November 14, 2024 -- EQ2U is now being updated for the Scars of Destruction expansion. If YOU want to help add Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Flowing Night II
When Equipped:
• Increases DPS of caster by 2.0.
• Increases Haste of caster by 2.0.
• Increases in-combat movement speed of caster by 2.0%.
Adornment Slots:
White
ATTUNEABLE
Seafury Cloak of Stealth
LEGENDARY
2 Stamina
2 Primary Attributes
Infused Stats:
Slots
Cloak
Level
1
All Scouts
Adornment Slots:
White
NO-TRADE NO-VALUE
flask of pond water
A flask of pond water, small bugs dance around inside.
Infused Stats:
Slots
Drink
Level
20
Satiation
Average
Duration
15 minutes
Effects:
Increases Power Regen of target by 11.4. This effect suspends during combat
NO-VALUE
Wellspring Earring
TREASURED
2 Stamina
2 Primary Attributes
Infused Stats:
Slots
Ear
Level
1
Adornment Slots:
White
ATTUNEABLE
Scout's Bauble
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Infused Stats:
Slots
Ear
Level
10
All Scouts
Adornment Slots:
White
NO-TRADE
Scout's Chain Shoes
TREASURED
3 Stamina
3 Primary Attributes
Infused Stats:
Chain Armor (Feet)
Mitigation
4
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
vulrich ribs
Seared vulrich ribs.
Infused Stats:
Slots
Food
Level
20
Satiation
Average
Duration
30 minutes
Effects:
Increases STR of target by 0.4. Increases Health Regen of target by 11.0.
NO-VALUE
Plainsman Bracers
UNCOMMON
4 Stamina
4 Primary Attributes
1 Combat Skills
Infused Stats:
Chain Armor (Forearms)
Mitigation
41
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Lookout's Chain Gloves of Agility
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Chain Armor (Hands)
Mitigation
83
Level
20
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Ancient Bone Helm
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Infused Stats:
Chain Armor (Head)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Imbued Silver Band of Agility
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Slots
Finger
Level
12
Effects:
Aura of Agility
When Equipped:
• When a combat art is used this spell has a 3% chance to cast Flare of Agility on caster. Lasts for 45.0 seconds.
• Increases AGI of caster by 4.0.
• Increases Haste of caster by 12.1.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
ATTUNEABLE
Scout's Chain Leggings
TREASURED
3 Stamina
3 Primary Attributes
Infused Stats:
Chain Armor (Legs)
Mitigation
4
Level
1
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Lucanic Assassin's Blade
LEGENDARY
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Dagger
One-Handed Piercing
Damage
9 - 49
(14.51 Rating)
Delay
4.0 seconds
Level
20
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Pouch of Flying Stars
TREASURED
5 Stamina
5 Primary Attributes
Infused Stats:
Ranged
Damage
12 - 69
(9 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
10
Beastlord, Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE
Oiled Ring of the Umbral
MASTERCRAFTED FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Infused Stats:
Slots
Finger
Level
20
Effects:
Martial Vulnerability II
When Equipped:
• On a critical spell hit this spell may cast Martial Vulnerability II on target of spell. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs physical damage by 220.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On a critical combat hit this spell may cast Martial Vulnerability II on target of attack. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs physical damage by 220.