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Applies Fates Entwined when Activated. Lasts for 10.0 seconds.
• Applies Fates Entwined. Lasts for 20.0 seconds.
• Increases all damage done to caster by 20%.
• Cannot be modified except by direct means
• Increases all damage done to target by 3.6%.
• Increases Threat to target by 1,054,889 instantly and every 2 seconds thereafter
• Cannot be modified except by direct means
• The casting time of Fates Entwined is 4.0 seconds and the reuse time of the spell is 10 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Nilborien Scale of Sky
LEGENDARY
815 Primary Attributes
1,085 Stamina
16,297 Power
36,230 Health
224.7 Crit Bonus
40 Resolve
48.4 DPS
147.3 Crit Chance
2940 Potency
32.7 Reuse Speed
28,828 Ability Mod
Infused Stats:
Deity:
+93 sta
15.4% Potency
1.8% Crit Bonus
+1,319.6 Abil Mod
Slots
Charm
Level
110
Effects:
Warrior's Way
Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 15.4.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED
Infused Stats:
Slots
30
Planar Ethereal Breastplate
Examine this ethereal item to imbue Ethereal Armor Essences into it and increase its level.
ETHEREAL
1,218 Primary Attributes
3,026 Stamina
19,619 Power
130,932 Health
61.5 AE Auto
779.4 Potency
26.8 Max Health
87.5 Resolve
208.6 Multi Attack
25 Overcap Crit Bonus
Infused Stats:
Deity:
+1,179 sta
348.4% Potency
Physical:
+283 sta
114.8% Potency
Plate Armor (Chest)
Mitigation
1,071
Level
110
Adornment Slots:
White, Black, Orange
NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Greater Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
110
Greater Aspect of Tol'Ren 1/4
Greater Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus Overcap
(2) +250,000 All
(3) +732.6% Potency
(4) +3% Fervor
NO-VALUE NO-TRADE LORE
Voidwrought Rune: Chest
This rune reacts to epic planar energies and uses that energy to increase the wearers crit bonus overcap. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
• Increases the amount of Fervor granted by Pact of the Fire Tyrant for health loss by 40%.
NO-VALUE NO-TRADE LORE
Cloak From Deadly Diseases
FABLED
1,023 Primary Attributes
1,289 Stamina
23,844 Power
53,005 Health
233 Combat Skills
256.1 Crit Bonus
35 Resolve
1.9 Ability Doublecast
208.8 Crit Chance
3594.2 Potency
34,161 Ability Mod
Infused Stats:
Deity:
+659 sta
30.3% Potency
+12,045.7 Abil Mod
34.2% Crit Bonus
Physical:
+441 sta
57.3% Potency
+7,961.3 Abil Mod
1.0% Crit Bonus
Slots
Cloak
Level
110
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSED
Justice Smoothie
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Drink
Level
110
Duration
5 hours
Effects:
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Potency of target by 180.0. Increases Power Regen of caster by 438.1. Increases Fervor Overcap of target by 27.6.
Increases All Attributes of target by 6.1%. Increases Max Health of target by 8.2%. Increases Crit Bonus of target by 108.4. Increases Potency of target by 180.0. Increases Health Regen of caster by 438.1. Increases Crit Bonus Overcap of target by 18.4.
• Increases the damage and healing of Wildfire, Levinbolt, Stone Hammer, and Septic Strike by 5.
Adornment Slots:
White, Orange, Green
NO-TRADE INFUSED
Bluster's Mace of Blowing Winds
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,017 Primary Attributes
1,581 Stamina
12,162 Power
27,037 Health
39.2 Casting Speed
324.6 Crit Chance
563.3 Potency
60 Resolve
108.7 Haste
26 Overcap Crit Bonus
5,321 Ability Mod
Infused Stats:
Deity:
+305 sta
12.4% Potency
0.8% Crit Bonus
+972.1 Abil Mod
Mace
One-Handed Crushing
Damage
634 - 950
(396.03 Rating)
Delay
4.0 seconds
Level
110
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,245 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM INFUSED
Rune of Glory [VI]
FABLED, Glory
Adds the following to an item:
256 Max Health
92 Overcap Crit Bonus
231,000 Ability Mod
Type:
Orange Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak, Charm
Level
110
NO-VALUE NO-TRADE LORE
Torrential Wand of the Deep
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,219 Primary Attributes
1,822 Stamina
22,709 Power
50,481 Health
373.8 Crit Chance
740.6 Potency
105 Resolve
125.4 Haste
46.3 Casting Speed
29 Overcap Crit Bonus
6,126 Ability Mod
Infused Stats:
Deity:
+1,036 sta
374.4% Potency
+2,982.6 Abil Mod
Physical:
+205 sta
+4,292.6 Abil Mod
115.7% Potency
Spell Autoattack Weapon (Focus)
Ranged
Damage
1048 - 1,572
(327.6 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
110
All Mages, All Priests
Effects:
Elemental Rending
When Equipped:
• On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases elemental damage done to target by 3%.
• Adds a large damage strike to Granite Protector, and makes it unable to be targeted directly and immune to all damage.
• Adds a second summon to Elemental Amalgamation.
• Ethermancy will increase the groups Crit Bonus Overcap.
• When Tainted Mutation triggers it will grant a large potency buff to the group.
NO-VALUE NO-TRADE
Molten Spiritstone
This will grow in power as you complete Solo Chaos Descending Weekly Missions.
LEGENDARY
Adds the following to an item:
439 Stamina
646 Primary Attributes
2.5 Ability Doublecast
455 Potency
17.8 Max Health
1.5 Crit Bonus
1.5 Fervor
55,555 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
110
Spirit Stone Stats:
+682 int +463 sta
+2.8% Ability Doublecast +485% Potency +6% Crit Bonus +19% Max Health +2.1% Fervor +62,561 Ability Modifier
Progress to Next Level:
7
90%
NO-VALUE NO-TRADE
Frosted Spine's Solid Bracer
FABLED
958 Primary Attributes
1,228 Stamina
30,430 Power
67,646 Health
103,791 Resistances
258 Combat Skills
253.6 Crit Bonus
70 Resolve
54.8 DPS
28.3 Casting Speed
3935.8 Potency
21.5 Block Chance
Infused Stats:
Deity:
+409 sta
549.7% Potency
47.6% Crit Bonus
Physical:
114.7% Potency
Slots
Wrist
Level
110
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Emboldened Eye of the Vegerog
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MYTHICAL
1,410 Primary Attributes
1,981 Stamina
26,159 Power
58,146 Health
118.9 DPS
416.4 Crit Chance
1546.8 Potency
135 Resolve
68.8 Reuse Speed
93 Overcap Crit Bonus
9,188 Ability Mod
Infused Stats:
Deity:
+684 sta
+5,678.0 Abil Mod
409.3% Potency
Physical:
+565 sta
+3,833.9 Abil Mod
132.4% Potency
Type
Symbols
Slots
Secondary
Level
110
All Mages, All Priests
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,855 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
• On a hostile ability cast this spell has a 2% chance to cast Celestial Gate on caster. Lasts for 12.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Fervor of caster by 150.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Interferes with the use of some forms of Ethereal Energy.
NO-VALUE NO-TRADE LORE
One Handed Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
116.8 Potency
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
110
NO-VALUE NO-TRADE
Planar Ethereal Pauldrons
Examine this ethereal item to imbue Ethereal Armor Essences into it and increase its level.
ETHEREAL
1,051 Primary Attributes
2,428 Stamina
19,619 Power
130,932 Health
736.6 Potency
23.1 Mitigation Increase
78.7 Resolve
74 Reuse Speed
21.4 Max Health
20 Overcap Crit Bonus
Infused Stats:
Deity:
+1,025 sta
322.9% Potency
Physical:
+780 sta
113.7% Potency
Plate Armor (Shoulders)
Mitigation
1,000
Level
110
Adornment Slots:
White, Black, Orange
NO-TRADE NO-VALUE INFUSED
INDESTRUCTIBLE
Greater Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
110
Greater Aspect of Tol'Ren 1/4
Greater Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus Overcap
(2) +250,000 All
(3) +732.6% Potency
(4) +3% Fervor
NO-VALUE NO-TRADE LORE
Voidwrought Rune: Shoulders
This rune reacts to epic planar energies and uses that energy to increase the wearers crit bonus overcap. The unstable nature of these runes prevent them from being reclaimed after adding them to an item.
This character has 83,273,959 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 3,331,741 health per tick while out-of-combat.
This character has a Maximum Power pool of 972,333. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 39,434 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 663,557 whatsits.
This character resists Noxious damage in the amount of 662,662 whatsits.
This character resists Arcane damage in the amount of 662,662 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2384.3% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 3,375,414, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 390.3 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
285 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
1,435 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 109.2 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 0% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.