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Quick Swipe IX (Grandmaster)
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
72

Beastlord
Effects:
  Inflicts 382 - 636 melee damage on target
  Decreases DPS of target by 17.2.
  Decreases Haste of target by 11.6.

Spinechiller Blood VIII (Grandmaster)
Deals medium damage and poisons the target, dealing additional poison damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
91
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
67

Beastlord
Effects:
  Inflicts 214 - 357 poison damage on target
  Inflicts 54 - 89 poison damage on target instantly and every 4 seconds.

Rush VIII (Grandmaster)
A charging attack that inflicts damage multiple times.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
63

Beastlord
Effects:
  Inflicts 219 - 365 melee damage on target
  Inflicts 219 - 365 melee damage on target
  Inflicts 219 - 365 melee damage on target
  Inflicts 219 - 365 melee damage on target
  Inflicts 219 - 365 melee damage on target

Glacial Lance VIII (Grandmaster)
The beastlord launches a frigid lance at their target, inflicting cold damage. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
87
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
64

Beastlord
Effects:
  Inflicts 426 - 710 cold damage on target
  If weapon equipped in Ranged

Quick Swipe X (Grandmaster)
A quick attack that deals medium damage and reduces the target's damage per second and attack speed.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
82

Beastlord
Effects:
  Inflicts 462 - 770 melee damage on target
  Decreases DPS of target by 19.4.
  Decreases Haste of target by 12.2.

Lightning Strike VIII (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
81

Ranger
Effects:
  Inflicts 460 - 767 heat damage on target

Daro's Dull Blade VI (Grandmaster)
An attack made from the side that deals moderate damage and impairs target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
74

Dirge
Effects:
  Inflicts 489 - 815 melee damage on target
  Decreases DPS of target by 44.1.
  Must be flanking or behind

Stalk VI (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
108
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
80

Assassin, Ranger
Effects:
  Decreases Threat to target by 6,231 - 10,385
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Storm of Arrows III (Grandmaster)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
162
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
80

Ranger
Effects:
  Inflicts 2,051 - 3,419 ranged damage on target encounter
  Requires bow or aim

Sniper Shot (Grandmaster)
The most lethal ranged stealthed attack in the ranger's arsenal.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
238
Casting
3 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
58

Ranger
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 4,819 - 8,033 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Flamboyant Strike (Grandmaster)
An offensive attack that cripples the target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
44

Swashbuckler
Effects:
  Inflicts 190 - 317 melee damage on target
  Decreases INT of target by 92.1.

Zander's Choral Rebuff II (Grandmaster)
Decreases spell resistance of target encounter. This song has a recurrent power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
29
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
35.4% Easier
Level
53

Dirge, Troubador
Effects:
  Increases noxious damage done to target encounter by 1.68%.
  Increases arcane damage done to target encounter by 1.68%.
  Decreases Combat Mitigation of target by 3.0.
  Decreases Mitigation of target encounter vs elemental, noxious and arcane damage by 890.

Savage Ruin VI (Grandmaster)
The beastlord has a chance to inflict additional melee damage with every attack. This ability passively increases the beastlord's mitigation.
FABLED
Target
Caster
Power
150
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
79

Beastlord
Effects:
  Increases Mitigation of caster vs physical damage by 398.
  On any combat or spell hit this spell may cast Savage Ruin on target of attack. Triggers about 5.0 times per minute.
  Inflicts 323 - 394 slashing damage on target.

Hidden Shot V (Grandmaster)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
210
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
78

Ranger
Effects:
  Inflicts 2,111 - 3,519 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Searing Shot VII (Grandmaster)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
81

Ranger
Effects:
  Inflicts 362 - 604 heat damage on target
  Inflicts 362 - 604 heat damage on target
  Requires bow or aim

Immobilizing Lunge VII (Grandmaster)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
119
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
89

Ranger
Effects:
  Inflicts 592 - 986 melee damage on target
  Roots target
  Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 108.

Immobilizing Lunge VI (Grandmaster)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
106
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
24.0% Easier
Level
79

Ranger
Effects:
  Inflicts 491 - 819 melee damage on target
  Roots target
  Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 98.

Bloody Reminder VI (Grandmaster)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
78

Ranger
Effects:
  Inflicts 98 - 164 melee damage on target
  Inflicts 264 piercing damage on target instantly and every 2.6 seconds.

Makeshift Arrows IV (Grandmaster)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
62

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 260 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Survival Instincts V (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73

Ranger
Effects:
  Increases AGI of caster by 97.9.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 25.9.
  Increases Parry of caster by 55.9.
  Increases Defense of caster by 74.6.
Axih
110 Troubador
Item Discoveries
Axih was first to discover 160 items* on their server**.
Item Discovery Date
Quick Swipe IX (Grandmaster)2015-11-04 03:34:21 AM   
Spinechiller Blood VIII (Grandmaster)2015-11-04 03:26:31 AM
Rush VIII (Grandmaster)2015-10-17 02:53:38 AM   
Glacial Lance VIII (Grandmaster)2015-10-17 02:52:00 AM   
Quick Swipe X (Grandmaster)2015-10-17 01:56:43 AM
Lightning Strike VIII (Grandmaster)2015-10-05 03:16:55 AM
Daro's Dull Blade VI (Grandmaster)2015-10-30 06:42:49 AM
Stalk VI (Grandmaster)2015-10-05 03:10:13 AM
Storm of Arrows III (Grandmaster)2015-10-05 03:47:08 AM
Sniper Shot (Grandmaster)2015-10-05 02:36:44 AM
Flamboyant Strike (Grandmaster)2015-10-13 03:45:56 AM
Zander's Choral Rebuff II (Grandmaster)2015-10-30 06:19:45 AM
Savage Ruin VI (Grandmaster)2015-10-17 01:29:31 AM
Hidden Shot V (Grandmaster)2015-10-17 01:33:16 AM
Searing Shot VII (Grandmaster)2015-10-05 03:51:58 AM
Immobilizing Lunge VII (Grandmaster)2015-10-05 03:14:19 AM
Immobilizing Lunge VI (Grandmaster)2015-10-17 01:30:54 AM
Bloody Reminder VI (Grandmaster)2015-10-17 01:27:48 AM
Makeshift Arrows IV (Grandmaster)2015-10-05 01:48:31 AM
Survival Instincts V (Grandmaster)2015-10-17 01:19:49 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).