Risen Ritual Dagger of Ordination
TREASURED
21 Primary Attributes
21 Stamina
9 Combat Skills
0.4 Crit Chance
0.7 Potency
16 Ability Mod
Dagger
One-Handed Piercing
Damage
25 - 144
(42.48 Rating)
Delay
4.0 seconds
Level
50
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Savage Ruin IV (Master)
The beastlord has a chance to inflict additional melee damage with every attack. This ability passively increases the beastlord's mitigation.
FABLED
Target
Caster
Power
114
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
59
Beastlord
Effects:
• Increases Mitigation of caster vs physical damage by 283.
• On any combat or spell hit this spell may cast Savage Ruin on target of attack. Triggers about 5.0 times per minute.
• Inflicts 210 - 257 slashing damage on target.
Desert Waler's Scimitar
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Sword
One-Handed Slashing
Damage
21 - 118
(23.21 Rating)
Delay
6.0 seconds
Level
30
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Gravedigger's Orb of Insanity
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
3.6 DPS
0.6 Crit Chance
0.9 Potency
Slots
Charm
Level
50
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Minor Sapphire Orb
LEGENDARY
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
1.4 Max Health
Slots
Charm
Level
50
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
Spiritwalker's Darkened Rune Handguards of Summons
LEGENDARY
24 Primary Attributes
24 Stamina
9 Combat Skills
0.7 Casting Speed
0.6 Crit Chance
0.9 Potency
Chain Armor (Hands)
Mitigation
251
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Clairvoyant's Copper-Threaded Epaulets of Genius
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
0.2 Reuse Speed
0.4 Potency
Cloth Armor (Shoulders)
Mitigation
104
Level
50
Adornment Slots:
White, Turquoise
ATTUNEABLE
Reclaimer's Fashioned Leather Pants
LEGENDARY
11 Stamina
11 Primary Attributes
4 Combat Skills
Leather Armor (Legs)
Mitigation
110
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Cape of the Night Warrior's Anger
LEGENDARY
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
1.4 Max Health
Slots
Cloak
Level
60
Adornment Slots:
White, Turquoise
ATTUNEABLE
Flame-Kissed Martial Circlet
TREASURED
13 Stamina
13 Primary Attributes
120 Resistances
5 Combat Skills
Slots
Wrist
Level
40
Adornment Slots:
White
NO-TRADE
Cavalier's Bloodstained Sabatons
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Plate Armor (Feet)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
NO-TRADE
Lucid Diviner's Chain Cuffs of the Astute
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
0.1 Casting Speed
0.2 Potency
Chain Armor (Forearms)
Mitigation
168
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Clawed Devotee's Bracelet
LEGENDARY
14 Stamina
14 Primary Attributes
120 Resistances
6 Combat Skills
Slots
Wrist
Level
40
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
Shortsword of the Fray
UNCOMMON
4 Stamina
4 Primary Attributes
1 Combat Skills
Sword
One-Handed Slashing
Damage
3 - 9
(7.15 Rating)
Delay
1.6 seconds
Level
10
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
ATTUNEABLE
Dervish Amulet
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Slots
Neck
Level
10
Adornment Slots:
White, Green
ATTUNEABLE
slimy tooth earring
6 Stamina
6 Primary Attributes
10 Resistances
2 Combat Skills
Slots
Ear
Level
10
Adornment Slots:
White
Dark Blade II (Master)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Shadowknight
Effects:
• Increases STR of caster by 63.4.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 11.5.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Illusory Allies (Master)
Creates illusionary copies of the illusionist's group for a short duration. They confuse the enemies in target encounter into attacking them.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
8077
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15 seconds
Resistability
32.8% Easier
Level
55
Illusionist
Effects:
• Applies Memory Wipe on termination. Lasts for 1.0 second.
• Wipes most of the target's memory of aggression
• Summons 6 limited pets to aid the caster
Tsunami (Adept)
For a brief moment the monk will be able to riposte all melee damage from the front, and parry all damage from behind.
TREASURED
Target
Caster
Power
16470
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15 seconds
Level
55
Monk
Effects:
• Caster will Riposte 100.0% of incoming frontal attacks. Attacks from other quadrants have the same chance of being Parried.
• Makes caster immune to strikethrough attacks.
Clarion VI (Master)
Increases the target's hate towards the paladin, with increasing hate over time.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
6 seconds
Resistability
40.7% Easier
Level
59
Paladin
Effects:
• Increases Threat to target by 4,043 - 4,800 instantly and by 1,186 - 1,449 every 2 seconds thereafter
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Item Discoveries |
Ikeeh was first to discover 39 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).