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Did You Know?
EQ2U now has Character Tooltips explaining how each Statistic benefits your character, including whether you are over or under the soft or hard cap on certain stats.
Welcome to EQ2U!
EQ2Wire is proud to offer a website built on the EQ2 Data Feeds API. As a guest, you get all the functionality of the original EQ2Players site such as searching for Characters, Guilds, Items, and Spells in EverQuest II.
Please take a few moments to Register an account with EQ2U.
It's fast, free, and painless and you'll gain access to a growing pool of features to improve your characters and gameplay. With an account, you'll be able to remember your characters and those of your Friends and Guildmates, then build Item Wishlists and save Beetny.com AA specs right on your character.
We are working diligently to add additional features like Quests, NPCs, Loot, and add more guided information to the site. PLEASE read the Help & FAQs page as it contains answers to a lot of questions you may have.
EQ2 Quick Search
EQ2Wire News Feed
February 3, 2016, 1:00 pm
EQ2, Guide, Live Events
Love is in the air: Erollisi Day has returned! This year the event will begin at 12:01am PT on Thursday, February 4th and conclude 11:59pm PT on Wednesday, February 17th. There are two new quests, a new recipe scroll, several merchant items, and a handful of achievements to enjoy on top of all previous returning […]
February 1, 2016, 10:36 pm
EQ2, Game Updates & Maintenance, Grouping, Itemization
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Persistent Instances Removed 30 minute lock-out when first entering a persistent instance. Killing any NPC in a persistent instance will now commit the lock-out. Kralet Penumbra: The Master’s Chosen [Heroic] The Chosen Curse and the Yothshaval Curse should no longer kill players if it wears off after Golguth is […]
January 31, 2016, 12:01 pm
EQ2, Live Events
Set your sights on Greater Faydark because the Kelethin City Festival returns from February 1-7! Spend City Tokens on local specialties, generic festival goods, and more. Make sure all your characters have finished the Kelethin Postage Collection, speak to Kella Swampfoot to assist with festival quests, and achieve 94 seconds or less in the local […]
January 29, 2016, 1:29 pm
EQ2, Live Events
From the EQ2 Forums: January is coming to an end, Norrathians. Here’s even more incentive to venture out into the world of Norrath this weekend: DOUBLE BONUS EXPERIENCE FOR MEMBERS! From 12:00PM PST (Noon) on Friday, January 29, 2016 through 12:00PM PST (Noon) on Monday, February 1, 2016, all servers (yes, including Stormhold and Deathtoll) will have double bonus […]
January 29, 2016, 1:28 pm
EQ2, Grouping, Itemization
Terrors of Thalumbra has been out for over two months, and some players may just now be coming back to the game after a break, or have been playing the expansion but want to get better. With Terrors of Thalumbra, the token grind to add colored gems to gear has given way to dungeon dropped-armor, […]
January 25, 2016, 10:12 pm
EQ2, Game Updates & Maintenance, Itemization, Raiding, Tradeskill
From the EQ2 Forums: POPULATION / ZONE PROGRESSION General Charmed creatures in agnostic zones will no longer be supercharged. Bonemire Corpse Candles can no longer be charmed. Kralet Penumbra: Rise to Power Bone Crushing Swings and Pressure of the Deep no longer effect Dissonance of Savagery. MERCENARIES Mercenaries will now suspend after a period of […]
January 25, 2016, 3:36 pm
Commentary
Daybreak Games Senior Community Relations Manager Tony “RadarX” Jones seems to view community management as a war between players and developers. At this year’s Game Developer’s Conference in March, RadarX will be hosting a panel to teach other game companies how they should run their Communities. Here’s the course description: Toxic behavior in a community can […]
January 22, 2016, 4:30 pm
EQ2, Game Updates & Maintenance, Grouping
Some of you may be snowed in or, in my case sleeted in. If you were hoping for some promising news about Norrath, Kander has this brief take on Twitter: Currently working on new Fabled dungeons for this year. We'll be doing something different this time around. — Kyle Vallée (@EQII_Kander) January 22, 2016
January 20, 2016, 1:52 pm
Game Updates & Maintenance
This morning’s Game Update was incomplete, so there will be a second downtime at Noon 12:30 PST. From Roshen on the EQ2 Forums: We’ve identified additional issues, and EverQuest II Live Servers will be brought offline on Wednesday, January 20, 2016 around 12:00 12:30PM PST* for maintenance. Estimated downtime is approximately one hour. Update: Just received […]
January 19, 2016, 7:39 pm
EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding
Update from Caith: Looks like a large part of the patch didn’t make it to the live servers in this morning’s hotfix, so this is still currently bugged. We’re working on getting it out asap. and from Gninja: We are working to get the parts of the patch that did not make it to live […]
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EQ2U Update Notes
January 13, 2015
  • Damaged Spirit Stones now display a notice that they can be crafted into functional ones.
  • All ToT dropped items now display which Infusing materials they can be Salvaged into.
December 29, 2015
  • Improved Item Search with multi-select Item Flags and Effect Name choices.
  • Added Weapon Damage Bonus and Fervor to Character Details.
December 17, 2015
  • Reloaded Quest data for the expansion.
December 9, 2015
  • Updated Recipes and Collections for the expansion.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend Quests
December 8, 2015
  • Equipped items now show Infusing data.
  • The Terrors of Thalumbra Tradeskill line has been added to Tradeskill Report.
December 2, 2015
  • Guild Search now supports level 101-150 guilds.
November 30, 2015
  • Item Search now supports RELIC, PRESTIGE, LORE-EQUIP, etc.
November 28, 2015 November 25, 2015
  • We have preserved the Item Discovery data for the retired servers of Butcherblock, Crushbone, Everfrost, Freeport, Guk, Permafrost, Oasis, Nagafen, and Unrest.
  • We have added RELIC and PRESTIGE flags to items.
November 18, 2015
  • Personal and Guild Achievements for Terrors of Thalumbra have been added.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend quests to L&L character tab.
September 30, 2015
  • Tradeskill Report - We're thrilled to introduce the Tradeskill Report to EQ2U. This feature allows you to see the progress of any number of characters on all of EQ2's main tradeskill quest lines. Nearly 300 quests are tracked in this checklist.
August 30, 2015
  • Our master Quest List and Recipe Book list can now be accessed directly from the Quick Search box on the EQ2U front page. You no longer need to navigate to a character first.
August 5, 2015
  • Character searches should no longer timeout because a Server (world) filter has been chosen.
July 30, 2015
  • When displaying the Minimum and Maximum damage on a Weapon, we now show the base amounts in Item Popups and the Item Details page.
  • Fixed an issue where weapon damage displayed on the stats column of the Character Details page maxed out at 32,767 (2^15-1).
July 29, 2015
  • PvP Leaderboards -- We've added Leaderboards for PvP City Kills, Wild Kills, and Deaths. We'll add PvP Kills vs Deaths Ratio and PvP Total Kills next week.
April 19, 2015 March 13, 2015
  • Tooltips -- The stats in the left column of Character Details pages now all have helpful (We hope!) tooltips.
March 9, 2015
  • Character Tabs have been adjusted to make room for a new tab -- Dethdlr's Adornment Calculator.
February 27, 2015
  • Collectibles! -- You may now browse all the Collectibles in Norrath, as well as view the rewards they offer. When viewing a Collectible item, it now links back to its collection.
  • Collection and Quest Reward Items -- Items which are a reward from a Quest or a completed Collection now link back to the Quest or Collection that awards them.
February 21, 2015
  • Added Refining, Experimenting, Transmuting, Accuracy, AE Autoattack, All Attributes, Arcane, Chance to Block, Elemental, Flying/Leaping/Gliding Speed, Flurry, Mitigation, Noxious, Strikethrough, Threat, Unconscious Health as searchable effects in Item Searches.
February 6, 2015
  • Contact Form -- In order to facilitate feedback, bug reports, and easier contact with our users, we've added a Contact Form accessible anywhere on EQ2U.
  • Fixed an issue preventing searching for Food and Drink of a specific level. Item searches now hide more irrelvant fields based on item type.
February 3, 2015
  • When using the Spell/Combat Art Browser (rather than viewing the Spells/CAs for a specific character), you'll now see Grandmaster and Ancient spell information, as well as buttons to view Expert and Grandmaster recipes.
January 9, 2015
  • We now support Equipment and Appearance Gear Sets. Look for the new buttons at the top of Character Details pages.
  • Gear Report has been revamped for Altar of Malice. In place of the now-unnecessary adornment slot pips, Armor slots now show gem slots (ie 4/4 Altar of Malice green gems). Columns have been added with Arcane, Noxious, Elemental, and Physical (Mitigation) Resists. Stamina and Health baselines have been increased.
  • Our Dungeon Maker pages now reflect a recent change where all EQ2 characters are automatically granted nearly all DM items and spawners.
January 3, 2015
  • Weapons which apply a specific damage type (Fire, Mental, Divine, etc.) now show it. Weapons now also show the correct raw minimum damage.
Read past EQ2U update notes from 2012-2014...
Privacy
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