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Applies Salvo when Activated. Lasts for 20.0 seconds.
• Increases Potency of caster by 1,979.5.
• Increases Crit Bonus of caster by 184.4.
• Increases all bonuses by 10% for each other Salvo active in the raid at the same time.
• Cannot be modified except by direct means
• The casting time of Salvo is 2.10 seconds and the reuse time of the spell is 3 minutes
HEIRLOOM NO-VALUE LORE
Spire Scaler Charm of the Draconian Warlord
LEGENDARY
3,297 Primary Attributes
5,541 Stamina
190,502 Power
303,138 Health
1319.5 Crit Bonus
505 Resolve
471.9 Crit Chance
41328.5 Potency
72.1 Mitigation Increase
Infused Stats:
Slots
Charm
Level
130
Adornment Slots:
White, Purple
HEIRLOOM LORE-EQUIP
Tishan's Coldforged Adornment of Modified Power
Adds the following to an item:
1,115,767 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
130
NO-VALUE NO-TRADE
Zimaran Rune: Sovereign's Vampiric Requiem
FABLED, Requiem
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Charm
Level
130
Effects:
Vampiric Requiem
Applies Vampiric Requiem when Activated.
• On a hostile ability cast this spell will cast Vampiric Requiem on caster. Lasts for 3.0 seconds.
• Inflicts 10.0% of max health in magic damage on caster instantly and every second.
• This effect cannot be critically applied.
• Cannot be modified except by direct means
• Increases effectiveness of profession abilities by 24.02%.
• Cannot be modified except by direct means
• The casting time of Vampiric Requiem is 2.0 seconds and the reuse time of the spell is 1 minute
HEIRLOOM NO-VALUE LORE
metallic reptile hide quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
Increases Melee Multiplier of target by 8.83. Increases All Attributes of target by 15.6%. Increases Max Health of target by 20.9%. Increases Potency of target by 490.4. Increases Power Regen of caster by 1,099.3. Increases Fervor Overcap of target by 63.9.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
• Increases all bonuses by 50% if you are at the top of an enemies hate list.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Olive and Goat Cheese Salad
MASTERCRAFTED LEGENDARY
Infused Stats:
Slots
Food
Level
125
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 8.83. Increases All Attributes of target by 15.6%. Increases Max Health of target by 20.9%. Increases Potency of target by 490.4. Increases Crit Bonus of target by 1,407.0. Increases Health Regen of caster by 1,099.3. Increases Crit Bonus Overcap of target by 42.6.
• Grants 25 fervor and 15 fervor overcap and allows the wearer to enter the portal to Vaashkaani, Royal Halls [Raid]. This ability can only take effect within Ballads of Zimara zones.
HEIRLOOM NO-VALUE LORE-EQUIP
Zimaran Rune: Zakir's Abrupt End
CELESTIAL
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Head, Forearms, Feet, Neck, Cloak
Level
130
Effects:
Abrupt End
When Equipped:
• Improves the damage of all profession abilities by 16.64% when the target is below 25% health..
• This effect will not stack with any other Finisher effect.
An ancient deific item containing a fraction of its creator's immense power! This item is fully upgraded and imbued with power from beyond the grave! Deific Rank V
ETHEREAL
PRESTIGE
3,860 Primary Attributes
6,507 Stamina
218,838 Power
348,229 Health
552.3 Crit Chance
47014.4 Potency
510 Resolve
37.1 Reuse Speed
1,544 Overcap Crit Bonus
Infused Stats:
Spell Autoattack Weapon (Focus)
Ranged
Damage
15693 - 23,539
(4904 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
130
All Mages, All Priests
Effects:
Blessing of the Dreamlord
When Equipped:
• "Blessing of the Dreamlord" protects the wearer from strong deific magics used by Morell-Thule!
Adornment Slots:
White, Purple, Purple, Cyan
NO-TRADE NO-VALUE
Tishan's Coldforged Adornment of Increased Criticals
Adds the following to an item:
212.1 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
130
NO-VALUE NO-TRADE
Zimaran Rune: Felfeather's Aura of Intelligence
TREASURED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
126
Effects:
Aura of Intelligence
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Flash of Intelligence on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases INT of caster by 9,569.0.
• Increases Potency of caster by 7,827.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Budding Botanist's Rune: Reactionary Strike
CELESTIAL, Reaction Strike
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged
Level
125
Effects:
Reactionary Strike
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Reactionary Strike on target of spell. Lasts for 10.0 seconds.
• Inflicts 9,323 crushing damage on target instantly and every 3.3 seconds.
• Increases Fervor of caster by 123.6.
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• The Fervor granted by this effect is increased based on the tier of the user's Ballads of Zimara adventure class-specific Epic Spell, starting at 43.2
• Increases Fervor Overcap of caster by 43.2.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
Zimaran Rune: Zeal
Adds the following to an item:
2.5 Melee Multiplier
101 Overcap Weapon Damage
370 Overcap Crit Bonus
Type:
Cyan Adornment
Slots:
Primary, Secondary, Ranged
Level
125
NO-VALUE NO-TRADE
Remnant Shawl, Relic of Old Velious
An improved version of this item may be purchased from the Velium Drachma Merchant Aryk Skybinder.
LEGENDARY, RELIC
PRESTIGE
3,313 Primary Attributes
5,552 Stamina
194,030 Power
308,752 Health
1326 Crit Bonus
515 Resolve
42335.6 Potency
35 Haste
Infused Stats:
Cloth Armor (Shoulders)
Mitigation
289
Level
130
All Mages
Effects:
Old Velious III
When Equipped:
• Increases Crit Bonus of caster by 381.6.
• Cannot be modified except by direct means
Adornment Slots:
White, Purple
NO-TRADE
Tishan's Coldforged Adornment of Extra Attacks
Adds the following to an item:
33.5 Ability Doublecast
Type:
White Adornment
Slots:
Shoulders, Hands, Neck
Level
130
NO-VALUE NO-TRADE
Zimaran Rune: Felfeather's Field Medic
TREASURED
PRESTIGE
Adds the following to an item:
Type:
Purple Adornment
Slots:
Head, Shoulders, Wrist, Waist
Level
126
Effects:
Field Medic
Applies Field Medic when Activated.
• You must be in combat to benefit from these effects.
• Applies Field Medic instantly and every 30 seconds. Lasts for 30.0 seconds.
• Increases Crit Bonus of group members (AE) by 245.9.
• Heals group members (AE) for 5.0% of max health every 6 seconds.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
• Cannot be modified except by direct means
• The casting time of Field Medic is 0.2 seconds and the reuse time of the spell is 30.0 seconds
This character has 9,404,546,530 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 376,183,088 health per tick while out-of-combat.
This character has a Maximum Power pool of 111,792,713. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 4,473,002 power per tick while out-of-combat.
This character runs 201% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 2,125,029 whatsits.
This character resists Noxious damage in the amount of 2,124,704 whatsits.
This character resists Arcane damage in the amount of 2,206,993 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 4995.7% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 138,536,144, then some of this stat can be reforged.
This character increases the amount of hate generated by their actions by 12.6%.
Hard Cap: +100% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 4.8 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
71.8 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 40.3% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 100% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot triggger (proc) items, effects, or spells.
An extra 22.177% of Flurry should be reforged into something else.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.