Weapon Damage
119 Overcap Crit Bonus
Infused Stats:
Deity:
+115 sta
16.6% Potency
4.0% Crit Bonus
Cloth Armor (Feet)
Mitigation
702
Level
120
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE INFUSED
Daring Adventures of the Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
110
Greater Aspect of Tol'Ren 1/4
Greater Aspect of Tol'Ren
Item Set Details:
(1) +43.2% Crit Bonus +86.4% Crit Bonus Overcap
(2) +500,000 All
(3) +1172.2% Potency
(4) +5% Fervor Overcap +5% Fervor
NO-VALUE NO-TRADE LORE
Bogling Burger
HANDCRAFTED
Infused Stats:
Slots
Food
Level
120
Satiation
High
Duration
5 hours
Effects:
Increases Ability Doublecast of target by 1.6. Increases All Attributes of target by 2.6%. Increases Crit Bonus of target by 46.1. Increases Health Regen of target by 460.5.
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Spore Covered Staff
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
2,766 Primary Attributes
3,924 Stamina
73,602 Power
163,622 Health
824.6 Crit Chance
2838.2 Potency
75.6 Mitigation Increase
330 Resolve
266 Haste
75.6 Block Chance
183 Overcap Crit Bonus
Infused Stats:
Deity:
+276 sta
31.1% Potency
7.2% Crit Bonus
Staff
Two-Handed Crushing
Damage
1414 - 2,121
(589.24 Rating)
Delay
6.0 seconds
Level
120
All Fighters, All Mages, All Priests, Beastlord
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 1.1%.
• Inflicts 2,021 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Red, Red, Blue, Blue, Cyan
HEIRLOOM INFUSED
Veilwalker's Adornment of Raw Power (2H)
MASTERCRAFTED FABLED
Adds the following to an item:
439.4 Potency
Placement:
Ranged, Thrown, Two-Handed
Type:
White Adornment
Slots:
Primary, Ranged
Level
110
NO-VALUE NO-TRADE
Two Handed Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
512 Potency
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
110
NO-VALUE NO-TRADE
Overseer's Solid Cedar Wand
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,383 Primary Attributes
1,962 Stamina
36,801 Power
81,811 Health
19.8 AE Auto
412.3 Crit Chance
1419.1 Potency
37.8 Mitigation Increase
165 Resolve
133 Haste
92 Overcap Crit Bonus
Infused Stats:
Deity:
+138 sta
41.4% Potency
2.9% Crit Bonus
Spell Autoattack Weapon (Focus)
Ranged
Damage
1701 - 2,552
(531.65 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
118
All Mages, All Priests
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 5,915 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Red, Blue, Cyan
HEIRLOOM INFUSED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Secondary Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
256 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
110
NO-VALUE NO-TRADE
Overseer's Ring of Casting
FABLED
1,102 Primary Attributes
1,329 Stamina
56,712 Power
116,206 Health
170,040 Resistances
315 Combat Skills
305.1 Crit Bonus
170 Resolve
34.4 Casting Speed
6993.9 Potency
85.4 Haste
50,749 Ability Mod
Infused Stats:
Deity:
+177 sta
17.8% Potency
7.2% Crit Bonus
+4,106.4 Abil Mod
Slots
Finger
Level
120
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
This character has 339,512,992 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 13,581,108 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,675,574. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 67,510 power per tick while out-of-combat.
This character runs 10% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,029,752 whatsits.
This character resists Noxious damage in the amount of 1,029,392 whatsits.
This character resists Arcane damage in the amount of 1,073,981 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2537.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,597,422, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 556.1 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
530.8 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
1,002 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 37.2% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.