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Applies Perfect Being when Activated. Lasts for 10.0 seconds.
• Increases Fervor of caster by 20.9.
• Dazes caster
• Cannot be modified except by direct means
• The casting time of Perfect Being is 3.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
ATTUNEABLE INFUSABLE
Infused Stoneweave Robes
LEGENDARY
912 Primary Attributes
2,479 Stamina
4,540 Power
45,441 Health
393.7408.8% Potency
22.8 Max Health
15 Resolve
341.668.3% Haste
170.8 Multi Attack
19 Overcap Crit Bonus
Cloth Armor (Chest)
Mitigation
632
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE REFORGED
Foundation of Tol'Ren
LEGENDARY, Foundation of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Cloak of the Harvester
FABLED
2 Stamina
2 Primary Attributes
25 Transmuting
25 Harvesting Skills
2 Mount Speed
Slots
Cloak
Level
1
Effects:
Determination of the Harvester
Applies Determination of the Harvester when Activated. Lasts for 12 hours.
• Shapechanges caster into a Rock
• Enlarges caster by 32.0%.
• This effect suspends during combat
• The casting time of Determination of the Harvester is 2.0 seconds and the reuse time of the spell is 2.0 seconds
Featherfall
When Equipped:
• Reduces maximum falling speed of caster
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Umami Cocktail
HANDCRAFTED
Slots
Drink
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases INT of target by 259.6. Increases STA of target by 334.4. Increases Potency of target by 10.0. Increases Max Health of target by 10.0%. Increases Power Regen of target by 363.6.
Earring of the Solstice
Allows the wearer to see expert collections in Faydwer, Kunark, and The Shadow Odyssey zones. Allows the wearer to see hidden tradeskill collections.
MASTERCRAFTED LEGENDARY
47 Primary Attributes
47 Stamina
360 Resistances
19 Combat Skills
0.8 Crit Bonus
2.5 Crit Chance
3.8 Potency
5.7 Haste
101 Ability Mod
Slots
Ear
Level
80
All Crafters
Effects:
Earring of the Solstice
Applies Earring of the Solstice when Activated. Lasts for 1 day.
• Increases speed of caster by 45.0%.
• Increases Artificing, Artistry, Chemistry, Fletching, Metal Shaping, Metalworking, Scribing, Sculpting, Tailoring and Transmuting of caster by 20.0.
• Increases Fishing, Foresting, Gathering, Mining and Trapping of caster by 25.0.
• Increases success chance by 1.0%.
• Increases critical success chance by 1.0%.
• This effect suspends during combat
• The casting time of Earring of the Solstice is 2.0 seconds and the reuse time of the spell is 1 minute
Adornment Slots:
White, Turquoise, Orange
LORE NO-TRADE NO-VALUE
Khalizevva Signant Hoop
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.2 Crit Bonus
15 Resolve
1528.6 Potency
13.5 Mitigation Increase
31.2 Flurry
14.6 Weapon Damage
Slots
Ear
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE
Boots of the Bumblebee Smasher
LEGENDARY
804 Primary Attributes
2,028 Stamina
5,045 Power
50,491 Health
348.6 Potency
18.2 Mitigation Increase
16 Resolve
18.4 Max Health
16 Overcap Crit Bonus
4,257 Ability Mod
Cloth Armor (Feet)
Mitigation
601
Level
103
All Mages
Adornment Slots:
White, Orange
HEIRLOOM ATTUNEABLE INFUSABLE
Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Mycelium-Wrapped Trout
HANDCRAFTED
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases INT of target by 259.6. Increases STA of target by 334.4. Increases Potency of target by 10.0. Increases Crit Chance of target by 114.4. Increases Health Regen of target by 363.6.
Stoneweave Wristguards
LEGENDARY
787 Primary Attributes
1,987 Stamina
4,540 Power
45,441 Health
95.3 DPS
341.6 Potency
17.8 Mitigation Increase
15 Resolve
18 Max Health
15 Overcap Crit Bonus
Cloth Armor (Forearms)
Mitigation
590
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Firmament of Tol'Ren
LEGENDARY, Firmament of Tol'Ren
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
100
Aspect of Tol'Ren 1/4
Aspect of Tol'Ren
Item Set Details:
(1) +54% Crit Bonus
(2) +150,000 All
(3) +366.3% Potency
(4) +2% Fervor
NO-VALUE NO-TRADE LORE
Empowered Stoneweave Gloves
LEGENDARY
787 Primary Attributes
1,987 Stamina
4,540 Power
45,441 Health
341.6 Potency
15 Resolve
136.827.3% Haste
76.4 Casting Speed
115.3 Reuse Speed
15 Overcap Crit Bonus
4,386 Ability Mod
Cloth Armor (Hands)
Mitigation
590
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE REFORGED
Incandescent Adornment of Fading (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
-10 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist
Level
96
HEIRLOOM NO-VALUE
Stoneweave Headgear
LEGENDARY
787 Primary Attributes
1,987 Stamina
4,540 Power
45,441 Health
341.6 Potency
17.8 Mitigation Increase
15 Resolve
18.8 AE Auto
18 Max Health
15 Overcap Crit Bonus
Cloth Armor (Head)
Mitigation
590
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE
Umbraclaw's Band
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
54,780 Resistances
141 Combat Skills
211.9 Crit Bonus
16 Resolve
44.6 DPS
1766.2 Potency
58.7 Haste
14.7 Block Chance
Slots
Finger
Level
103
Adornment Slots:
White, Orange, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Awe Leather Bracelet
LEGENDARY
581 Primary Attributes
864 Stamina
4,008 Power
13,374 Health
50,138 Resistances
135 Combat Skills
183.236.6% Crit Bonus
15 Resolve
17.1 Casting Speed
1528.61553% Potency
54 Haste
22,830 Ability Mod
Slots
Wrist
Level
100
Adornment Slots:
White, Orange
LORE NO-TRADE NO-VALUE INFUSABLE REFORGED
Incandescent Adornment of Fading (Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
-10 Hate Gain
Type:
White Adornment
Slots:
Hands, Wrist
Level
96
NO-VALUE
Empowered Stoneweave Longpants
LEGENDARY
912 Primary Attributes
2,479 Stamina
4,540 Power
45,441 Health
393.7410.6% Potency
22.8 Max Health
15 Resolve
95.119% Casting Speed
19 Overcap Crit Bonus
5,221 Ability Mod
Cloth Armor (Legs)
Mitigation
632
Level
100
All Mages
Adornment Slots:
White, Orange
NO-TRADE INFUSABLE REFORGED
Tiny's Bandana
LEGENDARY
673 Primary Attributes
999 Stamina
5,045 Power
16,827 Health
211.9 Crit Bonus
16 Resolve
9.5 AE Auto
105.1 Crit Chance
1766.21772.6% Potency
14.7 Mitigation Increase
58.711.7% Haste
Slots
Neck
Level
103
Adornment Slots:
White, Orange, Green
HEIRLOOM INFUSABLE REFORGED
Electrified Adornment of Damaging
TREASURED
Adds the following to an item:
16.9 DPS
Type:
White Adornment
Slots:
Chest, Neck, Waist
Level
95
NO-VALUE NO-TRADE
Pearl of Puncturing Ice
This will grow in power as you gain Adventure Experience!
This character has 7,839,614 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 313,881 health per tick while out-of-combat.
This character has a Maximum Power pool of 352,366. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 14,396 power per tick while out-of-combat.
This character runs 65% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 337,840 whatsits.
This character resists Noxious damage in the amount of 336,108 whatsits.
This character resists Arcane damage in the amount of 336,213 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 1382.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 662,710, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 40%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 100% faster than normal.
Hard Cap: 100%.
An unused 246.5 points of Reuse Speed should be reforged into something else.
This character's Spells and Combat Arts cast 100% faster than normal.
Soft Cap: 100%
126.63 points of Casting Speed might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
618 points of Haste might be being converted to Flurry in Blood of Luclin, who knows?
This character has a 93.6% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
300%+ MA = 1.35 additional attacks
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 36.4% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.