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Applies Hex of Ruin when Activated. Lasts for 1 minute 48 seconds.
• Decreases Mitigation of target vs physical damage by 450.
• The casting time of Hex of Ruin is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Turquoise
Gleaming Gem of Prowess
TREASURED
Adds the following to an item:
3 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
pristine waxed leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
10
Breastplate of Berserk Rage
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Infused Stats:
Plate Armor (Chest)
Mitigation
389
Level
60
Berserker
Adornment Slots:
White, Turquoise
NO-TRADE
Deathbearer's Mantle of Pain
FABLED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
1.1 Block Chance
Infused Stats:
Slots
Cloak
Level
60
Adornment Slots:
White, Turquoise
ATTUNEABLE
Cucumber Wine
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
40
Satiation
High
Duration
40 minutes
Effects:
Increases WIS and STA of target by 6.2. Increases Power Regen of target by 60.0.
Facet of the Golden Dragon
TREASURED
13 Stamina
13 Primary Attributes
80 Resistances
5 Combat Skills
Infused Stats:
Slots
Ear
Level
40
Adornment Slots:
White, Turquoise
LORE-EQUIP
Gleaming Gem of Fortitude
TREASURED
Adds the following to an item:
30 Health
Type:
White Adornment
Slots:
Ear
Level
1
HEIRLOOM NO-VALUE
Earstud of the Twelve
LEGENDARY
31 Primary Attributes
31 Stamina
420 Resistances
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
1.2 Block Chance
Infused Stats:
Slots
Ear
Level
60
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Sabatons of Berserk Rage
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2.4 Haste
Infused Stats:
Plate Armor (Feet)
Mitigation
345
Level
57
Berserker
Adornment Slots:
White, Turquoise
NO-TRADE
Carp Stew
HANDCRAFTED
Infused Stats:
Slots
Food
Level
40
Satiation
High
Duration
40 minutes
Effects:
Increases AGI and STA of target by 6.2. Increases Health Regen of target by 77.5.
Gussets of Berserk Rage
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Infused Stats:
Plate Armor (Forearms)
Mitigation
363
Level
60
Berserker
Adornment Slots:
White, Turquoise
NO-TRADE
Shimmering Gem of Prowess
TREASURED
Adds the following to an item:
6 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Gauntlets of Berserk Rage
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
Infused Stats:
Plate Armor (Hands)
Mitigation
357
Level
50
Berserker
Adornment Slots:
White, Turquoise
NO-TRADE
Barbute of Berserk Rage
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
5.6 DPS
1.1 Crit Chance
1.7 Potency
Infused Stats:
Plate Armor (Head)
Mitigation
363
Level
60
Berserker
Adornment Slots:
White, Turquoise
NO-TRADE
Shimmering Gem of Prowess
TREASURED
Adds the following to an item:
6 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Imbued Vanadium Band of Strength
MASTERCRAFTED
21 Primary Attributes
20 Stamina
156 Resistances
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Infused Stats:
Slots
Finger
Level
52
Effects:
Aura of Strength
When Equipped:
• On a hit this spell may cast Blaze of Strength on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
• Increases STR of caster by 18.2.
• Increases DPS of caster by 23.9.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE
Branded Basilisk Hide Bracelet
LEGENDARY
32 Primary Attributes
32 Stamina
441 Resistances
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
2.9 Max Health
Infused Stats:
Slots
Wrist
Level
68
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Greaves of Berserk Rage
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Infused Stats:
Plate Armor (Legs)
Mitigation
389
Level
60
Berserker
Adornment Slots:
White, Turquoise
NO-TRADE
Shimmering Gem of Prowess
TREASURED
Adds the following to an item:
6 Primary Attributes
Type:
White Adornment
Slots:
Head, Forearms, Legs, Feet, Neck, Waist, Charm
Level
1
HEIRLOOM NO-VALUE
Stringed Basalt Choker
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
Infused Stats:
Slots
Neck
Level
40
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Scimitar of the Slashing Claw
LEGENDARY
32 Primary Attributes
32 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
34 Ability Mod
Infused Stats:
Fists
Main Hand Slashing
Damage
65 - 194
(64.55 Rating)
Delay
4.0 seconds
Level
70
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Slashing Claw
When Equipped:
• On a combat hit this spell may cast Slashing Claw on target of attack. Triggers about 1.8 times per minute.
• Inflicts 138 slashing damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Destructive Longbow of Dynamism
MASTERCRAFTED FABLED
19 Primary Attributes
19 Stamina
8 Combat Skills
0.2 Crit Chance
0.5 Potency
0.3 Block Chance
Infused Stats:
Bow
Ranged
Damage
85 - 481
(62.83 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
50
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Effects:
Demolishing Charge V
When Equipped:
• On a critical combat hit this spell may cast Demolishing Charge V on target of attack. Triggers about 2.0 times per minute.
• Applies Knockdown on termination. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Increases Threat to target by 520 - 575
• Inflicts 294 - 326 crushing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Demolishing Charge V on target of spell. Triggers about 2.0 times per minute.
• Applies Knockdown on termination. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Increases Threat to target by 520 - 575
• Inflicts 294 - 326 crushing damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Flickering Gem of Criticals
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak
Level
50
Effects:
Lambent Adornment of Critical Chance (Lesser)
When Equipped:
• Increases Crit Chance of caster by 1.6.
HEIRLOOM NO-VALUE
Imbued Vanadium Band of Strength
MASTERCRAFTED
21 Primary Attributes
20 Stamina
156 Resistances
8 Combat Skills
0.2 Crit Chance
0.7 Potency
20 Ability Mod
Infused Stats:
Slots
Finger
Level
52
Effects:
Aura of Strength
When Equipped:
• On a hit this spell may cast Blaze of Strength on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
• Increases STR of caster by 18.2.
• Increases DPS of caster by 23.9.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE
Brownie Warrior's Belt
LEGENDARY
30 Primary Attributes
30 Stamina
377 Resistances
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.4 Max Health
Infused Stats:
Slots
Wrist
Level
60
Adornment Slots:
White, Turquoise
LORE-EQUIP
Flickering Gem of Casting Haste
TREASURED
Adds the following to an item:
2 Casting Speed
Type:
White Adornment
Slots:
Wrist, Charm
Level
1
HEIRLOOM NO-VALUE
Imbued Xegonite Long Sword
MASTERCRAFTED
30 Primary Attributes
30 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
Infused Stats:
Sword
One-Handed Slashing
Damage
50 - 285
(55.85 Rating)
Delay
6.0 seconds
Level
62
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Effects:
Gleaming Strike
When Equipped:
• On any combat or spell hit this spell may cast Gleaming Strike on target of attack. Triggers about 1.6 times per minute.
• Decreases Threat to target by 3,009
• Must be flanking or behind
• Increases Threat to target by 3,649
• Must be in front of
• Inflicts 205 - 381 magic damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise
ATTUNEABLE
Spaulders of Berserk Rage
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
3.2 Multi Attack
Infused Stats:
Plate Armor (Shoulders)
Mitigation
363
Level
60
Berserker
Adornment Slots:
White, Turquoise
NO-TRADE
Oiled Waistband of Distortion
MASTERCRAFTED FABLED
19 Primary Attributes
19 Stamina
8 Combat Skills
2.2 DPS
0.2 Crit Chance
0.5 Potency
Infused Stats:
Slots
Waist
Level
50
Effects:
Blurred Strikes
Applies Blurred Strikes when Activated. Lasts for 15.0 seconds.
• Increases Haste of caster by 100.0.
• This item may not be used in a PvP zone.
• Cannot be modified except by direct means
• The reuse time of Blurred Strikes is 5 minutes
Umbral Lightning V
When Equipped:
• On a critical combat hit this spell may cast Umbral Lightning V on target of attack. Triggers about 1.8 times per minute.
• Inflicts 337 - 412 magic damage on target.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical spell hit this spell may cast Umbral Lightning V on target of spell. Triggers about 1.8 times per minute.
This character has 13,786 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 643 health per tick while out-of-combat.
This character has a Maximum Power pool of 11,375. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 529 power per tick while out-of-combat.
This character runs 70% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 6,641 whatsits.
This character resists Noxious damage in the amount of 6,607 whatsits.
This character resists Arcane damage in the amount of 6,811 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 30% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 622, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 18.2%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 5% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 2% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 40% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.