EQ2U has been updated for Scars of Destruction, including Recipes, Achievements, Collections, and more. If YOU want to help us add Scars of Destruction Quests to EQ2U, please visit your Active Quest Journal and find further instructions there!
• Reduces the recast time of all Ascension abilities by 20%.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE LORE
pristine tanned leather sack
Sack that can be placed in your ammo slot that holds shurikens, throwing axes, throwing daggers, and throwing hammers to be used while using a ranged weapon. These are the only items that can be held in this container.
Increases All Attributes of target by 4.0%. Increases Max Health of target by 37.6%. Increases Potency of target by 206.8. Increases Power Regen of target by 375.5.
• Increases the window of opportunity for another to trigger a combo effect from your Ascension abilities.
(3) +250,000 Health +25% Max Health
NO-VALUE LORE-EQUIP NO-TRADE
Tempeh Angler Temptation
HANDCRAFTED
Slots
Food
Level
100
Satiation
High
Duration
5 hours
Effects:
Increases STR of target by 259.6. Increases STA of target by 334.4. Target will Dodge 1.5% of incoming attacks. Increases Crit Chance of target by 114.4. Increases Health Regen of target by 363.6.
• Increases the damage and healing of Wildfire, Levinbolt, Stone Hammer, and Septic Strike by 5.
NO-VALUE NO-TRADE LORE
Necklace of Living Stones
LEGENDARY
849 Primary Attributes
1,131 Stamina
20,120 Power
44,729 Health
234 Crit Bonus
45 Resolve
50.5 DPS
12.6 AE Auto
153.5 Crit Chance
3061.4 Potency
19.3 Mitigation Increase
Slots
Neck
Level
110
Adornment Slots:
White, Orange, Green
HEIRLOOM INFUSABLE
Planar Adornment of Weaponry
MASTERCRAFTED FABLED
Adds the following to an item:
104 Combat Skills
Type:
White Adornment
Slots:
Chest, Hands, Feet, Neck, Wrist, Charm
Level
100
NO-VALUE NO-TRADE
Plane Touched Spiritstone
This will grow in power as you complete Solo or Heroic Weekly Missions in Planes of Prophecy or Chaos Descending.
LEGENDARY
PRESTIGE
Adds the following to an item:
590 Primary Attributes
401 Stamina
1 Ability Doublecast
7.5 Strikethrough
341 Potency
3 Mitigation Increase
0.5 Fervor
16 Max Health
42,100 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
100
Spirit Stone Stats:
+590 agi +401 sta
+1% Ability Doublecast +3% Mitigation Increase +341% Potency +16% Max Health +7.5% Strikethrough +0.5% Fervor +42,100 Ability Modifier
Progress to Next Level:
1
0%
NO-VALUE NO-TRADE
Solidified Magic Maul
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
MYTHICAL, RELIC
PRESTIGE
2,300 Primary Attributes
3,538 Stamina
45,418 Power
100,962 Health
432.8 Crit Bonus
105 Resolve
215.8 DPS
725.8 Crit Chance
1144 Potency
58.8 Reuse Speed
67.4 Block Chance
200 Overcap Crit Bonus
Staff
Two-Handed Crushing
Damage
623 - 1,870
(415.64 Rating)
Delay
6.0 seconds
Level
110
All Fighters, All Mages, All Priests, Beastlord
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,855 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
LEGENDARY
1,082 Primary Attributes
1,681 Stamina
16,685 Power
37,089 Health
16.5 AE Auto
345.1 Crit Chance
598.6 Potency
31.4 Mitigation Increase
75 Resolve
115.7 Haste
27 Overcap Crit Bonus
Thrown Weapon
Ranged
Damage
993 - 1,490
(310.36 Rating)
Delay
8.0 seconds
Range
2 - 35 meters
Level
110
All Scouts, Berserker, Bruiser, Guardian, Monk
Effects:
Equalize
When Equipped:
• On a hostile ability cast this spell has a 15% chance to cast Equalize on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Inflicts 9,699 divine damage on target.
• Decreases Combat Mitigation of target by 196.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 10.0 - 15.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• On a hostile ability cast this spell has a 8% chance to cast Heightened Ability on caster. Lasts for 10.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases Ability Mod of caster by 250,000.0.
• Dispelled when target casts a hostile spell
• Cannot be modified except by direct means
• This effect can only trigger once every 20.0 - 30.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• On a healing spell cast this spell will cast Overflow on target of spell cast. Lasts for 12.0 seconds.
• Increases Fervor of target by 4.5.
• Increases based off of the tier of the triggering heal.
• If target is not a Priest.
• 20% chance to cancel when target casts a hostile spell
• 20% chance to cancel when target casts a combat art
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 - 45.0 seconds.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Grants a 5% chance to instantly recast any offensive Combat Art used.
• Grants a 5% chance to instantly recast any offensive Combat Art or Spell used.
• Applies Planar Pet Mastery to qualifying pets.
• Increases the damage and healing of pet Spell and Combat Arts by 15.
• Rescue will increase the casters Ability Doublecast by 25 for 10 seconds.
• Increases the damage and healing of profession Spell and Combat Arts by 12.
• Tendrils of Horror and Ancestral Avatar will increase the Ability Doublecast of Scouts and Fighters by 3.5.
• Avoid Blame and Befuddle will increase the ability doublecast of caster by 10.
• Increases the damage and healing of Sniper Shot by 100.
• Increases the damage and healing of Aria of Magic by 30.
• Crusade and Unholy Strength will increase raids ability doublecast by 3.5.
• Outward Calm will now ward the group and is not affected by bleedthrough.
• Prismatic Chaos will now affect the targets group and increases the trigger count by 6.
• Increases the damage and healing of Savage Assault by 60 and adds 4 strikes.
• Increases the damage and healing of Curse of Darkness by 120.
• Increases the damage and healing of Assassinate by 100.
• Cacophony of Blades and Perfection of the Maestro will grant 35 Crit Bonus Overcap to the group.
• Increases the damage and healing of all abilities by 8.
• Increases the damage and healing of Savage by 45.
• Cacophony of Blades will increase the damage and healing of casters group or raid by 5.
• Savage Ruin will now affect the beastlords group.
• Adds a large ward to Vector of Life.
• Increases the damage and healing of Blade Chime by 100.
• Increases the damage and healing of Fusion by 150.
• Tenacity and Virtue will increases the damage and healing of the targets Combat Arts by 10.
• Consumption and Sacrifice will grant 50 fervor to the casters pet.
• Aria of Magic will now trigger from combat arts.
• Gift of Bertoxxulous and Surge of Ro will increase the casters crit bonus overcap by 50.
• Channel will increase the groups fervor and fervor overcap by 50.
• Increases base duration of Blighted Horde to 12 seconds.
• Synergism and Peaceful Link will increase ability doublecast of target by 5.5.
• Honed Reflexes will grant the caster 10 Fervor.
• Pledge of Armament will increase the damage and healing of figher profession Abilities.
• Adds damage to all hate and hate position abilities.
• Torpor will grant Weapon Damage Bonus and Weapon Damage Bonus Overcap to the target.
• Adds a physical, arcane, and noxious ward component to Ward of the Untamed.
• Increases the heal effect on Mark of Nobility and increase the target's ability modifier.
• Increases effectiveness of Dispatch by 100.
• Peerless Predator and Warden of the Forest will increase the damage and healing of Spell and Combat Arts by 15.
• Focused Offensive will increases the crit bonus overcap of caster by 100.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster by 50.
• Decreases base reuse time of Spiritual Circle to 70 seconds.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Increases the damage and healing of profession Spell and Combat Arts by 15.
• Removes the attack speed and movement speed reduction of Torpor.
• Removes the negative effects of Juggernaut.
• Dragon Rage and Manhandle will grant 50 Crit Bonus Overcap to the caster.
• Lay on Hands will grant fervor to the group.
• Increases the damage and healing of Spell and Combat Arts of caster by 7.5.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus Overcap by 50.
• Increases the auto-attack multiplier of Focused Offensive.
• Juggernaut will grant crit bonus overcap.
• Decreases the base reuse speed of Dispatch by 30 seconds.
• Sniper Shot will apply Snipe Armor, a short duration combat mitigation debuff.
• Assassinate has a 50% chance of clearing the reuse of Assassinate. This effect may trigger up to 4 times on a single Assassination chain.
• Tendrils of Horror and Ancestral Avatar will increase the Crit Bonus OverCap cast of Mages by 35.
• Slot 2 advantages will increase the Crit Bonus Overcap of Caster's group by 50.
• Juggernaut will now affect the entire group.
• Removes the mitigation reduction of Pledge of Armament.
• Lay on hands will now heal the Paladin's group.
• Tenacity and Virtue will increases the targets Weapon Damage Bonus by 100.
• Increase the strikes of Flurry of Blades or Spinning Flurry and adds a debuff that increases all damage done to the target.
• Increases the ward amount of Outward Calm.
• Torpor will heal and ward for an increased amount.
• Shrine of the Ancients will grant Ability Modifier to the casters raid.
• Convert Ally will heal the group, heal for an increased amount, and adds an auto-attack multiplier buff.
• Removes the trigger limit and increases the damage of Fae Fire.
• Increases the damage of Blazing Avatar and removes its trigger limit.
• Decreases the construct health reduction of Siphoned Protection to 5%.
• Decreases the damage the construct takes from interpose abilities by 10%.
• Spiritual Circle will now summon a Shrine of the Ancients which cannot be damaged by enemies.