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Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 15.5.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Dimensional Pouch
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Aria of Magic will now trigger from combat arts.
• Increases the damage and healing of Aria of Magic by 30.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Tincture of the Storm
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
110
Satiation
High
Duration
30 minutes
Effects:
Increases All Attributes of target by 3.6%. Increases Max Health of target by 30.0%. Increases Potency of target by 150.0. Increases Power Regen of target by 370.4.
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Matron's Cobbler
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 5.5%. Increases Max Health of target by 6.8%. Increases Potency of target by 120.0. Increases Crit Chance of target by 271.5. Increases Health Regen of caster by 432.2.
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Dyronis' Icicle Necklace
FABLED
878 Primary Attributes
1,193 Stamina
19,619 Power
43,609 Health
246.3 Crit Bonus
35 Resolve
26 Casting Speed
157 Crit Chance
2957.1 Potency
70.1 Haste
31,580 Ability Mod
Infused Stats:
Deity:
+18 sta
3.7% Potency
+448.9 Abil Mod
Slots
Neck
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM INFUSED
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Storied Axe of Battered Songs
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,106 Primary Attributes
1,870 Stamina
9,692 Power
32,317 Health
217.7 Crit Bonus
46.5 Resolve
44 Casting Speed
383.5 Crit Chance
316.5 Potency
64.5 Haste
6,279 Ability Mod
Infused Stats:
Deity:
+10 sta
3.9% Potency
+199.4 Abil Mod
Sword
One-Handed Slashing
Damage
246 - 739
(246.22 Rating)
Delay
4.0 seconds
Level
110
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,267 mental damage on target encounter instantly and every second.
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
NO-VALUE NO-TRADE LORE
Innovative Pouch of Junk
FABLED
1,044 Primary Attributes
1,685 Stamina
17,796 Power
39,556 Health
196.2 Crit Bonus
29 Resolve
8.1 AE Auto
345.6 Crit Chance
372 Potency
116.1 Haste
5,661 Ability Mod
Infused Stats:
Deity:
+14 sta
3.0% Potency
+385.8 Abil Mod
Thrown Weapon
Ranged
Damage
692 - 2,076
(345.96 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
110
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Arcane Rending
When Equipped:
• On any combat or spell hit this spell may cast Arcane Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases arcane damage done to target by 3.6%.
• Inflicts 1,836 magic damage on target instantly and every second.
• Inflicts an additional 46 magic damage on target every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Uncanny Ring of the Pushwhip
FABLED
932 Primary Attributes
1,328 Stamina
10,176 Power
33,932 Health
73,789 Resistances
152 Combat Skills
281.4 Crit Bonus
34 Resolve
2780.5 Potency
78 Haste
85.9 Multi Attack
37.3 Reuse Speed
Infused Stats:
Deity:
+55 sta
11.5% Potency
Slots
Finger
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE NO-TRADE
Spirit Stone of Et'Kalysh
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
552 Primary Attributes
361 Stamina
1.6 Ability Doublecast
72 Potency
3 Mitigation Increase
4.5 Flurry
0.2 Fervor
14 Max Health
22,300 Ability Mod
Type:
Green Adornment
Slots:
Finger
Level
100
Spirit Stone Stats:
+571 agi +381 sta
+2.6% Ability Doublecast +3% Mitigation Increase +76% Potency +15% Max Health +5.4% Flurry Chance +0.3% Fervor +32,200 Ability Modifier
100
0%
NO-VALUE
Wicked Clasp
FABLED
861 Primary Attributes
1,182 Stamina
18,685 Power
41,533 Health
73,025 Resistances
183 Combat Skills
243.9 Crit Bonus
32 Resolve
25 Casting Speed
2816.3 Potency
19.6 Mitigation Increase
19.6 Block Chance
Infused Stats:
Deity:
+25 sta
2.7% Potency
Slots
Wrist
Level
110
Effects:
Aegis of Animosity
When Equipped:
• Increases Block Chance of caster by 5.0%.
• This effect is greatly weakened outside of the Shard of Hate.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Health
ETHEREAL
Adds the following to an item:
20.7 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
100
NO-VALUE
Jade Stained Buckler of the Planes
FABLED
PRESTIGE
1,085 Primary Attributes
1,718 Stamina
19,619 Power
43,609 Health
35 Resolve
104.9 DPS
352.4 Crit Chance
441.8 Potency
28.7 Reuse Speed
31.9 Block Chance
150 Overcap Crit Bonus
Infused Stats:
Buckler (Shield)
Slots
Secondary
Protection
1,713
Level
110
All Priests, All Scouts
Effects:
Curuvar'Renda
When Equipped:
• On any combat or spell hit this spell may cast Curuvar'Renda on target of attack. Triggers about 3.0 times per minute.
• Applies Curuvar'Renda. Lasts for 6.0 seconds.
• Increases Fervor of target by 5.0.
• Inflicts 6,881 heat damage on targets in Area of Effect.
This character has 52,113,159 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 2,084,550 health per tick while out-of-combat.
This character has a Maximum Power pool of 853,280. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 34,349 power per tick while out-of-combat.
This character runs 69% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 463,009 whatsits.
This character resists Noxious damage in the amount of 457,915 whatsits.
This character resists Arcane damage in the amount of 458,355 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 1409.1666666667
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2327.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 971,384, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 45.5%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 335.9 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
234 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
732 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 8.1% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 7.7% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.