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Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
UNCOMMON
Infused Stats:
Slots
14
Threaded Hauberk of Volcanic Percussion
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
12.6 DPS
3.1 Crit Chance
5 Potency
142 Ability Mod
Infused Stats:
Chain Armor (Chest)
Mitigation
425
Level
80
Dirge, Troubador
Effects:
Desolate Aria
When Equipped:
• Adds an additional trigger chance increase to Cacophony of Blades II and Perfection of the Maestro II.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Shroud of Accuracy
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Slots
Cloak
Level
80
Effects:
Void Frenzy
When Equipped:
• Reduces the reuse timers of all combat arts by 5%.
• On a hit this spell may cast Power from Flesh on caster. Lasts for 16.0 seconds. Triggers about 1.8 times per minute.
• Increases power of caster by 180 instantly and every 4 seconds.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange, Green
HEIRLOOM LORE-EQUIP
Smoldering Rugged Polishing Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Finger
Level
70
NO-VALUE
Bracelet of Symphonic Allure
FABLED
35 Stamina
35 Primary Attributes
600 Resistances
10 DPS
3.2 Crit Chance
Infused Stats:
Slots
Wrist
Level
80
All Scouts
Effects:
Symphonic Allure
When Equipped:
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Vocal Rift Greaves
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Chain Armor (Legs)
Mitigation
417
Level
80
Dirge
Effects:
Severe Mistarget
When Equipped:
• On any combat or spell hit this spell may cast Severe Mistarget on target of attack. Lasts for 6.0 seconds. Triggers about 1.8 times per minute.
• Decreases Accuracy of target by 5.0%.
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Smoldering Adornment of Extra Attacks (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
3.4 Multi Attack
Type:
White Adornment
Slots:
Forearms, Legs, Ranged, Cloak, Charm
Level
78
NO-VALUE
Admiral's Chain
FABLED
33 Stamina
53 Primary Attributes
5 Multi Attack
3.2 Crit Chance
4 Crit Bonus
Infused Stats:
Slots
Neck, Waist
Level
80
All Fighters, All Scouts
Effects:
Combat Expertise
When Equipped:
• On a hit this spell may cast Combat Expertise on target of attack. Lasts for 25.0 seconds. Triggers about 2.0 times per minute.
• Interrupts target
• Increases Crit Chance of caster by 25.0.
• Increases your Combat Art Damage by 100.
• This effect will not stack with Greater Combat Expertise.
• Must be engaged in pvp combat
• Cannot be modified except by direct means
• This effect can only trigger once every 60.0 seconds.
• Must be engaged in pvp combat
• Cannot be modified except by direct means
Barrier
When Equipped:
• Cannot be modified except by direct means
Adornment Slots:
White
HEIRLOOM LORE-EQUIP NO-VALUE
Smoldering Adornment of Damaging (Lesser)
HANDCRAFTED
Adds the following to an item:
4.2 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
76
NO-VALUE
Lamentation of the Intrepid
MYTHICAL, Epic
54 Primary Attributes
54 Stamina
11 Combat Skills
1.1 Crit Bonus
2.9 Ability Doublecast
3.1 Crit Chance
5.1 Potency
Infused Stats:
Sword
Main Hand Piercing
Damage
181 - 544
(120.96 Rating)
Delay
6.0 seconds
Level
80
Dirge
Effects:
March of Blades
When Equipped:
• Applies the effects of Cacophony of Blades II to all raid members.
Intrepid Strike
When Equipped:
• On a melee hit this spell may cast Intrepid Strike on caster. Lasts for 12.0 seconds. Triggers about 2.4 times per minute.
• Increases Flurry of Caster by 25.0.
• Increases Potency of caster by 25.0.
• Cannot be modified except by direct means
Sustain of the Intrepid
When Equipped:
• Riana's Relentless Tune VI will improve combat art damage by 10%.
Adornment Slots:
White, Turquoise, Orange, Black
LORE NO-TRADE NO-VALUE
Smoldering Adornment of Blasting (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
80
Effects:
Superior Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Superior Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,080 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Superior Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,080 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE
Bandolier of Sacred Blood
This is one of many sacred weapons discovered in unknown places by Mayong Mistmoore. The weapon has other sister weapons that have similar magical properties!
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Thrown Weapon
Ranged
Damage
186 - 1,055
(137.89 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
80
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Bloodquench
When Equipped:
• On a ranged hit this spell may cast Bloodquench on target of attack. Triggers about 1.8 times per minute.
• Inflicts 1,037 - 1,555 mental damage on target
• Heals caster for 691 - 1,036
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Smoldering Judicious Easyloader
FABLED
Adds the following to an item:
Placement:
Thrown
Type:
White Adornment
Slots:
Ranged
Level
70
Effects:
Warfare Ubiquity
When Equipped:
• Increases DPS of caster by 12.0.
NO-VALUE
Petulance Band
FABLED
50 Stamina
50 Primary Attributes
560 Resistances
6 Combat Skills
6 Multi Attack
Infused Stats:
Slots
Finger
Level
80
All Scouts
Effects:
Petulance
When Equipped:
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Circling Globes of Dark
FABLED
55 Primary Attributes
55 Stamina
400 Resistances
22 Combat Skills
1.1 Crit Bonus
13 DPS
3.2 Crit Chance
5.1 Potency
147 Ability Mod
Infused Stats:
Slots
Wrist
Level
80
Effects:
Anger of Mynzak
When Equipped:
• On a combat hit this spell may cast Anger of Mynzak on target of attack. Lasts for 12.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 432 disease damage on target.
• Inflicts 432 poison damage on target.
• Increases Crit Chance of caster by 5.0.
• Increases Multi Attack of caster by 5.0.
• Cannot be modified except by direct means
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP
Smoldering Adornment of Endurance (Lesser)
HANDCRAFTED
Adds the following to an item:
122 Health
Type:
White Adornment
Slots:
Head, Hands, Ear, Wrist
Level
76
NO-VALUE
Marrow's Song
FABLED
47 Primary Attributes
47 Stamina
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
6.5 Multi Attack
101 Ability Mod
Infused Stats:
Rapier
One-Handed Piercing
Damage
66 - 372
(109.44 Rating)
Delay
4.0 seconds
Level
80
All Scouts, Berserker, Guardian
Effects:
Run for Your Life
When Equipped:
• Increases in-combat movement speed of caster by 10.0%.
• Adds a Spell and Combat Art reuse speed bonus to Aria of Magic V and Riana's Relentless Tune VI.
• Adds 10% in-combat movement speed to Selo's Accelerando VI.
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE
Smoldering Adornment of Mending (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
78
Effects:
Greater Rune of Mending
When Equipped:
• On any combat or spell hit this spell may cast Greater Rune of Mending on caster. Triggers about 2.0 times per minute.
• Heals caster for 720.
• Cannot be modified except by direct means
NO-VALUE
Vocal Rift Mantle
FABLED
55 Primary Attributes
55 Stamina
22 Combat Skills
1.1 Crit Bonus
3.2 Crit Chance
5.1 Potency
7 Max Health
147 Ability Mod
Infused Stats:
Chain Armor (Shoulders)
Mitigation
390
Level
80
Dirge
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Scintillating Rugged Strap Stone
TREASURED
Adds the following to an item:
100 Health
Type:
White Adornment
Slots:
Shoulders
Level
60
NO-VALUE
Sash of Pain
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
3.1 Crit Chance
5 Potency
7 Haste
7.8 Multi Attack
Infused Stats:
Slots
Waist
Level
80
Effects:
Bane of Slain Pain
When Equipped:
• On a combat hit this spell may cast Bane of Slain Pain on target of attack. Triggers about 2.0 times per minute.
This character has 24,743 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 990 health per tick while out-of-combat.
This character has a Maximum Power pool of 24,355. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 974 power per tick while out-of-combat.
This character runs 53% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 12,521 whatsits.
This character resists Noxious damage in the amount of 13,504 whatsits.
This character resists Arcane damage in the amount of 12,866 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This character has a 91% chance of critically striking the enemy with a Spell, Combat Art, Ability, or Autoattack.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 2,936, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 22.1% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 23% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.42 seconds, a 32% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 8.1% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
200%+ MA = 1.25 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.