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When activated this magical stone allows the user a one time option to re-select their training, tradition, and trait choices.
TREASURED
Infused Stats:
Casting
4 seconds
Duration
10 seconds
Recast
2 seconds
Level
1
Effects:
The Reforming
Applies The Reforming when Activated. Lasts for 1.0 second.
NO-TRADE NO-VALUE
a basic firework
TREASURED
Infused Stats:
Charges
Unlimited
Duration
30 seconds
Recast
2 seconds
Level
1
Effects:
Basic Firework
Applies Basic Firework when Activated. Lasts for 3.0 seconds.
• Launches a firework when used.
ORNATE NO-TRADE NO-VALUE
pristine tanned leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Infused Stats:
Slots
6
Imbued Woven Cured Tunic
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Leather Armor (Chest)
Mitigation
44
Level
12
All Fighters, All Priests, All Scouts
Effects:
Lambent Imbued
Applies Lambent Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Lambent Rejuvenation on caster. Lasts for 20.0 seconds.
• Heals target for 11 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Sinister Web Spider Cloak
1 Primary Attributes
Infused Stats:
Slots
Cloak
Level
1
Adornment Slots:
White
Iced Pomegranate Ambrosia
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
85
Satiation
High
Duration
5 hours and 34 minutes
Effects:
Increases INT, STA, STR, AGI and WIS of target by 21.5. Increases Power Regen of target by 142.8.
Fashioned Coral Elemental Stud
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Slots
Ear
Level
12
Adornment Slots:
White
ATTUNEABLE
Fashioned Coral Earring
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Slots
Ear
Level
12
Adornment Slots:
White
ATTUNEABLE
ebon chainmail boots
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Infused Stats:
Chain Armor (Feet)
Mitigation
166
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Muculent Bracers
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Infused Stats:
Cloth Armor (Forearms)
Mitigation
63
Level
30
Adornment Slots:
White
ATTUNEABLE
Tranquil Roughspun Mitts
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Cloth Armor (Hands)
Mitigation
25
Level
12
Adornment Slots:
White
ATTUNEABLE
Tranquil Roughspun Cap
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Cloth Armor (Head)
Mitigation
25
Level
12
Adornment Slots:
White
ATTUNEABLE
Augur's Ring of Insight
TREASURED
7 Stamina
7 Primary Attributes
30 Resistances
3 Combat Skills
Infused Stats:
Slots
Finger
Level
20
Adornment Slots:
White, Green
ATTUNEABLE
Collected Shell Trinket
LEGENDARY
4 Stamina
4 Primary Attributes
1 Combat Skills
Infused Stats:
Slots
Wrist
Level
10
Adornment Slots:
White
ATTUNEABLE
Imbued Tranquil Roughspun Pantaloons
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Cloth Armor (Legs)
Mitigation
27
Level
12
Effects:
Sanguine Imbued
Applies Sanguine Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Sanguine Feedback on target's attacker.
• Inflicts 23 heat damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Necklace of Flowing Orbs
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Infused Stats:
Slots
Neck
Level
30
Adornment Slots:
White, Green
ATTUNEABLE
Ranger's Hatchet
Infused Stats:
One-Handed Slashing
Damage
2 - 6
(1.92 Rating)
Delay
4.0 seconds
Level
1
Ranger
Adornment Slots:
White
NO-TRADE NO-VALUE
Ranger's Bow
Infused Stats:
Bow
Ranged
Damage
3 - 8
(2.4 Rating)
Delay
4.5 seconds
Range
2 - 25 meters
Level
1
Berserker, Guardian, Ranger
Adornment Slots:
White
NO-TRADE NO-VALUE
Imbued Coral Ring of Intelligence
MASTERCRAFTED
4 Stamina
4 Primary Attributes
2 Combat Skills
Infused Stats:
Slots
Finger
Level
12
Effects:
Aura of Intelligence
When Equipped:
• On a hostile spell hit this spell may cast Flash of Intelligence on caster. Lasts for 45.0 seconds. Triggers about 1.8 times per minute.
• Increases INT of caster by 4.0.
• Increases Disruption, Subjugation and Focus of caster by 2.3.