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Category: Zek, the Orcish Wastes
40
Working with the Green Hood named Lute, I have managed to discover how to signal the orc ship called "Greenmist." Once signaled, the ship will anchor in a precise location making it easy for me to board and take the Branch of Woodone from the clutches of the orcs.
Shareable (Complete)
I need to find out where the orcs keep the signal lamp. They may have it stored around their camps outside of Deathfist Citadel.
I need to search for the signal lamp. (in Zek, the Orcish Wastes)
The three brigade trooper divisions just beyond the walls of Deathfist Citadel have been brawling over the signal lamp. Now each has a piece that I need.
I need to acquire the base of the Lamp of Orllis. (in Zek, the Orcish Wastes)
I need to acquire the staff of the Lamp of Orllis. (in Zek, the Orcish Wastes)
I need to acquire the basin of the Lamp of Orllis (in Zek, the Orcish Wastes)
I need to take the Lamp of Orllis to the top of Titan's Tower to signal the 'Greenmist' to pull in and anchor off the coast.
I need to signal the ship from Titan's Tower. (in Zek, the Orcish Wastes)
I need to race down to Blackhook Landing and exterminate any 'Greenmist' crew members that may have pulled in with the ship.
I need to go to Blackhook Landing and dispatch of any Greenmist crew. (in Zek, the Orcish Wastes)
Having dispatched of the 'Greenmist' rowers I can now safely row out to the ship at the location given by Lute. There I must do away with any obstacle that may stop me from reclaiming the Branch of Woodone.
I need to board the 'Greenmist' and kill any opposition. (in Boat)
I need to take the Branch of Woodone back to Lute near Titan's Tower.
I must return the Branch of Woodone to Lute. (in Zek, the Orcish Wastes)
Rewards
At least 549 XP.
A choice of at least one of these items:
Quest Rewards above are only the guaranteed XP, faction, and coin rewarded for this quest. Status points and rewards limited by class, race, alignment, etc. are unavailable.
Quest Giver
  • Lute