You are viewing EQ2U as a guest.
Did You Know?
You can make a Shopping List of all the Spells and Combat Arts your character needs by viewing your character's Spell List and clicking the checkboxes of which spells or combat arts you wish to upgrade.
Welcome to EQ2U!
EQ2Wire is proud to offer a website built on the EQ2 Data Feeds API. As a guest, you get all the functionality of the original EQ2Players site such as searching for Characters, Guilds, Items, and Spells in EverQuest II.
Please take a few moments to Register an account with EQ2U.
It's fast, free, and painless and you'll gain access to a growing pool of features to improve your characters and gameplay. With an account, you'll be able to remember your characters and those of your Friends and Guildmates, then build Item Wishlists and save Beetny.com AA specs right on your character.
We are working diligently to add additional features like Quests, NPCs, Loot, and add more guided information to the site. PLEASE read the Help & FAQs page as it contains answers to a lot of questions you may have.
EQ2 Quick Search
EQ2Wire News Feed
September 9, 2017, 12:01 am
Commentary
After 9 years, it is time for me to call it quits on this EQ2Wire News site. I feel I have always put players first, and that choice has repeatedly cost me support I might have otherwise gotten from the EQ2 team and Sony Online Entertainment. At the last SOE Live, I was jokingly branded “chief […]
September 6, 2017, 10:00 am
EQ2, Game Updates & Maintenance
From the EQ2 Forums: ABILITES Shadowknight Reduced the lag stat from Death’s Advance. ITEMS Ji’Lum’s Shawl of Greater Wisdom should now give the proper amount of ability modifier. Corrected an issue that prevented Evasive Moves from triggering.
September 1, 2017, 11:59 am
EQ2
From MJ Guthrie over at MassivelyOverpowered: Did you hear about EverQuest II multi-month Days of Summer reward event? If so, lucky you! Here is an event that was launched with so little fanfare that even though I am playing every week. it completely slipped out of my mind — even after I learned about it the first week! […]
August 31, 2017, 8:08 pm
Daybreak Cash, EQ2, Live Events
From EverQuest2.com: Ready to spend a rewarding weekend in Norrath? From 12:00PM PT on Friday, September 1, 2017 until 12:00PM PT on Tuesday, September 5, 2017, ALL players on ALL servers will receive Double Bonus XP! Have your eye on something in the Marketplace? If you’re a member, you’ll also recieve 25% off of ALL Marketplace items! Additionally, from 12:00AM PT on Friday, September 1, […]
August 31, 2017, 6:33 pm
EQ2
Just another day at work at @DaybreakGames! Took the EQ Franchise teams to learn fencing, archery, and medieval weapons and tactics today! https://t.co/8ciAaNh8KY — Holly Longdale (@TheWindstalker) August 30, 2017 Today was a tough day at the office… pic.twitter.com/HRySkPZWHo — Nathan McCall (@kaitheel) August 30, 2017 Watch out for @giganticrobot! He knows armor and how […]
August 31, 2017, 4:13 pm
EQ2, Live Events
It’s time to stock up on blue marble – the Neriak City Festival returns to Darklight Wood from September 1-7! Spend City Tokens on local specialties, generic festival goods, appearance clothing, or food & drink. Make sure all your characters have finished the Neriak Postage Collection, speak to Kella Swampfoot to assist with festival quests, […]
August 29, 2017, 1:33 pm
EQ2, Free-to-Play (EQ2X), Game Updates & Maintenance, PvP/BG/Proving Grounds
From the EQ2 Forums: All EverQuest II Servers will be brought offline on Tuesday, August 29th, 2017 at 7:00 AM PT (14:00 UTC) for an update. Estimated downtime is less than 2 hours. At the 3 1/2 hour mark, the forums were updated with this notification indicating a possible total 4 1/2 hour downtime: This […]
August 26, 2017, 1:20 pm
EQ2, Itemization
If you were worried that we would run out of Adornment colors in EQ2, have no fear. In the last few weeks, new items have started dropping with a new adornment slot — Grey. That adds to the existing gaggle of adornment colors White, Red and Yellow (both now obsolete), Blue (PvP), Purple, Cyan, Temporary, Green, and Orange. […]
August 23, 2017, 8:53 pm
EQ2, Game Updates & Maintenance, Grouping, Itemization, PvP/BG/Proving Grounds
From the EQ2 Forums: GENERAL Fixed an issue with spacing in the group window. PROVING GROUNDS The revive point within Tower of Frozen Shadow will now revive you within the zone. Corrected an issue that prevented the 101st orc from granting the final reward in Scourge Keep Duo Arena. FAMILIARS Mission crates and public quests […]
August 23, 2017, 3:31 pm
EQ2, Expansion News, Itemization
From Kander on the EQ2 Forums: To clarify, the Epic 2.0 will not be required for the expansion, expansion access or 99% of the expansion content. It will not be required for any solo or quest content, including the signature line. There will be some specific content, that if you have done the epic, you […]
Please Donate!
Your donations make it possible for us to continue to operate and update EQ2U!
EQ2U Update Notes
May 16, 2017
  • Gear Report level cap raised to 90 for Stormhold.
  • Orange adornments now show on the Character sheet.
  • Character health is no longer capped at 16.7 million.
  • Fixed missing character navigation tabs on AA Profile pages
January 11, 2017
  • A new Ascend tab has been added to characters to view Ascension Levels & Spells!
  • Character Tabs have been rearranged to better suit a "Choices" vs "Achievements/Appearance" grouping. Hopefully the change is not too jarring!
  • Autoattack stats have received new tooltips and styling on the Character Details sheet for level 100 characters to reflect the importance of Autoattack with recent content updates.
January 3, 2017
  • Introducing Item Compare! When viewing any piece of armor, jewelry, weapon, or shield, click on the scales icon in the Wishlist box to compare that item to existing items on your chosen character. Must be logged in!
  • AA Spell data has been updated for Kunark Ascending, including changes to Prestige Conversion, etc..
  • Characters who have chosen more than one Heroic Endline in their Alternate Advancements will now see the correct points calculated on the Tooltip and Total Points spent.
  • Recipe data has been updated to include ~900 new recipes from Kunark Ascending, Nights of the Dead 2016, Frostfell 2016, etc.
  • Nuked a longstanding caching issue where Recipe data for characters NEVER updated.
  • NOTE: We are working on adding Ascension and Mercenaries character tabs.
  • NOTE: We've reported the issue with Ethereal Off-hand Weapons with 'Overcap Crit Bonus' stat not exporting to Census.
December 14, 2016
  • Loot Tracker now defaults to showing level 100 items. Zone List can now be filtered to Solo, Heroic or Raid.
  • Gear Report has been optimized to only load characters that match specified filters. Ability Mod stat was added, and the red/yellow/green color thresholds have been adjusted to reflect current Resolve, Health, Crit Bonus, and Potency values.
December 11, 2016
  • Added 'Select All' to Character Spells page.
December 9, 2016
  • Collections updated for Kunark Ascending. Thanks to player feedback, 9 invalid collections were removed.
  • Character Recipes wasn't updating properly! We cleared the ancient data cache until the issue could be fixed.
December 5, 2016
  • Gear Report has been revised to show Resolve instead of Stamina.
May 3, 2016
  • Items now display Resolve stat and GREATER RELIC flag if they qualify.
  • Added Resolve stat to Item Search.
  • Gear Report now only returns characters from active servers.
April 29, 2016
  • Characters updated to support Resolve.
  • Increased Fervor hard cap to 200 on Characters.
April 9, 2016
  • Server dropdown menus on Character and Guild search now show active servers first.
  • We've removed the buttons for inactive servers from the Leaderboards page.
March 29, 2016
  • Fixed an issue where Character Discoveries was showing more than one discovery date.
January 13, 2016
  • Damaged Spirit Stones now display a notice that they can be crafted into functional ones.
  • All ToT dropped items now display which Infusing materials they can be Salvaged into.
December 29, 2015
  • Improved Item Search with multi-select Item Flags and Effect Name choices.
  • Added Weapon Damage Bonus and Fervor to Character Details.
December 17, 2015
  • Reloaded Quest data for the expansion.
December 9, 2015
  • Updated Recipes and Collections for the expansion.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend Quests
December 8, 2015
  • Equipped items now show Infusing data.
  • The Terrors of Thalumbra Tradeskill line has been added to Tradeskill Report.
December 2, 2015
  • Guild Search now supports level 101-150 guilds.
November 30, 2015
  • Item Search now supports RELIC, PRESTIGE, LORE-EQUIP, etc.
November 28, 2015 November 25, 2015
  • We have preserved the Item Discovery data for the retired servers of Butcherblock, Crushbone, Everfrost, Freeport, Guk, Permafrost, Oasis, Nagafen, and Unrest.
  • We have added RELIC and PRESTIGE flags to items.
November 18, 2015
  • Personal and Guild Achievements for Terrors of Thalumbra have been added.
  • Added Cepholex, Fathomlurker, and Poxfiend Lore & Legend quests to L&L character tab.
September 30, 2015
  • Tradeskill Report - We're thrilled to introduce the Tradeskill Report to EQ2U. This feature allows you to see the progress of any number of characters on all of EQ2's main tradeskill quest lines. Nearly 300 quests are tracked in this checklist.
August 30, 2015
  • Our master Quest List and Recipe Book list can now be accessed directly from the Quick Search box on the EQ2U front page. You no longer need to navigate to a character first.
August 5, 2015
  • Character searches should no longer timeout because a Server (world) filter has been chosen.
July 30, 2015
  • When displaying the Minimum and Maximum damage on a Weapon, we now show the base amounts in Item Popups and the Item Details page.
  • Fixed an issue where weapon damage displayed on the stats column of the Character Details page maxed out at 32,767 (2^15-1).
July 29, 2015
  • PvP Leaderboards -- We've added Leaderboards for PvP City Kills, Wild Kills, and Deaths. We'll add PvP Kills vs Deaths Ratio and PvP Total Kills next week.
April 19, 2015 March 13, 2015
  • Tooltips -- The stats in the left column of Character Details pages now all have helpful (We hope!) tooltips.
March 9, 2015
  • Character Tabs have been adjusted to make room for a new tab -- Dethdlr's Adornment Calculator.
February 27, 2015
  • Collectibles! -- You may now browse all the Collectibles in Norrath, as well as view the rewards they offer. When viewing a Collectible item, it now links back to its collection.
  • Collection and Quest Reward Items -- Items which are a reward from a Quest or a completed Collection now link back to the Quest or Collection that awards them.
February 21, 2015
  • Added Refining, Experimenting, Transmuting, Accuracy, AE Autoattack, All Attributes, Arcane, Chance to Block, Elemental, Flying/Leaping/Gliding Speed, Flurry, Mitigation, Noxious, Strikethrough, Threat, Unconscious Health as searchable effects in Item Searches.
February 6, 2015
  • Contact Form -- In order to facilitate feedback, bug reports, and easier contact with our users, we've added a Contact Form accessible anywhere on EQ2U.
  • Fixed an issue preventing searching for Food and Drink of a specific level. Item searches now hide more irrelvant fields based on item type.
February 3, 2015
  • When using the Spell/Combat Art Browser (rather than viewing the Spells/CAs for a specific character), you'll now see Grandmaster and Ancient spell information, as well as buttons to view Expert and Grandmaster recipes.
January 9, 2015
  • We now support Equipment and Appearance Gear Sets. Look for the new buttons at the top of Character Details pages.
  • Gear Report has been revamped for Altar of Malice. In place of the now-unnecessary adornment slot pips, Armor slots now show gem slots (ie 4/4 Altar of Malice green gems). Columns have been added with Arcane, Noxious, Elemental, and Physical (Mitigation) Resists. Stamina and Health baselines have been increased.
  • Our Dungeon Maker pages now reflect a recent change where all EQ2 characters are automatically granted nearly all DM items and spawners.
January 3, 2015
  • Weapons which apply a specific damage type (Fire, Mental, Divine, etc.) now show it. Weapons now also show the correct raw minimum damage.
Read past EQ2U update notes from 2012-2014...
Privacy
EQ2U uses realtime character, guild, and item data provided to us by Daybreak Games. If you wish to Opt-out Characters and/or Alts, please read our Frequently Asked Questions page.

If you have any further questions about Privacy, please contact Daybreak.