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We are working diligently to add additional features like Quests, NPCs, Loot, and add more guided information to the site. PLEASE read the Help & FAQs page as it contains answers to a lot of questions you may have.
EQ2 Quick Search
EQ2Wire News Feed
April 14, 2015, 11:43 am
EQ2
Fulfilling a promise to not let 6 months go by between episodes, Dellmon and Osgz have once again taken to the airwaves to record another thrilling episode of the EQ2 Talk podcast! EQ2 Talk in conjunction with Captain Morgan’s Spiced Rum – To Life, Love, and Loot – - – is pleased to announce that […]
April 14, 2015, 10:30 am
EQ2, Game Updates & Maintenance, Tradeskill
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Tuesday, April 14, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour. EU EverQuest II Live Servers will be brought offline on Tuesday, April 14, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on […]
April 14, 2015, 10:28 am
EQ2, Game Updates & Maintenance
The Permafrost server is next up to migrate from Oracle to EnterpriseDB. From the EQ2 Forums: The Permafrost server will be brought offline on Tuesday, April 14, 2015 at 3:30AM Pacific* for server migration and maintenance. This server is estimated to be unavailable until approximately 2PM Pacific. Keep an eye on the EverQuest II forums and social […]
April 10, 2015, 5:56 pm
EQ2, Game Updates & Maintenance, Itemization, Raiding
EQ2 Lead Designer Kyle “Kander” Vallee has posted more details on the upcoming Rum Cellar DLC, as well as a peek at the large fall update which the EQ2 team has been careful not to describe as an expansion, yet will have an overland zone, quest lines, and numerous dungeons. I’m relieved to read some […]
April 10, 2015, 5:31 pm
Commentary, EQ2
As visitors to the #EQ2Wire chatroom or the EQ2 Subreddit know – which I have to admit is growing on me — I was “permanently suspended” from the EQ2 Forums two nights ago. To date, the exact reason why I was banned has not been forthcoming. After two days of mayhem, a “Free Feldon” campaign (thanks guys!), […]
April 10, 2015, 12:50 pm
EQ2
From Holly “Windstalker” Longdale’s twitter, we’ve been told to expect further details about the Rum Cellary update as well as a peek into the content we can expect for the rest of the year: We've got a forum post coming for Rum Cellar tomorrow with more deets! Kander will talk shop. We are focused on […]
April 10, 2015, 12:48 pm
EQ2, Grouping, Itemization, Raiding
This week’s Rum Cellar preview livecast on Twitch with EQ/EQ2 Executive Producer Holly “Windstalker” Longdale, EQ2 designer Chris “Chrol” Garlick, and EQ2 Community Manager Roshen has now been posted on YouTube. Note that it cuts off at the 59 minute mark as they ran up against the 1 hour scheduled timeslot and never came back […]
April 8, 2015, 9:52 pm
EQ2, Game Updates & Maintenance
From the EQ2 Forums: The Butcherblock and Crushbone servers will be brought offline on Thursday, April 9, 2015 at 3:30AM Pacific* for server migration and maintenance. These servers are estimated to be unavailable until approximately 2PM Pacific. Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime […]
April 8, 2015, 9:46 pm
EQ2, Game Updates & Maintenance
From the EQ2 Forums: US EverQuest II Live Servers will be brought offline on Thursday, April 9, 2015 at 7:00AM PDT* for an update. Estimated downtime is approximately one hour. EU EverQuest II Live Servers will be brought offline on Thursday, April 9, 2015 at 9:00PM PDT* for an update. (Approx. 5:00AM London Time on […]
April 6, 2015, 11:23 pm
EQ2, Game Updates & Maintenance
Update: Unrest seems to be done, however Oasis is now 4 hours overdue on returning to service. From the EQ2 Forums: The Oasis server, the Unrest server and ALL US Battlegrounds will be brought offline on Tuesday, April 7, 2015 at 3:30AM Pacific* for server migration and maintenance. These servers are estimated to be unavailable until approximately […]
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EQ2U Update Notes
April 19, 2015 March 13, 2015
  • Tooltips -- The stats in the left column of Character Details pages now all have helpful (We hope!) tooltips.
March 9, 2015
  • Character Tabs have been adjusted to make room for a new tab -- Dethdlr's Adornment Calculator.
February 27, 2015
  • Collectibles! -- You may now browse all the Collectibles in Norrath, as well as view the rewards they offer. When viewing a Collectible item, it now links back to its collection.
  • Collection and Quest Reward Items -- Items which are a reward from a Quest or a completed Collection now link back to the Quest or Collection that awards them.
February 21, 2015
  • Added Refining, Experimenting, Transmuting, Accuracy, AE Autoattack, All Attributes, Arcane, Chance to Block, Elemental, Flying/Leaping/Gliding Speed, Flurry, Mitigation, Noxious, Strikethrough, Threat, Unconscious Health as searchable effects in Item Searches.
February 6, 2015
  • Contact Form -- In order to facilitate feedback, bug reports, and easier contact with our users, we've added a Contact Form accessible anywhere on EQ2U.
  • Fixed an issue preventing searching for Food and Drink of a specific level. Item searches now hide more irrelvant fields based on item type.
February 3, 2015
  • When using the Spell/Combat Art Browser (rather than viewing the Spells/CAs for a specific character), you'll now see Grandmaster and Ancient spell information, as well as buttons to view Expert and Grandmaster recipes.
January 9, 2015
  • We now support Equipment and Appearance Gear Sets. Look for the new buttons at the top of Character Details pages.
  • Gear Report has been revamped for Altar of Malice. In place of the now-unnecessary adornment slot pips, Armor slots now show gem slots (ie 4/4 Altar of Malice green gems). Columns have been added with Arcane, Noxious, Elemental, and Physical (Mitigation) Resists. Stamina and Health baselines have been increased.
  • Our Dungeon Maker pages now reflect a recent change where all EQ2 characters are automatically granted nearly all DM items and spawners.
January 3, 2015
  • Weapons which apply a specific damage type (Fire, Mental, Divine, etc.) now show it. Weapons now also show the correct raw minimum damage.
Read past EQ2U update notes from 2012-2014...
Privacy
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