December 3, 2024 -- Census is back after a 3 day outage and characters are once again exporting. Please note if your EQ2 character used the new Petamorph Key Ring feature, it will FAIL to export to Census or EQ2U. Avoid using this feature until a fix is available!!
As a drastic measure, if you are willing to irrevocably destroy any petamorph wands you have stored in the Petamorph Key Ring, you can type /delete_keyring_item 0 1234567890 where 1234567890 is the ItemID of the stored petamorph.
Developers are aware of this issue, but you can always post your respectful feedback in the
• Dispels 135 levels of any hostile effects on group members (AE)
• Cannot be modified except by direct means
• The casting time of Divine Breath is 0.8 seconds and the reuse time of the spell is 5 minutes
NO-VALUE NO-TRADE
Unstable Hizite Gem of Nurturing
FABLED, Unstable Hizite Gem
3,155 Primary Attributes
5,444 Stamina
160,356 Power
255,168 Health
1262.2 Crit Bonus
435 Resolve
451.5 Crit Chance
32863.6 Potency
2,241,337 Ability Mod
Slots
Charm
Level
125
Adornment Slots:
White, Red, Blue
LORE-EQUIP NO-TRADE
Ensorcelled Dreadfell Adornment of Modified Power
Adds the following to an item:
465,575 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Blissful Thought
Adds the following to an item:
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
125
Effects:
Blissful Thought
When Equipped:
• Increases Ability Mod of caster by 448,655.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Bloodbound Rune: Infusion of Qua'ddathul
Adds the following to an item:
Type:
Blue Adornment
Slots:
Charm
Level
125
Effects:
Infusion of Qua'ddathul
Applies Infusion of Qua'ddathul when Activated. Lasts for 15 minutes.
• Increases All Attributes of caster by 9.3%.
• Cannot be modified except by direct means
• The casting time of Infusion of Qua'ddathul is 3.0 seconds and the reuse time of the spell is 15 minutes
NO-VALUE NO-TRADE
pristine scaled leather quiver
Quiver that can be placed in your ammo slot that holds arrows to be used while using a ranged weapon. This is the only item that can be held in this container
MASTERCRAFTED LEGENDARY
Slots
20
Spectropic Robe of Stoic Purpose
FABLED
3,677 Primary Attributes
6,380 Stamina
182,365 Power
290,191 Health
1470.8 Crit Bonus
425 Resolve
37773.6 Potency
52.9 Mitigation Increase
Cloth Armor (Chest)
Mitigation
315
Level
125
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Hua Collector's Rune: Ascension of Tol'Ren
LEGENDARY, Ascension of Tol'Ren
PRESTIGE
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
125
Hua Collectors Aspect of Tol'Ren 1/4
Hua Collectors Aspect of Tol'Ren
Item Set Details:
(1) +284% Crit Bonus +257% Crit Bonus Overcap
(2) +1,245,989 All
(3) +3595% Potency
(4) +26% Fervor Overcap +28% Fervor
NO-VALUE NO-TRADE LORE
Bloodbound Rune: Force Projection
Adds the following to an item:
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
125
Effects:
Force Projection
When Equipped:
• Increases Potency of caster by 990.6.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Hizite Cloak of Stratagem
MASTERCRAFTED
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
466 Combat Skills
1232.1 Crit Bonus
410 Resolve
440.7 Crit Chance
30973.2 Potency
35.7 Block Chance
Slots
Cloak
Level
125
Adornment Slots:
White, Red
Acrylia Adornment of Modified Power
Adds the following to an item:
111,738 Ability Mod
Type:
White Adornment
Slots:
Primary, Neck, Wrist, Ranged, Cloak, Charm
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Juxtaposition [IX]
LEGENDARY, Juxtaposition
Adds the following to an item:
3.7 Ability Doublecast
832.9 Potency
115.2 Weapon Damage
74 Overcap Fervor
211 Overcap Weapon Damage
Type:
Red Adornment
Slots:
Primary, Secondary, Ear, Ranged, Waist, Cloak
Level
120
NO-VALUE NO-TRADE LORE
Forlorn Ruby Reserve
MASTERCRAFTED LEGENDARY
Slots
Drink
Level
125
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 6.69. Increases All Attributes of target by 11.9%. Increases Max Health of target by 15.9%. Increases Potency of target by 371.5. Increases Power Regen of caster by 832.8. Increases Fervor Overcap of target by 48.4.
Wurm Scale Earring
LEGENDARY
3,065 Primary Attributes
5,380 Stamina
144,320 Power
229,651 Health
258,188 Resistances
457 Combat Skills
1226.1 Crit Bonus
405 Resolve
30595.2 Potency
26.1 Multi Attack
Slots
Ear
Level
125
Adornment Slots:
White, Red
LORE-EQUIP NO-TRADE
Ensorcelled Dreadfell Adornment of Health
Adds the following to an item:
92.9 Max Health
Type:
White Adornment
Slots:
Shoulders, Finger, Ear, Neck, Wrist, Waist
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Timed Attacks
Adds the following to an item:
Type:
Red Adornment
Slots:
Shoulders, Ear, Wrist
Level
125
Effects:
Timed Attacks
When Equipped:
• Increases Crit Bonus of caster by 58.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Sheened Overgrown Stud
LEGENDARY
3,065 Primary Attributes
5,380 Stamina
144,320 Power
229,651 Health
258,188 Resistances
457 Combat Skills
1226.1 Crit Bonus
405 Resolve
30595.2 Potency
24.4 Reuse Speed
Slots
Ear
Level
125
Adornment Slots:
White, Red
HEIRLOOM LORE-EQUIP
Ensorcelled Dreadfell Adornment of Increased Criticals
Adds the following to an item:
113.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Timed Attacks
Adds the following to an item:
Type:
Red Adornment
Slots:
Shoulders, Ear, Wrist
Level
125
Effects:
Timed Attacks
When Equipped:
• Increases Crit Bonus of caster by 58.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Critical Plume of Inspired Jubilation
FABLED
Slots
Textures
Level
1
Effects:
Amplifying Plume: Crit Bonus
When Equipped:
• Increases Crit Bonus of caster by 496.5.
• The value of this effect is increased by the number of characters in the group or raid wearing an Amplifying Plume effect to a maximum of double the base value.
ORNATE ATTUNEABLE NO-VALUE
Expedient Custodian Slippers
LEGENDARY
3,080 Primary Attributes
5,391 Stamina
146,993 Power
233,904 Health
1232.1 Crit Bonus
410 Resolve
30973.2 Potency
31.2 AE Auto
Cloth Armor (Feet)
Mitigation
278
Level
125
All Mages
Adornment Slots:
White, Red
HEIRLOOM ATTUNEABLE
Hua Collector's Rune: Primus of Tol'Ren
LEGENDARY, Primus of Tol'Ren
PRESTIGE
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Shoulders, Forearms, Feet
Level
125
Hua Collectors Aspect of Tol'Ren 1/4
Hua Collectors Aspect of Tol'Ren
Item Set Details:
(1) +284% Crit Bonus +257% Crit Bonus Overcap
(2) +1,245,989 All
(3) +3595% Potency
(4) +26% Fervor Overcap +28% Fervor
NO-VALUE NO-TRADE LORE
Bloodbound Rune: Blissful Thought
Adds the following to an item:
Type:
Red Adornment
Slots:
Forearms, Feet, Neck, Charm
Level
125
Effects:
Blissful Thought
When Equipped:
• Increases Ability Mod of caster by 448,655.9.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Hogfish Fricassee
MASTERCRAFTED LEGENDARY
Slots
Food
Level
120
Duration
5 hours
Effects:
Increases Melee Multiplier of target by 4.50. Increases All Attributes of target by 7.3%. Increases Max Health of target by 9.8%. Increases Crit Bonus of target by 141.9. Increases Potency of target by 252.0. Increases Health Regen of caster by 537.3. Increases Crit Bonus Overcap of target by 24.2.
• On a hostile ability cast this spell has a 25% chance to cast Anguish on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases all damage done to target encounter by 0.9%.
• Inflicts 1,316 mental damage on target encounter instantly and every second.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Arcane Rending
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Arcane Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Arcane Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases arcane damage done to target by 3%.
• Inflicts 1,853 magic damage on target instantly and every second.
• Inflicts an additional 64 magic damage on target every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Aura of Stamina
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Aura of Stamina
When Equipped:
• On a hostile ability cast this spell has a 8% chance to cast Spark of Stamina on caster. Lasts for 42.0 seconds. This effect normalizes based off of a three second triggering event.
• Heals caster for 74 instantly and every 3 seconds.
• Increases STA of caster by 5,450.0.
• Cannot be modified except by direct means
• This effect can only trigger once every 48.0 - 60.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Elemental Rending
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Elemental Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Elemental Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases elemental damage done to target by 3%.
• Inflicts 3,895 cold damage on target.
• Inflicts 3,895 heat damage on target.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Embers
LEGENDARY, Embers
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Embers
When Equipped:
• Increases Melee Multiplier of caster by 1.97.
• Increases Fervor of caster by 50.0.
• Increases Weapon Damage of caster by 378.0.
• Increases Crit Bonus Overcap of caster by 115.4.
• Increases Weapon Damage Overcap of caster by 189.0.
NO-VALUE NO-TRADE
Abysmal Sea Rune: Mystery
LEGENDARY, Mystery
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Wrist, Ranged, Waist, Cloak
Level
120
Effects:
Mystery
When Equipped:
• Increases Fervor of caster by 100.0.
• Increases Fervor Overcap of caster by 60.0.
NO-VALUE NO-TRADE
Acrylia One Handed Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
219.7 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
120
NO-VALUE NO-TRADE
Acrylia One Handed Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
219.7 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Primary, Secondary
Level
120
NO-VALUE NO-TRADE
Dense Crossbow of Flowform
FABLED
3,677 Primary Attributes
6,380 Stamina
182,365 Power
290,191 Health
526.1 Crit Chance
37773.6 Potency
425 Resolve
30.9 Reuse Speed
1,471 Overcap Crit Bonus
Ranged
Damage
4990 - 7,486
(3119.04 Rating)
Delay
4.0 seconds
Range
0 - 35 meters
Level
125
Adornment Slots:
White, Red, Red, Blue, Cyan
HEIRLOOM
Acrylia Adornment of Increased Criticals
Adds the following to an item:
61.7 Crit Bonus
14 Overcap Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
120
NO-VALUE NO-TRADE
Abysmal Sea Rune: Devastation Strike
FABLED
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Devastation Strike
When Equipped:
• Cannot trigger when the caster has their AE Auto-Attack Chance disabled
• On a hostile ability cast this spell has a 20% chance to cast Devastation Strike on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 6,233 heat damage on targets in Area of Effect.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Noxious Rending
LEGENDARY
Adds the following to an item:
Type:
Red Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Noxious Rending
When Equipped:
• On a hostile ability cast this spell has a 25% chance to cast Noxious Rending on target of spell. Lasts for 8.0 seconds. This effect normalizes based off of a three second triggering event.
• Increases noxious damage done to target by 3%.
• Inflicts 1,091 disease damage on target encounter instantly and every second.
• Inflicts an additional 64 disease damage on target encounter every tick.
• Cannot be modified except by direct means
• This effect can only trigger once every 4.0 - 8.0 seconds.
NO-VALUE NO-TRADE LORE
Abysmal Sea Rune: Insight
LEGENDARY, Insight
PRESTIGE
Adds the following to an item:
Type:
Blue Adornment
Slots:
Primary, Secondary, Ranged
Level
120
Effects:
Insight
Applies Insight when Equipped.
• Increases Ability Doublecast of caster by 14.6.
• Increases Fervor of caster by 48.0.
• Increases Potency of caster by 2,476.6.
• Increases Fervor Overcap of caster by 56.2.
• On a hostile ability cast this spell has a 15% chance to cast Insightful Destruction on target of spell. Lasts for 9.0 seconds.
• Inflicts 20,058 crushing damage on target.
• Decreases Combat Mitigation of target by 475.5.
• Cannot be modified except by direct means
• This effect can only trigger once every 8.0 - 16.0 seconds.
NO-VALUE NO-TRADE LORE
Acrylia Secondary Rune of Zeal
Adds the following to an item:
35.8 Crit Bonus
439.4 Potency
22.9 Weapon Damage
Type:
Cyan Adornment
Slots:
Ranged
Level
120
NO-VALUE NO-TRADE
Compressed Band of Willpower
FABLED
3,140 Primary Attributes
5,434 Stamina
157,683 Power
250,915 Health
282,063 Resistances
500 Combat Skills
1256.1 Crit Bonus
430 Resolve
28.5 Casting Speed
32485.5 Potency
Slots
Finger
Level
125
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP
Ensorcelled Dreadfell Adornment of Increased Criticals
Adds the following to an item:
113.3 Crit Bonus
Type:
White Adornment
Slots:
Primary, Finger, Ear, Ranged
Level
125
NO-VALUE NO-TRADE
Bloodbound Rune: Force Projection
Adds the following to an item:
Type:
Red Adornment
Slots:
Chest, Legs, Finger, Neck, Wrist, Charm
Level
125
Effects:
Force Projection
When Equipped:
• Increases Potency of caster by 990.6.
• Cannot be modified except by direct means
NO-VALUE NO-TRADE
Hua Collector's Star Shard
This spiritstone will automatically level when you zone.
LEGENDARY
PRESTIGE
Adds the following to an item:
1,194 Stamina
1,977 Primary Attributes
13.9 Ability Doublecast
955 Potency
39.6 Max Health
257 Crit Bonus
17.6 Fervor
19 Overcap Fervor
574,596 Ability Mod
Type:
Green Adornment
Slots:
Finger, Neck
Level
125
Spirit Stone Stats:
+2,157 agi +1,301 sta
+15.1% Ability Doublecast +1000% Potency +265.5% Crit Bonus +41.4% Max Health +19.1% Fervor +20.1% Fervor Overcap +686,690 Ability Modifier
This character has 712,603,271 Maximum Hitpoints. Health is increased by equipped Items, Spells, AAs, and Prestige lines that increase Stamina and/or Max Health.
This character regenerates 28,504,693 health per tick while out-of-combat.
This character has a Maximum Power pool of 19,781,083. Power is increased by equipped Items, Spells, AAs, and Prestige lines that increase the character's primary stat or Maximum Power.
This character regenerates 792,260 power per tick while out-of-combat.
This character runs 191% faster than normal (not including spell effects).
Strength provides no benefit to Mages.
Agility provides no benefit to Mages.
Mages put out increased Damage and have a larger Power pool based on their Intelligence.
Wisdom provides no benefit to Mages.
All characters have an increased Maximum Health and chance to Resist spells based on their Stamina.
This character resists Elemental damage in the amount of 1,713,970 whatsits.
This character resists Noxious damage in the amount of 1,712,945 whatsits.
This character resists Arcane damage in the amount of 1,718,157 whatsits.
This character's ability to absorb physical damage is determined by Mitigation on equipped items, Spells, and AA/Prestige choices, as well as through the "Mitigation Increase" stat. Mitigation scales to or is 'contested' by the enemy's level.
Avoidance uses a closely guarded formula to determine this character's ability to avoid physical damage. It is increased by Block Chance, Defensive Skills (Parry, Dodge, Deflection), the Protection value of your equipped shield, Block, and Parry which can come from Items, Adornments, AAs, Prestige lines, and even Food/Drink.
Uncontested Avoidance comes from Extra Parry Chance, Extra Dodge Chance, and Extra Riposte Chance.
Beyond that, Avoidance remains shrouded in mystery!
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard cap: 70%
I tried to decipher this stat well enough to write a tooltip. It burns!
Hard Cap is calculated based upon your Block and Block Chance, both of which must be higher than 0!
This Mage's Spells, Combat Arts, and Autoattacks always apply for the maximum amount, plus there's a 3704.1% chance of a Legendary, Fabled, or Mythical crit which multiplies the amount further.
Soft Cap: 1400
Crit Bonus is a multiplier to the critical hits of your Spells, Combat Arts, Autoattacks, and Heals.
Potency is a base multiplier of your abilities such as Spells, Combat Arts, and Heals, but not Autoattacks.
There is no soft or hard cap on Potency.
A percentage bonus to all your Abilities (Spells, Combat Arts, and Heals) applied after all other modifiers.
Formerly known as 'Final Ability Damage'.
If your resolve is less than the resolve of your enemy, then you will do reduced damage and they will do increased damage to you.
A kinder, gentler stat analagous to Critical Mitigation and Critical Avoidance.
Ability Mod increases the maximum amount of each of this character's Spells and Combat Arts by up to 50%.
If most of this character's abilities already max out at 71,799,968, then some of this stat can be reforged.
This character decreases the amount of hate generated by their actions by 0%.
Hard Cap: -50% Hate Gain
This character's Combat Arts, Spells, and Abilities refresh 69.9% faster than normal.
Hard Cap: 100%.
This character's Spells and Combat Arts cast 90.1% faster than normal.
Soft Cap: 100%
Additional Casting Speed over 100% might still be converted into Spell Doublecast in Blood of Luclin, who knows?
The pause (cooldown) between the casting of Abilities is reduced from .5 seconds to 0.5 seconds, a 0% improvement.
Hard Cap: 100%
While no longer itemized, some items increase the character's Spell Reuse Speed. This stat stacks with Ability Reuse Speed but only affects Spells.
While no longer itemized, some items increase the character's Spell Doublecast.
Amounts of Ability Doublecast over 100% are useful when facing enemies with Ability Doublecast Avoidance.
Attack Speed (Haste) shortens the delay between weapon swings, increasing the frequency of procs. At the soft cap of 200, Autoattack weapon swings happen 125% quicker than the delay indicated on the weapon.
Soft Cap: 200 Hard Cap: 1200
Additional Haste over 200 might still be converted to Flurry in Blood of Luclin, who knows?
This character has a 62.4% chance to strike (and thus proc) up to four additional targets (not their current target) they are facing with their weapon.
Hard Cap: 100%
Accuracy is your chance to hit the target when you normally would have missed. It does not help you against parries, blocks or ripostes.
Soft Cap depends on the enemy and your Weapon Skills stat.
Hard Cap: 100%
Strikethrough is your chance to ignore the target's Riposte, Parry or Block.
Hard Cap: 100%
Multi Attack is the chance that your melee, ranged, or spell weapon will swing (autoattack). This stat has no effect on Abilities, Spells, or procs.
Hard Cap: 1200 -- 1.75 additional attacks
Multi Attack is of limited usefulness in Kunark Ascending content.
DPS Modifier increases your melee, ranged, or spell (wand) weapon's Autoattack damage. It has a diminishing returns curve after 600.
DPS Mod is of limited usefulness in Kunark Ascending content.
This character has a 44.9% chance to strike their primary target 2-4 additional times with their weapon. The 3rd and 4th hit are contested based on the character's hit rate.
Flurry cannot trigger (proc) items, effects, or spells.
Hard Cap: 100%
Flurry is of limited usefulness in Kunark Ascending content.
Weapon Damage Bonus is an independent additional multiplier to Autoattack damage.