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December 1, 2016 -- We are thrilled to report that many EQ2 characters are now correctly exporting to Census and thus updating on EQ2U. To update your character on EQ2U, just login, logout, or camp.   There is a bug preventing characters from exporting if they have placed more than 1 item in any Wardrobe Slot (ie Head, Shoulders, etc.). This will be fixed on Tuesday.
Did You Know?
You can make a Shopping List of all the Spells and Combat Arts your character needs by viewing your character's Spell List and clicking the checkboxes of which spells or combat arts you wish to upgrade.
Welcome to EQ2U!
EQ2Wire is proud to offer a website built on the EQ2 Data Feeds API. As a guest, you get all the functionality of the original EQ2Players site such as searching for Characters, Guilds, Items, and Spells in EverQuest II.
Please take a few moments to Register an account with EQ2U.
It's fast, free, and painless and you'll gain access to a growing pool of features to improve your characters and gameplay. With an account, you'll be able to remember your characters and those of your Friends and Guildmates, then build Item Wishlists and save Beetny.com AA specs right on your character.
We are working diligently to add additional features like Quests, NPCs, Loot, and add more guided information to the site. PLEASE read the Help & FAQs page as it contains answers to a lot of questions you may have.
EQ2 Quick Search
EQ2Wire News Feed
December 6, 2016, 2:29 pm
EQ2, Game Updates & Maintenance
In light of the issues with the Kunark Ascending Signature Quest Reward “Dread’s Vision of Greenmist” being NO ZONE and with existing Ascension XP scrolls having their XP amounts cut in half, there is an unscheduled downtime happening in just a few minutes… All US servers will come offline for unscheduled maintenance shortly. Downtime is […]
December 6, 2016, 11:33 am
EQ2, Game Updates & Maintenance, Itemization
With this morning’s patch, one of the two powerful new level 100 Greenmist weapons rewarded for completing the Kunark Ascending Signature Quest was accidentally flagged NO-ZONE: Dread’s Visage of Greenmist — now flagged NO ZONE Fear’s Visage of Greenmist As a result, players are losing the weapon as well as impossible-to-replace Ethereal adornments earned over […]
December 5, 2016, 9:13 pm
EQ2, EQ2 Data & EQ2U, Game Updates & Maintenance
From the EQ2 Forums: CENSUS Fixed a bug where characters who had wardrobe items would not export properly to census. ASCENSION EXPERIENCE The method for gaining available ascension experience has changed! Based on feedback, you now gain available ascension experience similar to how vitality is gained, about 20,000 per hour online or offline. Additionally, you […]
December 5, 2016, 6:16 pm
EQ2, Live Events, Tradeskill
Two days ahead of schedule, Frostfell seems to be going live tomorrow morning after the patch. From Kaitheel on the EQ2 Forums: Due to scheduling issues Frostfell is now going to be activated on Tuesday, Dec. 6, instead of Thursday Dec. 8 on the live servers, which means everyone will have two more days to […]
December 2, 2016, 7:20 pm
EQ2
I am happy to report that EQ2 Census is now correctly exporting most EQ2 characters and thus you are once again able to enjoy sites like EQ2UPlayers and Dragon’s Armory to lookup your EQ2 characters. Not every character is exporting however — If your character has made use of the new Wardrobe feature with more than […]
December 1, 2016, 9:40 am
EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding
Servers were up after 1 hour 8 minutes. Woot! From the EQ2 Forums: POPULATION / ZONE PROGRESSION Obulus Frontier The shadeweave bud will no longer lock to the first person that starts to harvest. Lost City of Torsis: The Spectral Market [Heroic] The Algae Fiend should no longer target pets with his curse. Vaedenmoor: Realm […]
November 30, 2016, 10:22 pm
EQ2, Live Events
Button up that winter coat – the New Halas City Festival returns from December 1-7! Spend City Tokens on local specialties, generic festival goods, appearance clothing, or food & drink. Make sure all your characters have finished the New Halas Postage Collection, speak to Kella Swampfoot to assist with festival quests, and achieve 104 seconds […]
November 29, 2016, 2:08 am
EQ2, EQ2 Data & EQ2U, Game Updates & Maintenance, Grouping, Itemization, Raiding
From the EQ2 Forums: POPULATION / ZONE PROGRESSION Lost City of Torsis: The Spectral Market [Heroic] Adds in the Merchant Caniz encounter should respawn slightly slower. Crypt of Dalnir: Baron’s Workshop [Heroic and Solo] Placing the Main Valve Lever and pulling it to open the slime grate will no longer cause smaller races to be […]
November 28, 2016, 11:40 am
EQ2, Game Updates & Maintenance
For the last two weeks, players have been hard at work on the unforgiving Kunark Ascending quests, solo zones, and dungeons. Much of it has gone smoothly, but there are always issues, and with EQ2′s expansions coinciding with the American harvest celebration of Thanksgiving, the fixes seem to arrive at a Tryptophan-addled pace. Here are […]
November 23, 2016, 11:31 pm
Daybreak Cash, EQ2
There’s a black Friday sale. Info here: https://www.everquest2.com/news/eq2-shady-swashbuckler-black-friday-sale-2016
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EQ2U Update Notes
May 3, 2016
  • Items now display Resolve stat and GREATER RELIC flag if they qualify.
  • Added Resolve stat to Item Search.
  • Gear Report now only returns characters from active servers.
April 29, 2016
  • Characters updated to support Resolve.
  • Increased Fervor hard cap to 200 on Characters.
April 9, 2016
  • Server dropdown menus on Character and Guild search now show active servers first.
  • We've removed the buttons for inactive servers from the Leaderboards page.
March 29, 2016
  • Fixed an issue where Character Discoveries was showing more than one discovery date.
January 13, 2016
  • Damaged Spirit Stones now display a notice that they can be crafted into functional ones.
  • All ToT dropped items now display which Infusing materials they can be Salvaged into.
December 29, 2015
  • Improved Item Search with multi-select Item Flags and Effect Name choices.
  • Added Weapon Damage Bonus and Fervor to Character Details.
December 17, 2015
  • Reloaded Quest data for the expansion.
December 9, 2015
  • Updated Recipes and Collections for the expansion.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend Quests
December 8, 2015
  • Equipped items now show Infusing data.
  • The Terrors of Thalumbra Tradeskill line has been added to Tradeskill Report.
December 2, 2015
  • Guild Search now supports level 101-150 guilds.
November 30, 2015
  • Item Search now supports RELIC, PRESTIGE, LORE-EQUIP, etc.
November 28, 2015 November 25, 2015
  • We have preserved the Item Discovery data for the retired servers of Butcherblock, Crushbone, Everfrost, Freeport, Guk, Permafrost, Oasis, Nagafen, and Unrest.
  • We have added RELIC and PRESTIGE flags to items.
November 18, 2015
  • Personal and Guild Achievements for Terrors of Thalumbra have been added.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend quests to L&L character tab.
September 30, 2015
  • Tradeskill Report - We're thrilled to introduce the Tradeskill Report to EQ2U. This feature allows you to see the progress of any number of characters on all of EQ2's main tradeskill quest lines. Nearly 300 quests are tracked in this checklist.
August 30, 2015
  • Our master Quest List and Recipe Book list can now be accessed directly from the Quick Search box on the EQ2U front page. You no longer need to navigate to a character first.
August 5, 2015
  • Character searches should no longer timeout because a Server (world) filter has been chosen.
July 30, 2015
  • When displaying the Minimum and Maximum damage on a Weapon, we now show the base amounts in Item Popups and the Item Details page.
  • Fixed an issue where weapon damage displayed on the stats column of the Character Details page maxed out at 32,767 (2^15-1).
July 29, 2015
  • PvP Leaderboards -- We've added Leaderboards for PvP City Kills, Wild Kills, and Deaths. We'll add PvP Kills vs Deaths Ratio and PvP Total Kills next week.
April 19, 2015 March 13, 2015
  • Tooltips -- The stats in the left column of Character Details pages now all have helpful (We hope!) tooltips.
March 9, 2015
  • Character Tabs have been adjusted to make room for a new tab -- Dethdlr's Adornment Calculator.
February 27, 2015
  • Collectibles! -- You may now browse all the Collectibles in Norrath, as well as view the rewards they offer. When viewing a Collectible item, it now links back to its collection.
  • Collection and Quest Reward Items -- Items which are a reward from a Quest or a completed Collection now link back to the Quest or Collection that awards them.
February 21, 2015
  • Added Refining, Experimenting, Transmuting, Accuracy, AE Autoattack, All Attributes, Arcane, Chance to Block, Elemental, Flying/Leaping/Gliding Speed, Flurry, Mitigation, Noxious, Strikethrough, Threat, Unconscious Health as searchable effects in Item Searches.
February 6, 2015
  • Contact Form -- In order to facilitate feedback, bug reports, and easier contact with our users, we've added a Contact Form accessible anywhere on EQ2U.
  • Fixed an issue preventing searching for Food and Drink of a specific level. Item searches now hide more irrelvant fields based on item type.
February 3, 2015
  • When using the Spell/Combat Art Browser (rather than viewing the Spells/CAs for a specific character), you'll now see Grandmaster and Ancient spell information, as well as buttons to view Expert and Grandmaster recipes.
January 9, 2015
  • We now support Equipment and Appearance Gear Sets. Look for the new buttons at the top of Character Details pages.
  • Gear Report has been revamped for Altar of Malice. In place of the now-unnecessary adornment slot pips, Armor slots now show gem slots (ie 4/4 Altar of Malice green gems). Columns have been added with Arcane, Noxious, Elemental, and Physical (Mitigation) Resists. Stamina and Health baselines have been increased.
  • Our Dungeon Maker pages now reflect a recent change where all EQ2 characters are automatically granted nearly all DM items and spawners.
January 3, 2015
  • Weapons which apply a specific damage type (Fire, Mental, Divine, etc.) now show it. Weapons now also show the correct raw minimum damage.
Read past EQ2U update notes from 2012-2014...
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