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Applies Warrior's Way when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 15.5.
• Cannot be modified except by direct means
• The casting time of Warrior's Way is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP INFUSED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
Bronzed Eye of the Beholder
A beholder's telekinetic eye, bronzed and enchanted to ward against mental controls.
LEGENDARY
1,062 Primary Attributes
1,292 Stamina
47,835 Power
106,340 Health
276.4 Crit Bonus
155 Resolve
31.6 Casting Speed
211.6 Crit Chance
6482.6 Potency
78.8 Haste
641.3 DPS
45,9459189 Ability Mod
Infused Stats:
Slots
Charm
Level
116
Effects:
Rechanneled Fire
Applies Rechanneled Fire when Activated. Lasts for 12.0 seconds.
• Increases Potency of caster by 1,630.8.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Rechanneled Fire is 2.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE INFUSABLE REFORGED
Planar Adornment of Modified Power
MASTERCRAFTED FABLED
Adds the following to an item:
25,840 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
100
NO-VALUE NO-TRADE
mottled leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
511 Primary Attributes
372 Stamina
68.8 DPS
43.2 Potency
2.6 Flurry
22 Weapon Damage
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+530 agi +392 sta
+72.8% Damage Per Second +45.2% Potency +3.5% Flurry Chance +24% Weapon Damage Bonus
100
0%
NO-VALUE
Luminary Animaster's Staff
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
2,706 Primary Attributes
3,836 Stamina
71,392 Power
158,712 Health
223.8 DPS
803.8 Crit Chance
2725.6 Potency
310 Resolve
129.4 Reuse Speed
75.9 Recovery Speed
176 Overcap Crit Bonus
17,2969685 Ability Mod
Infused Stats:
Staff
Two-Handed Crushing
Damage
1348 - 2,023
(561.86 Rating)
Delay
6.0 seconds
Level
116
All Fighters, All Mages, All Priests, Beastlord
Effects:
Devastation Strike
When Equipped:
• On any combat or spell hit this spell may cast Devastation Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 9,526 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
Adornment Slots:
White, Red, Red, Blue, Blue, Cyan
NO-TRADE INFUSABLE REFORGED
Ragebourne Adornment of Increased Criticals (2H)
FABLED
Adds the following to an item:
65.2 Crit Bonus
15 Overcap Crit Bonus
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
110
HEIRLOOM NO-VALUE
Rune: Ragebourne Insight
MYTHICAL, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary
Level
110
Effects:
Ragebourne Insight
Applies Ragebourne Insight when Equipped.
• Increases Ability Doublecast of caster by 8.0.
• Increases Fervor of caster by 35.0.
• Increases Potency of caster by 350.0.
• On a hostile ability cast this spell has a 15% chance to cast Ragebourne Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 14,389 crushing damage on target.
• Decreases Combat Mitigation of target by 211.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
HEIRLOOM NO-VALUE LORE
Celestial Rune of Embers
MYTHICAL, Embers
Adds the following to an item:
35 Crit Bonus
75 Weapon Damage
25 Fervor
1 Melee Multiplier
150 Overcap Weapon Damage
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
110
NO-VALUE NO-TRADE
Two Handed Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
512 Potency
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
110
NO-VALUE NO-TRADE
Veilwalker's Crossbow
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
TREASURED
1,142 Primary Attributes
1,617 Stamina
31,133 Power
69,212 Health
14.2 AE Auto
337.6 Crit Chance
1123.9 Potency
145 Resolve
95.7 Haste
72 Overcap Crit Bonus
6,550 Ability Mod
Infused Stats:
Ranged
Damage
497 - 1,490
(496.8 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
110
Effects:
Arcane Rending
When Equipped:
• On any combat or spell hit this spell may cast Arcane Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases arcane damage done to target by 3%.
• Inflicts 1,772 magic damage on target instantly and every second.
• Inflicts an additional 46 magic damage on target every tick.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan, Blue
NO-TRADE NO-VALUE INFUSABLE
Ragebourne Adornment of Increased Criticals
FABLED
Adds the following to an item:
32.6 Crit Bonus
8 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
110
HEIRLOOM NO-VALUE
Rune of Witness [V]
FABLED, Witness
Adds the following to an item:
2.2 Ability Doublecast
440 Potency
11 Fervor
Type:
Orange Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
100
NO-VALUE NO-TRADE LORE
Secondary Daring Adventures Rune: Power of the Planes
LEGENDARY
Adds the following to an item:
256 Potency
Type:
Cyan Adornment
Slots:
Secondary, Ranged
Level
110
NO-VALUE NO-TRADE
Antique Recuso Smuggler Ring
LEGENDARY
996 Primary Attributes
1,210 Stamina
46,356 Power
103,051 Health
138,294 Resistances
293 Combat Skills
253.3 Crit Bonus
150 Resolve
26.7 Casting Speed
5788.1 Potency
20.8 Block Chance
539.7 DPS
38,6667733 Ability Mod
Infused Stats:
Slots
Finger
Level
111
Adornment Slots:
White, Red, Green
LORE-EQUIP NO-TRADE INFUSABLE REFORGED
Ragebourne Adornment of Increased Criticals
FABLED
Adds the following to an item:
32.6 Crit Bonus
8 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
110
NO-VALUE NO-TRADE
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
This character has 26,131,908 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 1,045,302 health per tick while out-of-combat.
This character has a Maximum Power pool of 1,578,006. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 63,248 power per tick while out-of-combat.
This character runs 155% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 862,696 whatsits.
This character resists Noxious damage in the amount of 862,996 whatsits.
This character resists Arcane damage in the amount of 865,348 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 2773.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 4,222,072, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 52.2 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
204.9 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to .25 seconds, a 100% improvement.
Hard Cap: 100%
An unused 1.1 points of recovery speed should be reforged into something else.
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
875 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 100% chance to strike up to four additional targets (not their current target) they are facing with their weapon.
The 1-4 attacks generated from AE Autoattack can trigger (proc) items, effects, and spells.
Hard Cap: 100%
An unused 25.4 points of AE Autoattack should be reforged into something else.
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block, ensuring that every hit procs.
Hard Cap: 100%
An unused 4.6 points of Strikethrough should be reforged into something else.
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
700%+ MA = 1.55 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 3.5% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.