Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Slots
10
Imbued Woven Boiled Vest
HANDCRAFTED
5 Stamina
6 Primary Attributes
2 Combat Skills
Leather Armor (Chest)
Mitigation
72
Level
20
All Fighters, All Priests, All Scouts
Effects:
Lambent Imbued
Applies Lambent Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Lambent Rejuvenation on caster. Lasts for 20.0 seconds.
• Heals target for 14 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Energized Medium's Veil
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Cloak
Level
30
Adornment Slots:
White
ATTUNEABLE
Venomouse Tooth Earring
TREASURED
25 Primary Attributes
25 Stamina
180 Resistances
9 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
2 Multi Attack
Slots
Ear
Level
60
Adornment Slots:
White
LORE ATTUNEABLE
Earrings of the Metal Cutter
TREASURED
14 Stamina
14 Primary Attributes
120 Resistances
6 Combat Skills
Slots
Ear
Level
40
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Clockwork Spidersilk Slippers
LEGENDARY
15 Stamina
15 Primary Attributes
6 Combat Skills
0.1 Casting Speed
Cloth Armor (Feet)
Mitigation
84
Level
40
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Watchman's Spidersilk Wristguards
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
0.3 Haste
Leather Armor (Forearms)
Mitigation
171
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Watchman's Spidersilk Gloves
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
2.5 DPS
0.3 Crit Chance
0.5 Potency
Leather Armor (Hands)
Mitigation
171
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Woven Etched Skullcap
HANDCRAFTED
8 Stamina
9 Primary Attributes
3 Combat Skills
Leather Armor (Head)
Mitigation
101
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Crest of the Harpy
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Slots
Finger
Level
30
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
Engraved Evokers Armlet
TREASURED
10 Stamina
10 Primary Attributes
45 Resistances
4 Combat Skills
Slots
Wrist
Level
30
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Watchman's Spidersilk Leggings
LEGENDARY
20 Primary Attributes
20 Stamina
8 Combat Skills
0.3 Crit Chance
0.5 Potency
0.3 Haste
Leather Armor (Legs)
Mitigation
184
Level
50
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Metalbane Locket
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
1.3 Haste
Slots
Neck
Level
51
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Klak'Anon Damascus Steel Blade
LEGENDARY
15 Stamina
15 Primary Attributes
6 Combat Skills
1.1 DPS
Sword
One-Handed Slashing
Damage
29 - 163
(31.91 Rating)
Delay
6.0 seconds
Level
40
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Toxic Bow of the Neurotic
MASTERCRAFTED FABLED
11 Stamina
11 Primary Attributes
5 Combat Skills
Bow
Ranged
Damage
47 - 267
(34.86 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
30
All Scouts, Channeler
Effects:
Vital Exposure III
When Equipped:
• On a critical combat hit this spell may cast Vital Exposure III on target of attack. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 33 - 36 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 3 - 3 disease damage on target every tick.
• Decreases the target's physical mitigation over time.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Vital Exposure III on target of spell. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 33 - 36 disease damage on target instantly and every 2 seconds.
• Inflicts an additional 3 - 3 disease damage on target every tick.
• Decreases the target's physical mitigation over time.