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Applies Better Part of Valor II when Activated. Lasts for 10.0 seconds.
• Applies Mire of Valor. Lasts for 24.0 seconds.
• Slows targets in Area of Effect by 70.0%.
• Cannot be modified except by direct means
• Dispels 131 levels of hostile Root effects on group members (AE)
• Reduces slow effects on group members (AE) by 55.0%.
• Increases in-combat movement speed of group members (AE) by 20.0%.
• Cannot be modified except by direct means
• The reuse time of Better Part of Valor II is 1 minute 30 seconds
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP
Charged Adornment of Haste
TREASURED
Adds the following to an item:
3.9 Haste
Type:
White Adornment
Slots:
Shoulders, Feet, Waist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Adventurer's Ammo Pouch
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
TREASURED
Infused Stats:
Slots
14
NO-VALUE NO-TRADE
Arcane Fanatic's Coat
0/4 blue gem slots filled
LEGENDARY
320 Primary Attributes
542 Stamina
32.7 Crit Bonus
83.5 DPS
119.3 Haste
10.6 Weapon Damage
Infused Stats:
Chain Armor (Chest)
Mitigation
585
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
HEIRLOOM NO-VALUE
Charged Adornment of Defense
TREASURED
Adds the following to an item:
19 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
95
NO-VALUE NO-TRADE
Charged Adornment of Defense
TREASURED
Adds the following to an item:
19 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
95
NO-VALUE NO-TRADE
Cloak of the Barbed Periphery
LEGENDARY
233 Stamina
187 Primary Attributes
8.9 AE Auto
33.1 Crit Chance
Infused Stats:
Slots
Cloak
Level
95
Adornment Slots:
White, White, Purple
ATTUNEABLE
Strong Combat Ale
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and AGI of target by 75.0. Increases Haste of target by 10.0. Increases Power Regen of target by 151.6.
Dragon's Teardrop Earring
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
7.8 Casting Speed
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
95
Effects:
Killing Spree
When Equipped:
• On a death blow this spell will cast Killing Spree on caster. Lasts for 30.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Crit Bonus by 5.0 per increment
• Increments up to 5 times
• Cannot be modified except by direct means
Adornment Slots:
White, White
LORE-EQUIP NO-TRADE NO-VALUE
Highroller Hoops
LEGENDARY
333 Stamina
214 Primary Attributes
10,148 Resistances
46 Combat Skills
21.8 DPS
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Ear
Level
95
Effects:
Cerebral Destruction
When Equipped:
• On any combat or spell hit this spell may cast Cerebral Destruction on target of attack. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 93,296 mental damage on target.
• Decreases INT, AGI, WIS and STR of target by 237.4.
• Cannot be modified except by direct means
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE
Arcane Swarm Guardian's Chain Boots
0/4 blue gem slots filled
LEGENDARY
228 Primary Attributes
324 Stamina
19.6 Crit Bonus
50 DPS
71.6 Haste
6.2 Weapon Damage
Infused Stats:
Chain Armor (Feet)
Mitigation
546
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
HEIRLOOM NO-VALUE
Charged Adornment of Reuse
TREASURED
Adds the following to an item:
1.2 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
95
NO-VALUE NO-TRADE
Charged Adornment of Reuse
TREASURED
Adds the following to an item:
1.2 Reuse Speed
Type:
White Adornment
Slots:
Secondary, Feet, Ranged, Waist, Charm
Level
95
NO-VALUE NO-TRADE
Giant Exotic Meat Flank
HANDCRAFTED
Infused Stats:
Slots
Food
Level
95
Satiation
High
Duration
5 hours
Effects:
Increases STA and AGI of target by 75.0. Increases Haste of target by 10.0. Increases Health Regen of target by 236.9.
• On any combat or spell hit this spell may cast Discombobulate II on target of attack. Triggers about 2.0 times per minute.
• Decreases Threat to target by 1,650,000
• Inflicts 384,846 mental damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, White, Green
LORE ATTUNEABLE
Draconic Bronze Cuff
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
7.8 Casting Speed
17.2 Potency
17.2 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
95
Effects:
Crush Armor
When Equipped:
• On any combat or spell hit this spell may cast Crush Armor on target of attack. Lasts for 30.0 seconds. Triggers about 2.0 times per minute.
• Decreases Mitigation of target vs physical damage by 962.
• This effect can stack from multiple casters
• Cannot be modified except by direct means
Adornment Slots:
White, White
LORE-EQUIP NO-TRADE NO-VALUE
Light Absorbing Leg Guards
FABLED
331 Primary Attributes
704 Stamina
31.5 Crit Bonus
31.5 Potency
46.1 Reuse Speed
4,624 Ability Mod
Infused Stats:
Chain Armor (Legs)
Mitigation
585
Level
95
All Scouts, Defiler, Mystic
Adornment Slots:
White, White, Purple
LORE ATTUNEABLE
Fabled Greyruin Necklace
LEGENDARY
358 Stamina
230 Primary Attributes
7.8 Casting Speed
38 Crit Chance
17.2 Potency
17.2 Crit Bonus
12.5 Reuse Speed
Infused Stats:
Slots
Neck
Level
95
Effects:
Strength in Numbers
When Equipped:
• Increases the wearer's Attack Speed and Damage Per Second by 60 if they have 2 or more grouped allies within 5 meters of them.
Adornment Slots:
White, White, Green
HEIRLOOM ATTUNEABLE
Energized Ripper Blade
LEGENDARY
273 Primary Attributes
378 Stamina
16.4 Crit Bonus
31.8 DPS
91.1 Crit Chance
16.4 Potency
45.5 Haste
Infused Stats:
Dagger
One-Handed Piercing
Damage
95 - 537
(158.05 Rating)
Delay
4.0 seconds
Level
95
All Scouts
Adornment Slots:
White, White, Purple
HEIRLOOM LORE-EQUIP
Charged Adornment of Critical Chance
TREASURED
Adds the following to an item:
3.8 Crit Chance
Type:
White Adornment
Slots:
Primary, Secondary, Forearms, Legs, Ranged, Cloak
Level
95
NO-VALUE NO-TRADE
Charged Adornment of Increased Criticals
TREASURED
Adds the following to an item:
1.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
The Fabled Fragmented Longbow
LEGENDARY
294 Primary Attributes
444 Stamina
17.7 Crit Bonus
6.1 AE Auto
98 Crit Chance
17.7 Potency
48.9 Multi Attack
Infused Stats:
Bow
Ranged
Damage
267 - 1,511
(197.57 Rating)
Delay
9.0 seconds
Range
2 - 35 meters
Level
95
All Scouts, Berserker, Channeler, Guardian, Paladin, Shadowknight
Adornment Slots:
White, White, Purple
LORE
Charged Adornment of Blasting
TREASURED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
Effects:
Greater Rune of Blasting
When Equipped:
• On a combat hit this spell may cast Greater Rune of Blasting on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
• On a hostile spell cast this spell may cast Greater Rune of Blasting on target of spell. Triggers about 2.0 times per minute.
• Inflicts 1,170 magic damage on target.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Charged Adornment of Increased Criticals
TREASURED
Adds the following to an item:
1.5 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
95
NO-VALUE NO-TRADE
Ring of Salient Seconds
LEGENDARY
291 Stamina
187 Primary Attributes
10,148 Resistances
40 Combat Skills
7.8 Casting Speed
17.2 Potency
17.2 Crit Bonus
31.2 Haste
Infused Stats:
Slots
Finger
Level
95
Effects:
Not Without a Fight!
When Equipped:
• On any combat or spell hit this spell may cast Not Without a Fight on target of attack. Triggers about 10.0 times per minute.
• Inflicts 246,960 crushing damage on target.
• Cannot be modified except by direct means
• If under 25% Health
Adornment Slots:
White, White, Green
HEIRLOOM LORE-EQUIP
Charged Adornment of Parrying
TREASURED
Adds the following to an item:
19 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
95
NO-VALUE NO-TRADE
Charged Adornment of Defense
TREASURED
Adds the following to an item:
19 Combat Skills
Type:
White Adornment
Slots:
Chest, Finger
Level
95
NO-VALUE NO-TRADE
Fabled Blood Splattered Bindings
LEGENDARY
358 Stamina
230 Primary Attributes
10,148 Resistances
49 Combat Skills
17.2 Potency
17.2 Crit Bonus
6 Block Chance
12.5 Reuse Speed
Infused Stats:
Slots
Wrist
Level
95
Effects:
Cerebral Destruction II
When Equipped:
• On any combat or spell hit this spell may cast Cerebral Destruction II on target of attack. Lasts for 15.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 102,626 mental damage on target.
• Decreases INT, AGI, WIS and STR of target by 261.2.
This character has 389,826 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 15,850 health per tick while out-of-combat.
This character has a Maximum Power pool of 69,632. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 2,957 power per tick while out-of-combat.
This character runs 75% faster than normal (not including spell effects).
Strength provides no benefit to Scouts.
Scouts do increased Damage and have a larger Power pool based on their Agility.
Intelligence provides no benefit to Scouts.
Wisdom provides no benefit to Scouts.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 64,926 whatsits.
This character resists Noxious damage in the amount of 65,211 whatsits.
This character resists Arcane damage in the amount of 65,021 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 466.41221374046
This Scout's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 416.2% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 17,486, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 28.1%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 37.1 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 70% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.4375 seconds, a 25% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
284 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 60.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
This character has a 12.9% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.