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Did You Know?
You can make a Shopping List of all the Spells and Combat Arts your character needs by viewing your character's Spell List and clicking the checkboxes of which spells or combat arts you wish to upgrade.
Welcome to EQ2U!
EQ2Wire is proud to offer a website built on the EQ2 Data Feeds API. As a guest, you get all the functionality of the original EQ2Players site such as searching for Characters, Guilds, Items, and Spells in EverQuest II.
Please take a few moments to Register an account with EQ2U.
It's fast, free, and painless and you'll gain access to a growing pool of features to improve your characters and gameplay. With an account, you'll be able to remember your characters and those of your Friends and Guildmates, then build Item Wishlists and save Beetny.com AA specs right on your character.
We are working diligently to add additional features like Quests, NPCs, Loot, and add more guided information to the site. PLEASE read the Help & FAQs page as it contains answers to a lot of questions you may have.
EQ2 Quick Search
EQ2Wire News Feed
May 27, 2016, 5:07 pm
EQ2, Game Updates & Maintenance, Live Events
From EverQuest2.com: Norrathians – are you ready to take advantage of everything this long weekend has to offer? Beginning at Noon PDT on Friday, May 27, 2016 and continuing until Noon PDT on Tuesday, May 31, 2016, All Access members will receive double XP (Adventure, Tradeskill, and AA)! Plus, as an added bonus, All Access members will also receive 40% […]
May 27, 2016, 4:49 pm
Commentary, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding
MMOs like EverQuest II can’t help but include a loot chase. While EQ2 offers many different styles of gameplay from crafting to decorating to soloing, those players who elect to group or raid find themselves on the loot treadmill and want to be able to point to forward progress. In recent years, the EQ2 team […]
May 24, 2016, 8:00 pm
Daybreak Cash, EQ2, Game Updates & Maintenance, Grouping, Itemization, TLE/Prestige Servers
  From the EQ2 Forums: Happy Springtime, Norrathians! Time is zipping by as usual! I wanted to drop in and let you know what we’ve been up to. As you continue with the Terrors of Thalumbra expansion and take part in GU100, the team has been toiling away on future plans. And what are those? […]
May 23, 2016, 9:41 pm
EQ2, Game Updates & Maintenance, Grouping, Itemization
From the EQ2 Forums: ZONES / POPULATION Encounter [enemy] resolve buffs have been reallocated to take stacking resolve buffs into account. Kralet Penumbra: The Hive Mind [Raid] The Penumbran Chanter should no longer spawn in unreachable areas in the Kraletus encounter Thalumbra, the Ever Deep Koolor Ironblood has moved to within the Abandoned Fungus Farm […]
May 23, 2016, 9:35 pm
EQ2, Game Updates & Maintenance
From the EQ2 Forums: The server consolidation with Sebilis and Antonia Bayle servers will start on Thursday, May 26th, 2016 at 4AM PDT (11 AM GMT). This downtime is expected to take 24 hours, and Antonia Bayle is scheduled to unlock to players at Friday, May 27th, 2016 at 4AM PDT. Important Notes for Players: […]
May 23, 2016, 7:53 pm
EQ2, Game Updates & Maintenance, Itemization, Raiding
EverQuest II players have a long memory. The unpopular Critical Mitigation stat was removed from the game over four years ago, yet player suspicion towards progression stats seems to have hardly faded in the intervening years. Buried amongst the update notes for GU100: The Siege of Zek came a new stat, Resolve. Even though the […]
May 20, 2016, 4:00 pm
EQ2, Game Updates & Maintenance
In November 2014, the EverQuest II team spent additional time debugging the game’s graphically demanding Altar of Malice expansion to make sure the game continued to work on the end-of-life Windows XP and soon-to-follow Windows Vista. In November 2015, further effort was expended making sure the in-game Marketplace supported these obsolete systems. However it seems […]
May 19, 2016, 6:22 pm
EQ2, Live Events
From the EQ2 Forums: Members! Want to fill up your status bar? Looking to improve your guild’s status bar? Well, good news! From noon (12:00PM) PDT on Thursday, May 19 through noon (12:00PM) PDT Tuesday, May 24, members can earn DOUBLE PERSONAL STATUS and DOUBLE GUILD STATUS! ALL servers are included in this special bonus weekend, which means those […]
May 19, 2016, 2:14 pm
EQ2, Live Events
The monthly Moonlight Enchantments event begins tonight! The grottos open up on the 20th at 12:01am PT and close on the 21st at 11:59pm PT. The time applies directly with no conversion for all servers. Grotto Zone & Location Collection Quest(s) Brownie Darklight Wood /way 14, -32, -238 Tree Bark Festive Flowers Strong Brew Root […]
May 17, 2016, 7:50 pm
Commentary, DBG Wants Feedback, EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding
On April 28th, EverQuest II launched its level 100 content release “The Siege of Zek“. The update takes us back to Zek, the Orcish Wastes and a lot has changed in 12 years. While the original level 35-appropriate zone can still be accessed, players may now choose to travel to the new level 100 Scourge […]
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EQ2U Update Notes
May 13, 2016
  • Item Search now supports Minimum Stat Value. Fixed an issue with Item Flag searches.
May 3, 2016
  • Items now display Resolve stat and GREATER RELIC flag if they qualify.
  • Added Resolve stat to Item Search.
  • Gear Report now only returns characters from active servers.
April 29, 2016
  • Characters updated to support Resolve.
  • Increased Fervor hard cap to 200 on Characters.
April 9, 2016
  • Server dropdown menus on Character and Guild search now show active servers first.
  • We've removed the buttons for inactive servers from the Leaderboards page.
March 29, 2016
  • Fixed an issue where Character Discoveries was showing more than one discovery date.
January 13, 2016
  • Damaged Spirit Stones now display a notice that they can be crafted into functional ones.
  • All ToT dropped items now display which Infusing materials they can be Salvaged into.
December 29, 2015
  • Improved Item Search with multi-select Item Flags and Effect Name choices.
  • Added Weapon Damage Bonus and Fervor to Character Details.
December 17, 2015
  • Reloaded Quest data for the expansion.
December 9, 2015
  • Updated Recipes and Collections for the expansion.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend Quests
December 8, 2015
  • Equipped items now show Infusing data.
  • The Terrors of Thalumbra Tradeskill line has been added to Tradeskill Report.
December 2, 2015
  • Guild Search now supports level 101-150 guilds.
November 30, 2015
  • Item Search now supports RELIC, PRESTIGE, LORE-EQUIP, etc.
November 28, 2015 November 25, 2015
  • We have preserved the Item Discovery data for the retired servers of Butcherblock, Crushbone, Everfrost, Freeport, Guk, Permafrost, Oasis, Nagafen, and Unrest.
  • We have added RELIC and PRESTIGE flags to items.
November 18, 2015
  • Personal and Guild Achievements for Terrors of Thalumbra have been added.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend quests to L&L character tab.
September 30, 2015
  • Tradeskill Report - We're thrilled to introduce the Tradeskill Report to EQ2U. This feature allows you to see the progress of any number of characters on all of EQ2's main tradeskill quest lines. Nearly 300 quests are tracked in this checklist.
August 30, 2015
  • Our master Quest List and Recipe Book list can now be accessed directly from the Quick Search box on the EQ2U front page. You no longer need to navigate to a character first.
August 5, 2015
  • Character searches should no longer timeout because a Server (world) filter has been chosen.
July 30, 2015
  • When displaying the Minimum and Maximum damage on a Weapon, we now show the base amounts in Item Popups and the Item Details page.
  • Fixed an issue where weapon damage displayed on the stats column of the Character Details page maxed out at 32,767 (2^15-1).
July 29, 2015
  • PvP Leaderboards -- We've added Leaderboards for PvP City Kills, Wild Kills, and Deaths. We'll add PvP Kills vs Deaths Ratio and PvP Total Kills next week.
April 19, 2015 March 13, 2015
  • Tooltips -- The stats in the left column of Character Details pages now all have helpful (We hope!) tooltips.
March 9, 2015
  • Character Tabs have been adjusted to make room for a new tab -- Dethdlr's Adornment Calculator.
February 27, 2015
  • Collectibles! -- You may now browse all the Collectibles in Norrath, as well as view the rewards they offer. When viewing a Collectible item, it now links back to its collection.
  • Collection and Quest Reward Items -- Items which are a reward from a Quest or a completed Collection now link back to the Quest or Collection that awards them.
February 21, 2015
  • Added Refining, Experimenting, Transmuting, Accuracy, AE Autoattack, All Attributes, Arcane, Chance to Block, Elemental, Flying/Leaping/Gliding Speed, Flurry, Mitigation, Noxious, Strikethrough, Threat, Unconscious Health as searchable effects in Item Searches.
February 6, 2015
  • Contact Form -- In order to facilitate feedback, bug reports, and easier contact with our users, we've added a Contact Form accessible anywhere on EQ2U.
  • Fixed an issue preventing searching for Food and Drink of a specific level. Item searches now hide more irrelvant fields based on item type.
February 3, 2015
  • When using the Spell/Combat Art Browser (rather than viewing the Spells/CAs for a specific character), you'll now see Grandmaster and Ancient spell information, as well as buttons to view Expert and Grandmaster recipes.
January 9, 2015
  • We now support Equipment and Appearance Gear Sets. Look for the new buttons at the top of Character Details pages.
  • Gear Report has been revamped for Altar of Malice. In place of the now-unnecessary adornment slot pips, Armor slots now show gem slots (ie 4/4 Altar of Malice green gems). Columns have been added with Arcane, Noxious, Elemental, and Physical (Mitigation) Resists. Stamina and Health baselines have been increased.
  • Our Dungeon Maker pages now reflect a recent change where all EQ2 characters are automatically granted nearly all DM items and spawners.
January 3, 2015
  • Weapons which apply a specific damage type (Fire, Mental, Divine, etc.) now show it. Weapons now also show the correct raw minimum damage.
Read past EQ2U update notes from 2012-2014...
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