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Applies Hex of Shadows when Activated. Lasts for 1 minute 48 seconds.
• Applies Hex of Fright. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 15.9.
• Cannot be modified except by direct means
• Slows target by 31.5%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• The casting time of Hex of Shadows is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White
ATTUNEABLE
Shadow Imbued Matoppie Root Hex Doll
HANDCRAFTED
132 Primary Attributes
132 Stamina
31 Combat Skills
7.9 Crit Bonus
4.8 AE Auto
42.9 Crit Chance
7.9 Potency
Infused Stats:
Slots
Charm
Level
90
Effects:
Hex of Shadows
Applies Hex of Shadows when Activated. Lasts for 1 minute 48 seconds.
• Applies Hex of Fright. Lasts for 1 minute 48 seconds.
• Decreases Haste of target by 15.9.
• Cannot be modified except by direct means
• Slows target by 31.5%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• The casting time of Hex of Shadows is 1.0 second and the reuse time of the spell is 5 minutes
Adornment Slots:
White
ATTUNEABLE
bear hide sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
HANDCRAFTED
Infused Stats:
Slots
24
Imbued Martial Bear Pelt Gi
HANDCRAFTED
152 Stamina
152 Primary Attributes
103 Combat Skills
15.5 Crit Bonus
Infused Stats:
Leather Armor (Chest)
Mitigation
392
Level
90
All Fighters, All Priests, All Scouts
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Cloak of Flames
LEGENDARY, Cloak of Flames
78 Primary Attributes
78 Stamina
26 Combat Skills
4.5 Crit Bonus
19 DPS
4.9 Crit Chance
7.8 Potency
246 Ability Mod
Infused Stats:
Slots
Cloak
Level
90
Effects:
Haste
When Equipped:
• Increases Haste of caster by 25.0.
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Iced Marr Cherry Tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
90
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases STR of target by 15.4. Increases Power Regen of target by 135.0.
Rhenium Earring of Agility
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
7.9 Crit Bonus
86.4 DPS
7.9 Potency
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
ATTUNEABLE
Rhenium Earring of Agility
HANDCRAFTED
132 Primary Attributes
132 Stamina
5,940 Resistances
7.9 Crit Bonus
86.4 DPS
7.9 Potency
Infused Stats:
Slots
Ear
Level
90
Adornment Slots:
White
ATTUNEABLE
Golden Efreeti Boots
LEGENDARY, Golden Efreeti Boots
78 Stamina
78 Primary Attributes
3.9 Casting Speed
4.9 Crit Chance
7.8 Potency
4.5 Crit Bonus
11.4 Haste
Infused Stats:
Deity:
+16 sta
2.6% Potency
Plate Armor (Feet)
Mitigation
760
Level
90
Effects:
Golden Idea
When Equipped:
• On any combat or spell hit this spell may cast Golden Idea on caster. Lasts for 15.0 seconds. Triggers about 1.8 times per minute.
• Increases power of caster by 297.
• Increases power of caster by 223 every 5 seconds.
• This effect cannot be critically applied.
• Increases Potency of caster by 5.0.
• Cannot be modified except by direct means
Adornment Slots:
White, Yellow
LORE NO-TRADE NO-VALUE
Giant Raptor Sandwich
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and STR of target by 75.0. Target will Dodge 3.0% of incoming attacks. Increases Health Regen of target by 236.9.
Martial Bear Pelt Bracers
HANDCRAFTED
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
3.8 Crit Chance
6.2 Potency
8.3 Max Health
3.8 Block Chance
Infused Stats:
Leather Armor (Forearms)
Mitigation
351
Level
90
All Fighters, All Priests, All Scouts
Adornment Slots:
White, Turquoise
ATTUNEABLE
Dark Mail Gauntlets
LEGENDARY, Dark Mail Gauntlets
78 Stamina
78 Primary Attributes
4.9 Crit Chance
7.8 Potency
1.7 Crit Bonus
11.4 Haste
12.1 Multi Attack
Infused Stats:
Deity:
+18 sta
2.6% Potency
Leather Armor (Hands)
Mitigation
618
Level
90
Effects:
Darkened Velocity
When Equipped:
• On a combat hit this spell may cast Darkened Velocity on caster. Lasts for 15.0 seconds. Triggers about 1.8 times per minute.
• Increases Haste of caster by 3.0.
• Increases DPS of caster by 3.0.
• Increases Multi Attack of caster by 3.0.
• Adds 75 combat art damage.
• Cannot be modified except by direct means
Adornment Slots:
White, Yellow
LORE NO-TRADE NO-VALUE
Crown of King Tranix
LEGENDARY, Crown of King Tranix
78 Stamina
78 Primary Attributes
4.9 Crit Chance
7.8 Potency
10.5 Max Health
1.7 Crit Bonus
12.1 Multi Attack
Infused Stats:
Deity:
+26 sta
2.6% Potency
Chain Armor (Head)
Mitigation
668
Level
90
Effects:
Flame Shroud
When Equipped:
• When any damage is received this spell has a 10% chance to cast Flame Shroud on target's attacker.
• Inflicts 279 - 341 heat damage on target.
• Cannot be modified except by direct means
Eye of Tranix
Applies Eye of Tranix when Activated. Lasts for 2 hours.
• Grants Infravision to caster
Adornment Slots:
White, Yellow
LORE NO-TRADE NO-VALUE
Rhenium Band of Strength
HANDCRAFTED
73 Primary Attributes
73 Stamina
523 Resistances
23 Combat Skills
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
224 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Rhenium Bangle of Strength
HANDCRAFTED
73 Primary Attributes
73 Stamina
528 Resistances
23 Combat Skills
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
224 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
ATTUNEABLE
Imbued Martial Bear Pelt Pants
HANDCRAFTED
152 Stamina
152 Primary Attributes
15.5 Crit Bonus
118 DPS
4.8 Mitigation Increase
Infused Stats:
Leather Armor (Legs)
Mitigation
392
Level
90
All Fighters, All Priests, All Scouts
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Rhenium Torque of Strength
HANDCRAFTED
132 Primary Attributes
132 Stamina
10.1 Crit Bonus
70.2 DPS
21.4 Crit Chance
15.8 Potency
Infused Stats:
Slots
Neck
Level
90
Adornment Slots:
White, Green
ATTUNEABLE
Imbued Swamp Ash Fighting Baton
HANDCRAFTED
132 Stamina
132 Primary Attributes
62 Combat Skills
42.9 Crit Chance
7.9 Potency
7.9 Crit Bonus
Infused Stats:
Staff
One-Handed Crushing
Damage
74 - 417
(122.57 Rating)
Delay
4.0 seconds
Level
90
All Fighters, All Mages, All Priests, Beastlord
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Imbued Bear Pelt Bandolier
HANDCRAFTED
132 Primary Attributes
132 Stamina
7.9 Crit Bonus
42.9 Crit Chance
7.9 Potency
97.2 Haste
Infused Stats:
Thrown Weapon
Ranged
Damage
207 - 1,172
(153.21 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
90
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Rhenium Band of Strength
HANDCRAFTED
73 Primary Attributes
73 Stamina
523 Resistances
23 Combat Skills
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
224 Ability Mod
Infused Stats:
Slots
Finger
Level
90
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Rhenium Bangle of Strength
HANDCRAFTED
73 Primary Attributes
73 Stamina
528 Resistances
23 Combat Skills
3.3 Crit Bonus
15.2 DPS
3.8 Crit Chance
7.2 Potency
224 Ability Mod
Infused Stats:
Slots
Wrist
Level
90
Adornment Slots:
White, Turquoise
ATTUNEABLE
Imbued Swamp Ash Fighting Baton
HANDCRAFTED
132 Stamina
132 Primary Attributes
62 Combat Skills
42.9 Crit Chance
7.9 Potency
7.9 Crit Bonus
Infused Stats:
Staff
One-Handed Crushing
Damage
74 - 417
(122.57 Rating)
Delay
4.0 seconds
Level
90
All Fighters, All Mages, All Priests, Beastlord
Effects:
Imbued Smite
Applies Imbued Smite when Equipped.
• When any damage is received this spell has a 10% chance to cast Imbued Smite on target's attacker. Lasts for 5.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 413 divine damage on target instantly and every second.
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Imbued Smite on target of attack. Lasts for 5.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 413 divine damage on target instantly and every second.
This character has 247,716 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 10,130 health per tick while out-of-combat.
This character has a Maximum Power pool of 32,406. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 1,482 power per tick while out-of-combat.
This character runs 49% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 37,878 whatsits.
This character resists Noxious damage in the amount of 37,608 whatsits.
This character resists Arcane damage in the amount of 40,305 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 33.812824956672
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 206.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 28,742, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 10% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 42.5044% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
152 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 32.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0.1% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.