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Applies Perfect Warrior when Activated. Lasts for 15.0 seconds.
• Increases Fervor of caster by 13.6.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Warrior is 5.0 seconds and the reuse time of the spell is 8 minutes
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
The Emerald Spark
LEGENDARY
445 Primary Attributes
817 Stamina
2,430 Power
4,050 Health
38.4 Crit Bonus
7 Resolve
28 DPS
51.5 Crit Chance
127.9 Potency
16.2 Reuse Speed
16.6 Block Chance
15,079 Ability Mod
Infused Stats:
Deity:
+75 sta
2.4% Potency
1.3% Crit Bonus
+298.6 Abil Mod
Slots
Charm
Level
100
Effects:
Perfect Being
Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 32.9.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
mottled leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
HANDCRAFTED
Infused Stats:
Slots
20
Scourge Overseer's Tunic
LEGENDARY
544 Primary Attributes
1,942 Stamina
54.6 Crit Bonus
25.2 Casting Speed
55.3 Potency
18.5 Max Health
1 Resolve
12.4 Block Chance
Infused Stats:
Leather Armor (Chest)
Mitigation
639
Level
100
Bruiser, Monk
Adornment Slots:
White, Purple
HEIRLOOM INFUSABLE
Astral Adornment of Blocking (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
30 Health
2 Block Chance
Type:
White Adornment
Slots:
Primary, Secondary, Chest
Level
90
HEIRLOOM NO-VALUE
Rune: Armor
FABLED
Adds the following to an item:
13.5 Mitigation Increase
Type:
Purple Adornment
Slots:
Chest
Level
92
NO-VALUE
Petrified Bone Cloak
FABLED
293 Primary Attributes
642 Stamina
373 Combat Skills
11.7 Crit Bonus
51.8 Crit Chance
11.7 Potency
7.8 Mitigation Increase
7.8 Block Chance
Infused Stats:
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM
Electrified Adornment of Swift Casting
TREASURED
Adds the following to an item:
10 Casting Speed
Type:
White Adornment
Slots:
Forearms, Legs, Wrist, Cloak, Charm
Level
95
NO-VALUE NO-TRADE
Utter Annihilation
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Utter Annihilation
When Equipped:
• Increases Strikethrough of caster by 6.0%.
• Increases Crit Bonus of caster by 6.0.
• Increases Multi Attack of caster by 50.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Mushroom Tea
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases STR of target by 519.2. Increases STA of target by 695.2. Gives target an extra 3.2% mitigation to their worn armor. Increases Max Health of target by 20.0%. Increases Power Regen of target by 363.6.
Tzirathk's Hoop of the Specter
LEGENDARY
436 Primary Attributes
800 Stamina
2,187 Power
3,645 Health
34,703 Resistances
86 Combat Skills
140.4 Crit Bonus
7 Resolve
27.4 DPS
9.7 Casting Speed
704 Potency
7.9 Block Chance
10,053 Ability Mod
Infused Stats:
Deity:
+51 sta
1.1% Potency
0.8% Crit Bonus
+30.8 Abil Mod
Slots
Ear
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Hoop of Thulian Clay
LEGENDARY
380 Primary Attributes
730 Stamina
29,521 Resistances
75 Combat Skills
20.2 Crit Bonus
3 Resolve
27.6 DPS
303.1 Potency
11.4 Flurry
15 Reuse Speed
26.1 Weapon Damage
795 Ability Mod
Infused Stats:
Slots
Ear
Level
100
Adornment Slots:
White
HEIRLOOM ATTUNEABLE INFUSABLE
Tabor'Zaai's Armored Boots
LEGENDARY
520 Primary Attributes
1,625 Stamina
2,187 Power
10,935 Health
113.1 Crit Bonus
124.9 Potency
14.7 Max Health
7 Resolve
10.6 Block Chance
3,400 Ability Mod
Infused Stats:
Deity:
+45 sta
0.4% Potency
1.3% Crit Bonus
+184.4 Abil Mod
Leather Armor (Feet)
Mitigation
626
Level
100
Bruiser, Monk
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE INFUSED
Mushroom Casserole
HANDCRAFTED
Infused Stats:
Slots
Food
Level
100
Satiation
High
Duration
30 minutes
Effects:
Increases STR of target by 519.2. Increases STA of target by 695.2. Target will Dodge 3.2% of incoming attacks. Increases Crit Chance of target by 228.8. Increases Health Regen of target by 363.6.
• On avoiding an attack this spell has a 8% chance to cast Aspect of Granite II on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Will absorb all damage when the amount is greater than 35% of the target's maximum health. This spell will absorb a total of 1 attack.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 seconds.
Adornment Slots:
White, Green
HEIRLOOM INFUSED
Smoldering Adornment of Avoidance (Superior)
FABLED
Adds the following to an item:
3 Extra Riposte
Type:
White Adornment
Slots:
Neck
Level
70
HEIRLOOM NO-VALUE
Behemoth's Rage Spirit Stone
This will grow in power as you gain Adventure Experience!
LEGENDARY
Adds the following to an item:
252 Stamina
397 Primary Attributes
7.3 Strikethrough
8.6 Potency
7 Max Health
8.6 Crit Bonus
2.9 Mitigation Increase
3,450 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+397 agi +252 sta
+2.9% Mitigation Increase +8.6% Potency +8.6% Crit Bonus +7% Max Health +7.3% Strikethrough +3,450 Ability Modifier
Progress to Next Level:
1
61.38%
NO-VALUE
The Dreaded
FABLED
320 Primary Attributes
501 Stamina
19.2 Crit Bonus
106.7 Crit Chance
19.2 Potency
10.3 Block Chance
21.3 Reuse Speed
Infused Stats:
Fists
One-Handed Crushing
Damage
100 - 567
(166.84 Rating)
Damage Type: Cold
Delay
4.0 seconds
Level
95
Beastlord, Bruiser, Monk
Adornment Slots:
White, White, Purple
LORE ATTUNEABLE
The Baron's Blades
LEGENDARY
538 Primary Attributes
1,152 Stamina
2,430 Power
4,050 Health
46.2 Crit Bonus
7 Resolve
4 AE Auto
179.4 Crit Chance
53.3 Potency
14.6 Mitigation Increase
60.7 Haste
Infused Stats:
Deity:
+19 sta
1.8% Potency
2.3% Crit Bonus
Thrown Weapon
Ranged
Damage
598 - 1,794
(299 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
100
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Anguish
When Equipped:
• On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
• Increases all damage done to target encounter by 0.8%.
• Inflicts 1,212 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM ATTUNEABLE INFUSED
Treasure Seeker's Ring
FABLED
478 Primary Attributes
860 Stamina
3,150 Power
5,250 Health
36,941 Resistances
92 Combat Skills
42.9 Crit Bonus
11 Resolve
10.8 Casting Speed
115.7 Potency
17.9 Mitigation Increase
18.7 Flurry
8.6 Block Chance
Infused Stats:
Deity:
+58 sta
1.6% Potency
1.0% Crit Bonus
Slots
Finger
Level
100
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Neh'ashiir's Spectral Wristlet
LEGENDARY
445 Primary Attributes
817 Stamina
2,430 Power
4,050 Health
35,245 Resistances
86 Combat Skills
115.7 Crit Bonus
7 Resolve
9.9 Casting Speed
107.9 Potency
8.1 Mitigation Increase
16.6 Block Chance
Infused Stats:
Deity:
+73 sta
2.5% Potency
0.9% Crit Bonus
Slots
Wrist
Level
100
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSED
Sentinel Sharpened Plating
FABLED
525 Primary Attributes
1,167 Stamina
29.6 Crit Bonus
5 Resolve
4 AE Auto
181.5 Crit Chance
35.7 Potency
14.6 Block Chance
61.5 Haste
Infused Stats:
Deity:
+8 sta
0.3% Potency
0.6% Crit Bonus
Fists
One-Handed Slashing
Damage
145 - 823
(241.97 Rating)
Delay
4.0 seconds
Level
100
Beastlord, Bruiser, Monk
Effects:
Blackanvil Strike
When Equipped:
• On any combat or spell hit this spell may cast Blackanvil Strike on target of attack. Triggers about 4.0 times per minute.
• Inflicts 9,650 divine damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple, Cyan
HEIRLOOM INFUSED
Astral Adornment of Increased Criticals (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
2 Crit Bonus
Type:
White Adornment
Slots:
Primary, Secondary, Ranged
Level
90
HEIRLOOM NO-VALUE
Bolstered Attributes
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
92
Effects:
Bolstered Attributes
When Equipped:
• Increases All Attributes of caster by 10.0%.
• This effect does not stack with itself when adorned on multiple items
This character has 4,627,126 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 185,471 health per tick while out-of-combat.
This character has a Maximum Power pool of 196,041. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 8,228 power per tick while out-of-combat.
This character runs 125% faster than normal (not including spell effects).
Fighters do increased Damage and have a larger Power pool based on their Strength.
Agility provides no benefit to Fighters.
Intelligence provides no benefit to Fighters.
Wisdom provides no benefit to Fighters.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 208,686 whatsits.
This character resists Noxious damage in the amount of 208,436 whatsits.
This character resists Arcane damage in the amount of 212,324 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap (adjusted for Uncontested Block): 219.5
This Fighter's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1019.9% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 70,326, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 2.5 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
37.298 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
76 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 42% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 35.2% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.