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Empowered Sleeper Totem
LEGENDARY
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.4 Crit Chance
1.9 Potency
2.9 Haste
3.7 Multi Attack
Infused Stats:
Slots
Charm
Level
70
Effects:
Prismatic Ardor
Applies Prismatic Ardor when Activated.
• Heals caster for 12,978.
• This effect cannot be cast during combat
• The casting time of Prismatic Ardor is 5.0 seconds and the reuse time of the spell is 1 hour
Adornment Slots:
White, Turquoise
LORE NO-TRADE
Broken Idol of Zan Fi
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.4 Max Health
Infused Stats:
Slots
Charm
Level
65
Adornment Slots:
White, Turquoise
NO-TRADE
pristine stonehide leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
UNCOMMON
Infused Stats:
Slots
14
Breastplate of Annihilation
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
2.1 Mitigation Increase
Infused Stats:
Plate Armor (Chest)
Mitigation
511
Level
70
Berserker
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Cloak of Trepidation
LEGENDARY
46 Stamina
46 Primary Attributes
18 Combat Skills
10.1 DPS
2.4 Crit Chance
3.7 Potency
0.8 Crit Bonus
92 Ability Mod
Infused Stats:
Slots
Cloak
Level
79
Effects:
Enraging Presence
When Equipped:
• When damaged with a melee weapon this spell will cast Enraging Presence on target's attacker. This effect normalizes based off of a three second triggering event.
• Increases Threat to target by 87
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM ATTUNEABLE
Gigglegibbery Juice
HANDCRAFTED
Infused Stats:
Slots
Drink
Level
70
Satiation
High
Duration
5 hours and 3 minutes
Effects:
Increases WIS and STA of target by 11.0. Increases Power Regen of target by 105.0.
• When damaged with a melee weapon this spell has a 7% chance to cast Crippling Riposte on target's attacker. Lasts for 16.0 seconds. This effect normalizes based off of a three second triggering event.